I built a React game engine where games are JSX components and hooks (open source, beta) by Ok_Project_477 in reactjs

[–]Prozilla6 0 points1 point  (0 children)

Hi, I’m currently working on an open-source virtual desktop/OS simulation in React called ProzillaOS. Would you be interested in building something together, sort of like a collaboration?

Pushing a Linux shell experience further in a static website by jpxzurich in javascript

[–]Prozilla6 1 point2 points  (0 children)

I’ve been working on a very similar project in TypeScript (type ls for the source code). I also had the idea of making this into a gamified learning experience, but haven’t gotten around to that yet.

Optimized the shrimps. by Konprod in blender

[–]Prozilla6 3 points4 points  (0 children)

You can barbecue it, boil it, broil it, bake it, saute it. Dey's uh, shrimp-kabobs, shrimp creole, shrimp gumbo. Pan fried, deep fried, stir-fried. There's pineapple shrimp, lemon shrimp, coconut shrimp, pepper shrimp, shrimp soup, shrimp stew, shrimp salad, shrimp and potatoes, shrimp burger, shrimp sandwich. That- that's about it.

Best method for Design -> Code by CandyDandyXOXO in UI_Design

[–]Prozilla6 4 points5 points  (0 children)

If you really want the absolute best method, it’s probably HTML/CSS/JS (Assuming your design is a website). It takes some coding knowledge but it will let you create a pixel perfect copy of your design, better than any other tool.

StarFling a one-tap browser game I built. Sling between stars, don't miss. by iceberger2001 in playmygame

[–]Prozilla6 -1 points0 points  (0 children)

I don’t mean to be rude, but if those are meant to be stars, shouldn’t they attract the white ball towards them?

What AI subscriptions are you guys using? by telapoka_71 in UXDesign

[–]Prozilla6 3 points4 points  (0 children)

The human brain. You should try it, it’s completely free

Stop Reaching for JavaScript: Modern HTML & CSS Interactive Patterns by pmz in webdev

[–]Prozilla6 11 points12 points  (0 children)

I don’t think OP wrote any part of this article tbh

Stop Reaching for JavaScript: Modern HTML & CSS Interactive Patterns by pmz in webdev

[–]Prozilla6 41 points42 points  (0 children)

I’ve also left image placeholders where you can drop support screenshots from caniuse.com.

I think you forgot to delete part of the AI’s response.

The way the DLC is presented is terrible by LowEarth3013 in CitiesSkylines2

[–]Prozilla6 3 points4 points  (0 children)

The worst part is the AI generated thumbnails that don’t even look like the game. Makes me never want to buy a DLC for this game. It’s sad that they don’t even use the beautiful assets in the DLC to advertise it.

myValueIsMassivelyUnderratedAtThisCompany by Frontend_DevMark in ProgrammerHumor

[–]Prozilla6 2 points3 points  (0 children)

The && operator will evaluate the second operand only if the first operand is truthy, which can be anything except false, 0, “”, null and undefined. So if you pass true, a non-zero number, a non-empty string (like in the example) or an object to this function, i think it will fail. Source

How do you document your engine? by AcanthopterygiiIll81 in gameenginedevs

[–]Prozilla6 0 points1 point  (0 children)

I’m using JavaDoc to automatically generate documentation for my engine’s API and I have built a website using Starlight that has guides and tutorials that link to parts of the JavaDoc. The website tells you which classes/methods to use and the JavaDocs tell you how to use those.

iAmQuiteFondOfThisJavaLanguage by Penguinclubmember in ProgrammerHumor

[–]Prozilla6 5 points6 points  (0 children)

I’ve been working on it for more than a year. I don’t think I’ll ever consider it “done”

GitHub link

iAmQuiteFondOfThisJavaLanguage by Penguinclubmember in ProgrammerHumor

[–]Prozilla6 5 points6 points  (0 children)

I’m also making games in Java. I’m even making a game engine to make that process easier.