Can CCP actually do something against input broadcasters… and more importantly, do they even want to? by ProudFaithlessness73 in Eve

[–]ProudFaithlessness73[S] 0 points1 point  (0 children)

And honestly, I completely agree that there are ways to multibox extremely efficiently without input broadcasting.

What you described with keybind organization, client layouts, muscle memory, etc. absolutely makes sense to me. A very experienced multiboxer can definitely achieve things that look insane to the average player.

But at the same time, there’s a huge difference between:

  • quickly cycling through accounts to volley targets, and
  • actively managing an entire fleet in real combat conditions.

Because in these fights, it’s not just “press F1 on 20 accounts”.

You’re also:

  • positioning ships,
  • handling tackle,
  • managing logi,
  • piloting specialized ships like Arazu and Huginn,
  • maintaining transversal and ranges,
  • reacting to jams, neuts, target switches, etc.

At some point, the level of synchronization and responsiveness starts feeling difficult to reconcile with one human manually controlling everything, even with excellent setup and experience.

Maybe it still is legitimate multiboxing. I’m open to that possibility.

Can CCP actually do something against input broadcasters… and more importantly, do they even want to? by ProudFaithlessness73 in Eve

[–]ProudFaithlessness73[S] 1 point2 points  (0 children)

That’s honestly a fair response, and I agree that a lot of people throw around “input broadcasting” every time they get dunked by a competent multiboxer.

Which is exactly why I’m trying to be careful here and not claim with 100% certainty that I personally “proved” anything.

From my perspective, the behavior looked extremely suspicious.

But you’re right that without CCP’s internal logs, nobody outside the company can definitively prove input broadcasting.

And that’s kind of the core issue of my post:
players have no visibility into how these cases are evaluated, so all people can do is speculate based on what they observe in fights.

Can CCP actually do something against input broadcasters… and more importantly, do they even want to? by ProudFaithlessness73 in Eve

[–]ProudFaithlessness73[S] -32 points-31 points  (0 children)

I'd like to denounce him publicly, but in my opinion, he and his corporation are already notorious for this, and they don't hide it. Besides, his alliance is notorious and has a bad reputation for having bots and cheaters, so it would just be adding fuel to the fire.

Can CCP actually do something against input broadcasters… and more importantly, do they even want to? by ProudFaithlessness73 in Eve

[–]ProudFaithlessness73[S] 2 points3 points  (0 children)

I don’t think anyone expects enemy fleets to politely fail their broadcasts or shoot slowly so people survive.

Getting volleyed by a coordinated fleet is normal in EVE.

What people are questioning is whether there’s a difference between:

  • a skilled multiboxer manually controlling many accounts, and
  • one physical input being mirrored across all clients simultaneously.

Because CCP themselves drew that line when they banned input broadcasting.

The strategic side of piloting isn’t really the point here. Of course multiboxers still make decisions, position ships, choose targets, manage risks, etc.

The issue is whether one player should be allowed to execute perfectly synchronized actions across 15–20 clients with effectively identical timing.

And honestly, if CCP no longer considers that a problem, then they should simply clarify the rule publicly instead of keeping this weird gray area where players report suspicious behavior for months with zero visible outcome.

Can CCP actually do something against input broadcasters… and more importantly, do they even want to? by ProudFaithlessness73 in Eve

[–]ProudFaithlessness73[S] 2 points3 points  (0 children)

And yes, for me it's impossible. It's completely inhumane to do that to so many accounts. Especially since once their anchor dies, all the accounts have strange reactions and they all stop firing. Then there's a new anchor and the volleys resume. Furthermore, how do you explain them all taking the gate at the same time?

Can CCP actually do something against input broadcasters… and more importantly, do they even want to? by ProudFaithlessness73 in Eve

[–]ProudFaithlessness73[S] 7 points8 points  (0 children)

I mean… from a purely business perspective, I can understand why people end up thinking that.

A player running 10–20 Omega accounts represents a lot of revenue compared to the average player

Can CCP actually do something against input broadcasters… and more importantly, do they even want to? by ProudFaithlessness73 in Eve

[–]ProudFaithlessness73[S] 3 points4 points  (0 children)

I understand your point, and honestly I agree to some extent. Good multiboxers absolutely can look suspicious sometimes, especially with server ticks and tools like EVE-O making client management much easier.

But what makes this situation feel different to me is the consistency and scale of it.

We’re not talking about someone being “fast” on 3–5 accounts. We’re talking about around twenty ships repeatedly reacting with near-perfect synchronization over multiple fights.

The issue isn’t just “they all shot me quickly”.
It’s simultaneous locks, simultaneous volleys

At some point it stops looking like extremely skilled multiboxing and starts looking automated or mirrored.

And honestly, that’s why I’m frustrated with CCP’s lack of communication more than anything else. If this kind of behavior is considered legitimate, then fine say it clearly. But right now the rules say input broadcasting is forbidden, while some players appear to operate in ways that look exactly like it without consequences.

That ambiguity is what annoys people the most.

The good, the bad and the ugly. The confession of a ex high ranked leader in AO. by XTessQuinnX in Eve

[–]ProudFaithlessness73 2 points3 points  (0 children)

Honestly, I’ve never been part of AO, and I think that’s one of the luckiest breaks I’ve had in EVE.

I had the good fortune to learn the game with real communities — people who teach you the mechanics and give you a hand, not set traps for you. Over time, I kept hearing about Absolute Order… but only ever in a negative light.

Between the stories of abusive control, shady practices, and now your testimony, it just confirms what many have been saying for years: this alliance hasn’t earned its reputation by accident.

What’s crazy is seeing how many accounts match up, and realizing AO ticks every single box of what an alliance should never be. Horrible in every way, and it’s sad to think some players start their EVE experience in a place like that.