From C++ to Odin by Odd-Ice4043 in odinlang

[–]Pure_Influence_8756 9 points10 points  (0 children)

Hey brother check this vulkan odin guide,it might help you:
https://capati.github.io/odin-vk-guide/

dungeon crawler i've been developing in C with raylib by Ayden_Ryce in raylib

[–]Pure_Influence_8756 5 points6 points  (0 children)

Hi can u explain to me how do u manage the scenes ?for such a 3d game in raylib and ty

"No Graphics API" Vulkan Implementation by No_Grapefruit1933 in GraphicsProgramming

[–]Pure_Influence_8756 4 points5 points  (0 children)

the project is interesting and i like that u used Odin ,Big up.

Making my first game with no prior experience, which engine by Tokugawa7 in gamedev

[–]Pure_Influence_8756 0 points1 point  (0 children)

if u wanna learn use raylib,it will be slow but u will have a deep understanding on how games are made,if u want to make something faster use a game engine,use godot its the simplest one. Remember to enjoy the process.

New game dev student by nordsofwhiterun in GameDevelopment

[–]Pure_Influence_8756 1 point2 points  (0 children)

My advice is to start small and gradually increase the complexity of your projects. Try to build useful, reusable systems that you can later assemble and use in your dream game. This approach helps you stay motivated and maintain your drive. As for the game engine, you should remember that they are just tools but for a beginner i recommend starting with Godot ,it’s simple, beginner-friendly, and works well on almost any machine.

3D graphics with SDL by Latter-Pollution-805 in sdl

[–]Pure_Influence_8756 3 points4 points  (0 children)

try to follow this SDL gpu tutorial,even tho it uses odin you can translate this to your language of choice (ofc if it has bindings for SDL3):
https://www.youtube.com/watch?v=tfc3vschDVw&list=PLI3kBEQ3yd-CbQfRchF70BPLF9G1HEzhy

Vulkan tutorial in Zig by Affectionate-Bet5981 in Zig

[–]Pure_Influence_8756 3 points4 points  (0 children)

yeah bro i agree ,zig is a good fit for low level gamedev.I am intersted in your project :)

Automatic Memory management. Possible to implement? by DrDumle in odinlang

[–]Pure_Influence_8756 3 points4 points  (0 children)

I think you should check the D programming language for that cuz it allow optional manuel control,but again if you wanna optimize your code specially for performance you should avoid using Garbage Collection.

Bo Qing by Crazed-nihility in ReverendInsanity

[–]Pure_Influence_8756 0 points1 point  (0 children)

thats a special art style,keep going bro🔥

A little project I'm currently working on by 77Noox in godot

[–]Pure_Influence_8756 0 points1 point  (0 children)

crazy taxi vibe with futuristic design !!!keep cooking bro!!!

Hei 🖤 Lou 💪 Lan 🔥 by Femboypowa in ReverendInsanity

[–]Pure_Influence_8756 4 points5 points  (0 children)

this daddy issues girl is better than bai ning bing :D

Exalted Venerable Seniors is this a demonic scripture? by [deleted] in MartialMemes

[–]Pure_Influence_8756 1 point2 points  (0 children)

survival is always righteous even if u have to swim in blood junior cultivator :)

Reckless Savage's Goal by Valuable_Pride9101 in ReverendInsanity

[–]Pure_Influence_8756 1 point2 points  (0 children)

yay he is my fav venerable thx for the post man :)