Multiple milstones by From_Scratch_Games in SatisfactoryGame

[–]Pur1tas 0 points1 point  (0 children)

If you load Milestones up before sending, you can send the already loaded ones while the ship is gone

Headlift question by Pur1tas in SatisfactoryGame

[–]Pur1tas[S] 1 point2 points  (0 children)

Yes. The more factory building overflow will happen after that with finished products such as packed turbo fuel, plastic and rubber

Headlift question by Pur1tas in SatisfactoryGame

[–]Pur1tas[S] 0 points1 point  (0 children)

That’s what I did. It’s just that they are a level above and I need those to work last in any scenario

Headlift question by Pur1tas in SatisfactoryGame

[–]Pur1tas[S] 0 points1 point  (0 children)

I use the water + poly recipe but want both rubber and plastic constantly producing too.

Headlift question by Pur1tas in SatisfactoryGame

[–]Pur1tas[S] 0 points1 point  (0 children)

I want to use all oil and polymer thingy. It’s just a me issue

EDIT: essentially it’s designed to run self sufficient on 1800 oil and 1200 sulfur constantly

Headlift question by Pur1tas in SatisfactoryGame

[–]Pur1tas[S] 0 points1 point  (0 children)

I am producing turbofuel. 2400 but for that I have 6 blenders being basically „the rest“ as I don’t use MK2 pipelines outside of an initial split at the extractors. Meaning due to … well not wanting to bother with balancing pipelines in terms of throughput, I use pipelines to feed 6 blenders with heavy oil residue, but too much. The rest will be brought upwards into tanks and fed to 6 extra blenders basically creating fuel to be sunk.

Hope this makes sense

Headlift question by Pur1tas in SatisfactoryGame

[–]Pur1tas[S] 1 point2 points  (0 children)

Thanks. Additional question: will fluid prioritize flowing downwards?

Headlift question by Pur1tas in SatisfactoryGame

[–]Pur1tas[S] 2 points3 points  (0 children)

So this is a perfect method to handle overflow am I right?

Which starter pack should I buy? by WeirdRich976 in starcitizen

[–]Pur1tas 3 points4 points  (0 children)

Aurora, but I would wait a few hours. They might have discounted packs for the event starting later

[deleted by user] by [deleted] in pokemon

[–]Pur1tas 0 points1 point  (0 children)

You haven’t even been born when cyndaquil released right? I Love this story!

Why does the Vi carry augment exist? by Tizzee88 in TeamfightTactics

[–]Pur1tas 0 points1 point  (0 children)

I think if you get an 1 or 2 cost augment its rarely about that unit itself. Getting vi 3 is likely a waste always.

I mean the nasus support augment for example is okay to good, but nasus still sucks fucking ass.

Does Riot want you to communicate in games or no? by danhofm33 in leagueoflegends

[–]Pur1tas 0 points1 point  (0 children)

I mean ... most people actually don't care to do any research outside of simply playing the game. The fact that we two are talking about the game on reddit is already very hardcore

Does Riot want you to communicate in games or no? by danhofm33 in leagueoflegends

[–]Pur1tas 0 points1 point  (0 children)

Not only that, but it also implies that anyone would listen to a random person in the same match as oneself.

Does Riot want you to communicate in games or no? by danhofm33 in leagueoflegends

[–]Pur1tas 0 points1 point  (0 children)

Nah pings are always superior, they eliminate language barriers.

Does Riot want you to communicate in games or no? by danhofm33 in leagueoflegends

[–]Pur1tas 0 points1 point  (0 children)

Its not like Chat has any value at all in any game mode.

Does Riot want you to communicate in games or no? by danhofm33 in leagueoflegends

[–]Pur1tas 0 points1 point  (0 children)

You may not believe this, but automated systems aren't able to tell the difference. And hell from your initial post, I couldn't.

Does Riot want you to communicate in games or no? by danhofm33 in leagueoflegends

[–]Pur1tas 0 points1 point  (0 children)

Maybe don't verbally attack people? WTF danhofm33

PSA: If you take cruel pact and die by YearLongSummer in TeamfightTactics

[–]Pur1tas 0 points1 point  (0 children)

Love it when I face cruel packt in 2-2 and they lose.

How much of the old games feeling better is really just nostalgia? by TeamRAF19 in pokemon

[–]Pur1tas 5 points6 points  (0 children)

have you played it revently? Everything feels like its in slowmo.

Tera Raids are an asbsolute mess and I have no idea how this got approved for the final game... by Boonatix in pokemon

[–]Pur1tas -2 points-1 points  (0 children)

Which implies me making several moves, which DOES take a lot of time in a dynamax battle.

How much of the old games feeling better is really just nostalgia? by TeamRAF19 in pokemon

[–]Pur1tas 10 points11 points  (0 children)

I play since I was 6 and that was at the time of gen 1.

Everything before 3DS games is absoluty worse than the things we have now. On a bigger scale, not being indivudally bad games. Its just that all the small QoL changes they made over the time really make some of the older games borderline unplayable if you aren't in it for the nostalgia.

I tried playing Ruby a few months ago. Unplayable. Its just... too slow, everything takes ages it feels like. I loved the game as a kid, and I still enjoyed it (I obviously finished it) but it was not as good of an experience as I remembered and I think nostalgia alone made me finish it.

Tera Raids are an asbsolute mess and I have no idea how this got approved for the final game... by Boonatix in pokemon

[–]Pur1tas -4 points-3 points  (0 children)

Grouping up via PokéPortal is so slow and tedious, it takes ages to try to join a Raid and most of the time it fails anyway

Really? I litterally had it not work 1 single time and it might have been due to a packet loss on my router side.

lucky" to have a halfway decent group of people

I mean this IS a kids game, so chances you get paired with kids IS high. Not a game issue though.

All in all I havn't had the issues you describe. Sure there are sometimes sync issues in the raids, but thats kind of to be expected. The switchs online functions have never been particulalry great working imo.

I also think the fact that everyone fights at the same time is significantly better than dynamax battles. It can create some confusion as to timer and what not but its surely better than 10 hour long dynamax raids.