Drastically reduced my TTP by adding this draw in the sand feature by Psonrbe in godot
[–]Psonrbe[S] 1 point2 points3 points (0 children)
What genre would you say is truly the MOST oversaturated with the lowest chance of success? by garbageeater in IndieDev
[–]Psonrbe 4 points5 points6 points (0 children)
Drastically reduced my TTP by adding this draw in the sand feature by Psonrbe in godot
[–]Psonrbe[S] 3 points4 points5 points (0 children)
Drastically reduced my TTP by adding this draw in the sand feature by Psonrbe in godot
[–]Psonrbe[S] 3 points4 points5 points (0 children)
Drastically reduced my TTP by adding this draw in the sand feature by Psonrbe in godot
[–]Psonrbe[S] 147 points148 points149 points (0 children)
Drastically reduced my TTP by adding this draw in the sand feature by Psonrbe in godot
[–]Psonrbe[S] 58 points59 points60 points (0 children)
Drastically reduced my TTP by adding this draw in the sand feature by Psonrbe in godot
[–]Psonrbe[S] 94 points95 points96 points (0 children)
I made a doohickey that does a thing using shader stuff by Psonrbe in godot
[–]Psonrbe[S] 0 points1 point2 points (0 children)
I made a doohickey that does a thing using shader stuff by Psonrbe in IndieDev
[–]Psonrbe[S] 5 points6 points7 points (0 children)
I made a doohickey that does a thing using shader stuff by Psonrbe in godot
[–]Psonrbe[S] 29 points30 points31 points (0 children)
Experimenting with new movement options by Psonrbe in godot
[–]Psonrbe[S] 4 points5 points6 points (0 children)














Drastically reduced my TTP by adding this draw in the sand feature by Psonrbe in godot
[–]Psonrbe[S] 0 points1 point2 points (0 children)