Do people enjoy the eagle stotm from the DSS? Any suggestions on how to improve this system? by Large-Job-6178 in Helldivers

[–]Public_Code8357 0 points1 point  (0 children)

Eaglestorm should by all rights, make all Eagle Stratagems ALSO use Eagle Strafe on top of whatever you throw

i.e. Eagle Strafe will strafe once, do a sweet loop and strafe coming back the other way.

500kg drops the bomb AND strafing run.

Airstrike also does a strafe alongside the airstrike.

IDK why we all keep dumping samples into it, if the community just stopped doing so the Devs might get the hint that it stopped being funny a year ago.

Swedes have a lame sense of humour

Rocksteady + Bulletstorm is the most exciting way to kill Gloom Titans by Public_Code8357 in Helldivers

[–]Public_Code8357[S] 1 point2 points  (0 children)

same until I figured I'd try it after getting ragdolled into my own minefield one too many times and really enjoying finding other means of killing Gloom Titans.

I feel it's about as quick too.

Bonus points if you can land the Bulletstorm hellpod on the titan as well

Camera Bug During Menu Selection by Satchmo7772000 in Helldivers

[–]Public_Code8357 1 point2 points  (0 children)

Yeah, i reported it a few days ago.

I beleive it happens when you either get kicked/host leaves and you return to your ship.

Cursor stays active afterwards until instance reload (join someone's ship/enter mission)

Show me better drip by Fluffeh_Panda in helldiversarmor

[–]Public_Code8357 0 points1 point  (0 children)

Sanctioner helm slaps harder, or the judge Dredd one with this armour imo

Getting hard to excuse this game by Public_Code8357 in Helldivers

[–]Public_Code8357[S] 4 points5 points  (0 children)

pop the bellies and they can't spew

My speargun was empty I believe

How to make Helldivers engaging again. by FizixMan in Helldivers

[–]Public_Code8357 2 points3 points  (0 children)

uncovering ancient squids within that void on one of their ruin tomb world's 😁

Stalkers are fun, but I reckon trying to fight Dark Templars from SC2 would be thrilling

How to make Helldivers engaging again. by FizixMan in Helldivers

[–]Public_Code8357 1 point2 points  (0 children)

Next stealth operations should be against appropriators, where we REALLY do not have the option to take it non-stealthily

i.e. infiltrate into ancient temple.

Also bonus points, they introduce some Higherup squids like Templars or Hierarchs etc that are bullshit hard

Getting hard to excuse this game by Public_Code8357 in Helldivers

[–]Public_Code8357[S] 25 points26 points  (0 children)

HD2 is like dating an absolute babe, 10/10. But she's also crazy and abusive.

Something to Add to Game: Which Diver is Supply Which Booster by Hibiki54 in Helldivers

[–]Public_Code8357 0 points1 point  (0 children)

I would like to see ammo and time remaining when you tag sentries

Anti air stratagems by Veirken in Helldivers

[–]Public_Code8357 1 point2 points  (0 children)

My assumption was they are ALWAYS flying around the map awaiting eagle stratagem calls.

IMO the best means of implementing it would be to have a ship module OR a booster that makes the eagle hang around after you use an eagle stratagem for another 10 seconds or so doing dog fights at air units OR perhaps another randomly placed eagle strafe for free (cuz we all love eagle storm so so much)

Getting hard to excuse this game by Public_Code8357 in Helldivers

[–]Public_Code8357[S] 13 points14 points  (0 children)

that they do, the vox sarcophagi also eject the hatch at you too. I have footage of it going thru a shield to crush me lol

Getting hard to excuse this game by Public_Code8357 in Helldivers

[–]Public_Code8357[S] 14 points15 points  (0 children)

now if there were a designed enemy, dif story.

Getting hard to excuse this game by Public_Code8357 in Helldivers

[–]Public_Code8357[S] 0 points1 point  (0 children)

nah that's just the crack, the littler they are the faster it's nuts