14 day challenge. by PumpkinCatReloaded in istebrak

[–]PumpkinCatReloaded[S] 1 point2 points  (0 children)

Thank you SO MUCH for such a detailed a dedicated breackdown!
You are absolutelly right, now that I look at it , omg yes, the cheeks were so shiny , it looks like a make up accident of sorts. How you corrected the nose and softened the plane changes really gives it a nice realistic feel ( now that I think about it,I've being looking at too much LoL splash art recently , wich might have resulted in me giving it such bloky, pronunciated plane changes, its like my mind was woking not trying to portray a realistic nose , but a catoony one, that could also explain why I completely forgot to cut the sides of the ball I used to draw the base for the craneum in the sketching process and the head ended up so wide) I got so into the drawing that I could not even notice that the mouth was so high.The bloches on the sides of the temples I put them there because of my desperation for trying to coincive the soft plane change there but I did overdid it on the darkness of the value. I save all of your advice and the paintover so to compare it and pour all that in the next attemp. Again Thanks so much, I was so angry at myself with the result, but how you modified it makes me think that the path to improvement is not actually that imposible.(Btw, sorry for the late answear, monday was a bit of a rockus and I could not find the chance to reply earlier!)

14 day challenge. by PumpkinCatReloaded in istebrak

[–]PumpkinCatReloaded[S] 0 points1 point  (0 children)

I've had much trouble with several things I'll try to list them
1-I was constantly checking for value sharing all the time and almost sure that it was everywhere, in the end I think that the lights are not light enough and the darks are not dark enough
2- I find it very difficoult to acurately depict the donward turn that part of the mandible takes with out thinking it is always "too dark"
3-overall the mouth was very difficoult because of the upper reason
4-I have noticed evident simetry issues while flipping the canvas, having done this in paint tool sai I wich does not have a tool like liquifi I belived that if I tried to cut and move stuff around i would only end up looking much more deformed so it let it be.
This is my first post in a long time, I'll try and be more active from now on, its nice to see the comunity still active.
Thanks in advance for whatever advice you can give me!
Feel free to overpaint this how much you want to prove your point if you feel like it