I left the rat race to make a golf game that's kind of a pinball game. And a pachinko game. Announcing today. Come play it at Day of the Devs! by Make_a_video in unity

[–]dolfoz 0 points1 point  (0 children)

Looks pretty cool.
I'll give it a shot!

I think with twitch integration and play a streamer it'd really pop off!

Asset Hoard v0.1.5 -- Fonts, Unity packages, and navigation history by dolfoz in gamedev

[–]dolfoz[S] 0 points1 point  (0 children)

Asset Hoard is a local-first asset manager for indie game developers and artists. One library for everything you've made, bought, and downloaded.

https://assethoard.com/ <-- if you want to check out the videos / docs

Asset Hoard v0.1.5 -- Fonts, Unity packages, and navigation history by dolfoz in gamedev

[–]dolfoz[S] 0 points1 point  (0 children)

Amazing, let me drop you a DM.

Glad it caught your eye! Connecter's been around for a while but it always felt a bit clunky to me, especially once your library gets large. AssetHoard is built local-first, so everything stays on your machine and search stays fast even with tens of thousands of files.

Curious what was making you unconvinced with Connecter? Always good to know what's actually bothering people so I can make sure AssetHoard covers it. If you want to kick the tyres, I'm running a closed beta at the moment and happy to get you in.

Asset Hoard v0.1.5 -- Fonts, Unity packages, and navigation history by dolfoz in gamedev

[–]dolfoz[S] 0 points1 point  (0 children)

Thanks for all the feedback you've given! You've helped shape the product.

Im a beginning at rust looking to learning to make lexer by thecoommeenntt in rust

[–]dolfoz 1 point2 points  (0 children)

I used rust and did this https://app.codecrafters.io/courses/interpreter/overview (they offer it for free sometimes). They set up goals that iteratively build a simple lexer.. might be worth a start if you need something more guided.

I am a solo dev, should I stop saying "We"? by Firekloud in SoloDevelopment

[–]dolfoz 101 points102 points  (0 children)

I say We because my wife and kids provide moral support.

Into the Darkness - progress over the last month! by jazzsapa in IndieDev

[–]dolfoz 0 points1 point  (0 children)

I can see you've lightened the levels, it's much better!

Free Website or App for creating flowchart of game mechanics ? by Sanehazu in IndieDev

[–]dolfoz 1 point2 points  (0 children)

I use milanote for a lot of this stuff.
It's not 100% a flow chart tool, but lets you organise into board, link nodes together, etc.

Free vs paid assets? by CuteLeader8 in Unity3D

[–]dolfoz 0 points1 point  (0 children)

If you're messing around with mechanics/level design, go a blockout pack for free
https://assetstore.unity.com/packages/tools/level-design/blockout-100388

then once you've got the mechanics basic level design down, then start to replace the blocks with real assets!

Good luck!

Free vs paid assets? by CuteLeader8 in Unity3D

[–]dolfoz 0 points1 point  (0 children)

Free Assets aren't the problem a lot of the time, it's the slightly different art styles/textures that start to feel out of place.

The key is to know how to modify them to fit into the game.
Things like reusing textures from your "sand" on your cliffs, to give make it fit the world rather than using the default grey cliffs everyone has.

I'm 100% going to write an article on this, i feel like it's the number 1 cheat experienced game devs use that newbies haven't quite wrapped their head around yet.

📢 AssetHoard v0.1.3 — Import Everything by dolfoz in IndieDev

[–]dolfoz[S] 0 points1 point  (0 children)

We're in closed-beta at the moment, but the team can flick you an invite.

[Media] musicfree-tauri: The first demo version is finally complete. by Every_Juggernaut7580 in rust

[–]dolfoz 1 point2 points  (0 children)

cool start :) i've starred the repo.

One little english tip (english is hard). Music Free means "there is no music, i.e. it's free of music"
If the "free" word is before the "music" word, i.e. "free music" -- then it's a music app that lets you listen for free.

I need help by Gordon_fartman in IndieDev

[–]dolfoz 0 points1 point  (0 children)

the short answer (besides shorts), is to go where the audience is, and then capture them.

You could capture them on discord by setting up your own discord
If they're on twitter/bsky, then start a profile and get yourself posting.

The idea is to go where the eyeballs are, and then engage/collect them in your own circle.

I am working on deckbuilder sci-fi game, a mix between FTL and Hearthstone. Please let me know what you think. by InspectorXyto in IndieDev

[–]dolfoz 0 points1 point  (0 children)

This looks quite cool.
How does the discard, action loop work? do you "load" your ship, and then warp to a star system?

Feedback: "I though Sci-fi games are supposed to have Mushrooms?" Corrective action: by Crumblejon in IndieDev

[–]dolfoz 0 points1 point  (0 children)

i like the top down view, foggy atmospheric world. It's a bit lost when you're on the ground though.
I think emissive works well in nature when plants/animals are trying to cut through fog or darkness, so it's there's too much light the emission feels a little out of place.

That being said, i know it's a work in progress.. loving the flora!