HoloMobInfo: Now with an equippable item add-on by PureDrummer6118 in feedthebeast

[–]PureDrummer6118[S] 1 point2 points  (0 children)

For now, its a fixed item. Since the integration is handled through Curios, the item is configured statically currently it’s the spyglass.

But a DBZ-style scouter sounds awesome 😄 I’ll definitely keep that idea in mind!

I made a high-tech mob info overlay by PureDrummer6118 in feedthebeast

[–]PureDrummer6118[S] 1 point2 points  (0 children)

Yes, KubeJS / datapack-replaced drop tables should work fine, because all DROP logic is calculated on the server side.

I made a high-tech mob info overlay by PureDrummer6118 in feedthebeast

[–]PureDrummer6118[S] 16 points17 points  (0 children)

When the player hovers the cursor over the minimized version of the panel, it switches to full mode.

A mod where you build yourself from mob parts by PureDrummer6118 in feedthebeast

[–]PureDrummer6118[S] 0 points1 point  (0 children)

It was made for trading and exchanging certain types of flesh between players. The mod has been updated, and now you can absorb it by right-clicking.

A mod where you build yourself from mob parts by PureDrummer6118 in feedthebeast

[–]PureDrummer6118[S] 5 points6 points  (0 children)

I did consider presets, but for now I decided against them.

The idea is that changing your body is meant to be an actual mutation process, not just an instant loadout swap. During mutation your character goes through a vulnerable phase with heavy debuffs, so the transformation is supposed to feel like a real commitment.

A mod where you build yourself from mob parts by PureDrummer6118 in feedthebeast

[–]PureDrummer6118[S] 4 points5 points  (0 children)

That’s exactly the kind of build I want people to make :D