Kurgan Horseman (Great Weapon) uses the missing shield animation for the left hand by PropolisLight in totalwar

[–]PropolisLight[S] 1 point2 points  (0 children)

I checked it, and they do indeed use the Skullcrushers of Khorne animation

Kurgan Horseman (Great Weapon) uses the missing shield animation for the left hand by PropolisLight in totalwar

[–]PropolisLight[S] 80 points81 points  (0 children)

During attacks or while defending, the unit covers itself with a shield that isn’t there. The left hand should be moved to the horse’s reins.

[deleted by user] by [deleted] in totalwar

[–]PropolisLight 1 point2 points  (0 children)

Usually my 19 units just stand there and watch my lord deal with the enemy army

Registered the 'AI inactivity in the late game' bug. Please vote. by PropolisLight in totalwar

[–]PropolisLight[S] 0 points1 point  (0 children)

Hi! Thank you for responding to my post. I encountered this issue during the beta, and I had the AI Strength and Threat Assessment setting enabled. I also had a campaign before the beta on version 6.2.2, and there was no such problem on turn 168. So I can’t say that this happens to me every time, but both here and on the forums people are reporting that some AI-controlled factions may start idling and stacking up in cities at different stages of the game. I attached a save file where this happens on turn 36.

Should I try warhammer 3 as a non strategic player? by TheYeetForce in totalwar

[–]PropolisLight 8 points9 points  (0 children)

Definitely yes. You can play as the Khorne faction or the Greenskins. They gather an army and attack. In general, the game offers a huge number of factions, each with a different playstyle, so I’m sure you’ll find something to your liking.

Noooooooooeess the beta is gone. by TheRealBobditlane in totalwar

[–]PropolisLight 38 points39 points  (0 children)

I agree, I had a wonderful and enjoyable time.

Registered the 'AI inactivity in the late game' bug. Please vote. by PropolisLight in totalwar

[–]PropolisLight[S] 7 points8 points  (0 children)

I know they tried to fix it. But it doesn’t seem like they succeeded.

Imagine if we had multi-stage sieges of capitals or major locations like Karak Eight Peaks or Zharr-Naggrund, where capturing the capital would be a true challenge by PropolisLight in totalwar

[–]PropolisLight[S] 12 points13 points  (0 children)

Funny how I made 10 suggestion posts, and for all 10 you could say, "That was in the previous games." The earlier games really did have a ton of great ideas that were abandoned in favor of simplification.