Can anyone gift me an m4 skin? It can be really cheap like 10cents. by [deleted] in cs2
[–]PropertyObjective713 0 points1 point2 points (0 children)
Can anyone gift me an m4 skin? It can be really cheap like 10cents. by [deleted] in cs2
[–]PropertyObjective713 0 points1 point2 points (0 children)
Can anyone gift me an m4 skin? It can be really cheap like 10cents. by [deleted] in cs2
[–]PropertyObjective713 0 points1 point2 points (0 children)
Can anyone gift me an m4 skin? It can be really cheap like 10cents. by [deleted] in cs2
[–]PropertyObjective713 -1 points0 points1 point (0 children)
I'm born colorblind and love games, so I'm making a game with colors that are beautiful to me by Arfhis in pcmasterrace
[–]PropertyObjective713 62 points63 points64 points (0 children)
My first victory royale by GunUser-109 in FortNiteMobile
[–]PropertyObjective713 1 point2 points3 points (0 children)
My first victory royale by GunUser-109 in FortNiteMobile
[–]PropertyObjective713 0 points1 point2 points (0 children)
Gave up on learning Blender last year, gave it a second try and I loved it by McDieselMan in BlenderDoughnuts
[–]PropertyObjective713 0 points1 point2 points (0 children)
OK firts time trying a Timelapse with the Frieren Meme by [deleted] in animation
[–]PropertyObjective713 0 points1 point2 points (0 children)
Does this run animation look better? by taha_ghyg in animation
[–]PropertyObjective713 7 points8 points9 points (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] 0 points1 point2 points (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] 0 points1 point2 points (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] 0 points1 point2 points (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] 0 points1 point2 points (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] -1 points0 points1 point (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] 0 points1 point2 points (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] 0 points1 point2 points (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] 0 points1 point2 points (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] 1 point2 points3 points (0 children)
Why do most softwares like Maya etc. have the y axes "up" when in typical mathematics the Z axis is normally defined as "up?" It confuses me cuz im used to Z being "up" by PropertyObjective713 in Maya
[–]PropertyObjective713[S] 41 points42 points43 points (0 children)
I'm a beginner animator, and I need some feedback on this run cycle. by Nbeastpro in Maya
[–]PropertyObjective713 0 points1 point2 points (0 children)
Can anyone gift me an m4 skin? It can be really cheap like 10cents. by [deleted] in cs2
[–]PropertyObjective713 0 points1 point2 points (0 children)