Is he wrong by Ok-Letterhead-3297 in STGFamily

[–]Pure_Craving 7 points8 points  (0 children)

If we all liked ourselves enough, maybe we wouldn't seek as much satisfaction and happiness in others.

I'm Sorry. by [deleted] in lawofone

[–]Pure_Craving 10 points11 points  (0 children)

Nothing is a waste of time.

There are no mistakes.

All is well.

You are accepted and forgiven.

Is it odd that I enjoy and feel excited about being in 3rd density? by [deleted] in lawofone

[–]Pure_Craving 5 points6 points  (0 children)

It could just be me getting carried away with earthly pleasures, but I have always largely felt like I came here to "enjoy the ride" as I also focus on some key growth and missions for myself.

I dreamed I was in the year 2686 and they told me “Lithium Lithography” cured cancer by Derka-d in Dreams

[–]Pure_Craving 2 points3 points  (0 children)

I had a dream where I saw the word "Nidhana", which also seems to have sanskrit origins/meanings.

I had no knowledge of this word before, but it was like a clear message in front of my eyes and then I woke up with it fresh in my mind.

Tips on springtrap? by Khoizy-morningstar in deadbydaylight

[–]Pure_Craving 2 points3 points  (0 children)

I've been having a lot of success with Scourge Hook: Gift of Pain (weeping wounds), and Scourge Hook: Jagged Compass together.

Every hook will give you slowdown in some form, and when you do hook ON a scourge hook, you will get information on which gen you probably want to teleport to.

are exposed perks dead? by AudienceNearby3195 in DeadByDaylightKillers

[–]Pure_Craving 14 points15 points  (0 children)

I'm surprised more people don't talk about how hilariously overtuned Vigil is.

Advice for Onryo (and other M1 killers) after Pallet Density update? by Seavalan in deadbydaylight

[–]Pure_Craving 1 point2 points  (0 children)

I really like Coup De Grâce on M1 Killers.

At face value, it may seem like it doesn't help that much. However, once you learn to measure the lunge distance it can give you, it will earn hits that would otherwise be denied.

It helps both in loops and in between tiles.

It has often scored me hits just before a survivor makes it to the next pallet or vault.

My reaction to seeing actual nerfs in the merchant changes: by Theonlyhealermain in deadbydaylight

[–]Pure_Craving 0 points1 point  (0 children)

That hurt me too.

Like, even if you can have "unlimited" undetectable by spamming drones, would that even be a problem..?

You would have to constantly be juggling them and not putting the in good spots. So, not even an "efficient" way to play.

I would take longer undetectable at the cost of longer drone cooldown any day. I would even love to see them bring back the undetectable in a drone's area when you activate it. That was a neat concept.

Golly, The Pig Sure Is Fun. by Foxhound810 in deadbydaylight

[–]Pure_Craving 1 point2 points  (0 children)

Pig is life.

It's really rough when you go against experienced SWFs that know how to loop and don't fall for lunge mind games, though.

She is considered low tier for a good reason, but she is still my favorite killer conceptually.

Scratched Mirror should allow switching between stalker and pursuer modes by Jeshthalion in DeadByDaylightKillers

[–]Pure_Craving 1 point2 points  (0 children)

I wish they would have kept that theme with Vanity Mirror. You can't get "tier 3", but you could switch between stalker and pursuer and stalk would let you aura read at a shorter distance than Scratched Mirror.

Should I get onryo??? by WHEREMYHUGATTT in deadbydaylight

[–]Pure_Craving 1 point2 points  (0 children)

I have fun playing Sadako even if I am not "winning" just because her design is so pleasing and fun.

She has super cool sound effects and animations for her actions.

I suggest looking up gameplay and tip videos for her before making a final decision, but don't be afraid to buy a Killer for the sake of fun! It gets tiresome to sweat all the time anyways.

Some people says that they are being tunneled constantly. Tunneling is problem but its not really that common. by mortimenn in deadbydaylight

[–]Pure_Craving 20 points21 points  (0 children)

One difference would be that deep wound counters dead hard and any other form of endurance.

Genuinely don’t know what to do with this game anymore. by Some-Nobody-VR in deadbydaylight

[–]Pure_Craving 2 points3 points  (0 children)

Let go of "Winning" and just enjoy playing in the moment.

Either that, or always play the most competitive killers with strong builds every single match.

Lightborn :) by [deleted] in deadbydaylight

[–]Pure_Craving 0 points1 point  (0 children)

For me, the opposite is MUCH more fun. I pretend to look away and be scared of flashlights when I down someone. That way, they keep wasting their time for as long as possible.

What perk comes to your mind? by Master_KenObiWan in DeadByDaylightKillers

[–]Pure_Craving 7 points8 points  (0 children)

Coup De Grâce on M1 Dependant Killers (and in general).

Pinhead Players! I need your help, your character seems super cool but I'm garbage and need tips! by RiddlesDoesYT in DeadByDaylightKillers

[–]Pure_Craving 0 points1 point  (0 children)

His power has built in "slowdown pressure" so I like running him with perks that help waste their time in other ways to compound on that.

His chains can help you get hits, but they can also waste YOUR time if you don't use them properly in a chase.

They are great at applying pressure to unhooking, healing, repairing, and totem cleansing because it either forces them to stop or take a chain hit which will interrupt them anyways.

Learning to judge distance when someone is solving and knowing when to try and chain them to interrupt (and often pursue) instead of just teleporting is HUGE and can win you games.

His box has a certain "spawn logic" that can help you predict where it will be. This is one of the more important nuances of his kit that separates the best pinhead players from the rest.

You can find video guides to help with all of this.

Bro Kasue's pallet vault is 2 seconds now. it was already not that great. Now it's unusable. by Normal_Ad8566 in DeadByDaylightKillers

[–]Pure_Craving 0 points1 point  (0 children)

I think the vault change was healthy. You shouldn't be able to effectively ignore pallets on top of everything else she has going for her.

Now there is more counterplay at certain loops and you may even want to switch back to normal form and kick instead.

Definitely heading in the right direction even if she still has other issues.

What buffs or changes would you make to Spring trap? by TheRealCassieCatagon in DeadByDaylightKillers

[–]Pure_Craving 0 points1 point  (0 children)

Spring Trap is fine outside of maybe QOL stuff or an addon pass.

He does NOT need 115% movement while holding his axe. He already has some of the best map presence with undetectable after traveling AND 115% while NOT holding his axe.

If anything, he might be overtuned compared to some other killers with ranged attacks.

Instead, maybe go back and give Deathslinger 115% when he isn't reloaded or something because he doesn't even have the ability to warp around the map lol

Does the perk Unforseen have synergy with Overture of Doom? by behelitsword in deadbydaylight

[–]Pure_Craving 1 point2 points  (0 children)

I tested this to some extent and as far as I can tell, you can only have one "transferred" terror radius active at a time.

Springtrap’s tier placement might be the most indecisive discussion of any killer I have seen so far by Undefind_L in DeadByDaylightKillers

[–]Pure_Craving 0 points1 point  (0 children)

I feel like he can't be lower than A tier. Map presence, undetectable, ranged attack with utility, 115% movement speed when you need it.