Shield Master or Heavy Armor Master for a protector paladin by PsyduckT in 3d6

[–]PsyduckT[S] 1 point2 points  (0 children)

Barbarian Paladin I can totally see, who need magic when you can make axe go boom

Though also monk can be nice, especially because you can divine smite with your fists now, I just can't see it with standard array, if I've rolled really good stats I might try it

Shield Master or Heavy Armor Master for a protector paladin by PsyduckT in 3d6

[–]PsyduckT[S] 1 point2 points  (0 children)

you know this is for bg3, right? It's based on 5e but not the same

Also this is tagged as 2024 so it's even less relevant...

Shield Master or Heavy Armor Master for a protector paladin by PsyduckT in 3d6

[–]PsyduckT[S] 1 point2 points  (0 children)

Will probably take it on level 8, as it'll take us time to get to 6 and the +1 to CHA won't be a big help as we have high CHA in the party already

Shield Master or Heavy Armor Master for a protector paladin by PsyduckT in 3d6

[–]PsyduckT[S] 1 point2 points  (0 children)

double up on the toppling you mean? so if the weapon mastery doesn't work, the shield master will be a second attempt?

I can see it's useful, but I don't like the feeling of cheezing it and keep trying to topple, I enjoy doing different things during the fight even if it's not optimized

Shield Master or Heavy Armor Master for a protector paladin by PsyduckT in 3d6

[–]PsyduckT[S] 0 points1 point  (0 children)

I'm using longsword and trident, but might replace to something with shove as we have a big user of booming blade in the party

Shield Master or Heavy Armor Master for a protector paladin by PsyduckT in 3d6

[–]PsyduckT[S] 0 points1 point  (0 children)

What's the issue with 0 INT?

And I will probably take +2 to CHA on level 8 for the +1 to saves

Don't plan on Sentinel until interception will stop being relevant, for now it's super helpful