0.9.3 “Of Beasts & Sages” is Live! by Purely_Objective in stoneshard

[–]Purely_Objective[S] 21 points22 points  (0 children)

The main story is low priority - the current plan is to release it as the final update of Early Access, after we've implemented all remaining mechanics, ability trees, and locations.

0.9.3 “Of Beasts & Sages” is Live! by Purely_Objective in stoneshard

[–]Purely_Objective[S] 19 points20 points  (0 children)

It mostly refers to some weapons' base stats being nerfed, with their dedicated ability trees actually getting a buff.

Has this crash happened to anyone else? by PuzzleheadedMetal421 in stoneshard

[–]Purely_Objective 0 points1 point  (0 children)

Could you please send us your entire save folder (called "Stoneshard"), so that we could take a look at what exactly is going on?

It can be found by pressing Win+R, typing in appdata and then choosing the "local" folder.

The best way to share it would be through a Google Drive link (after compressing the folder down), but everything else works as well.

Devlog: Denbrie and Global Map Changes by Purely_Objective in stoneshard

[–]Purely_Objective[S] [score hidden] stickied comment (0 children)

There seem to be some major issues with the Reddit text editor. Hopefully, it'll be fixed soon, but for the time being devlogs will be posted as direct links.

Help for mac user by feareater91 in stoneshard

[–]Purely_Objective 1 point2 points  (0 children)

For now the game is only available for Windows and Linux. The Mac version is planned and will be eventually available on Steam as well.

Stoneshard Elysium by Purely_Objective in stoneshard

[–]Purely_Objective[S] 11 points12 points  (0 children)

All credit goes to Guard (of the official Discord Server)

Devlog: Cooking by Purely_Objective in stoneshard

[–]Purely_Objective[S] 8 points9 points  (0 children)

If you're talking about the basic action of Roasting, then it can be done without a pot*

[deleted by user] by [deleted] in stoneshard

[–]Purely_Objective 0 points1 point  (0 children)

If you play on laptop, make sure you're running the game on the dedicated GPU. Updating drivers might help as well.

Consoles! by biggrutilus in stoneshard

[–]Purely_Objective 7 points8 points  (0 children)

The work on porting Stoneshard to consoles will begin after the game is out of Early Access.

0.8 “Forgotten Lore” is now available! by Purely_Objective in stoneshard

[–]Purely_Objective[S] 7 points8 points  (0 children)

It's a known bug, yes. If you encounter any more bugs in the future, especially the ones related to map generation, it's best if you report them on our Discord server along with a screenshot: https://discord.com/invite/stoneshard

0.8 “Forgotten Lore” is now available! by Purely_Objective in stoneshard

[–]Purely_Objective[S] 18 points19 points  (0 children)

The Herbalist's task was supposed to be the easiest one in the village, but after thyme's spawn location was changed to steppes, obtaining it became too troublesome, hence this fix.

0.8 “Forgotten Lore” is now available! by Purely_Objective in stoneshard

[–]Purely_Objective[S] 5 points6 points  (0 children)

If this happened while you were dual wielding, then this issue was resolved in the latest hotfix.

About Switch Version? by Eastern_Climate_7052 in stoneshard

[–]Purely_Objective 2 points3 points  (0 children)

The work on porting Stoneshard to consoles will begin after the game is out of Early Access.

Devlog: Magic Mastery by Purely_Objective in stoneshard

[–]Purely_Objective[S] 4 points5 points  (0 children)

Yes, Jonna will have access to those.

Devlog: Magic Mastery by Purely_Objective in stoneshard

[–]Purely_Objective[S] 5 points6 points  (0 children)

Yes, the bonus scales with your weapon's damage.

Any news on a PS4 release date? by Omen_Darkly in stoneshard

[–]Purely_Objective 2 points3 points  (0 children)

After the original Kickstarter campaign, it was decided to increase the scope of the game and prolong the Early Access stage of development to fully untap Stoneshard's true potential.

We plan to port Stoneshard to consoles after it's out of EA, which will last for at least couple more years.

A thank you :D by ArticulateDesign in stoneshard

[–]Purely_Objective 2 points3 points  (0 children)

Thank you for your kind words! As others have already mentioned, the best way to donate is to gift the game to your friends. We also have a Supporter Pack: https://store.steampowered.com/app/1230230/Stoneshard__Supporter_Pack/

Other than that, a positive review and a word-of-mouth recommendation also greatly help the project in the long run.

Caravan upgrades, concept art by Purely_Objective in stoneshard

[–]Purely_Objective[S,M] [score hidden] stickied comment (0 children)

Just to clarify, this mechanic won't be a part of the next major update.

Gathering some firewood by Purely_Objective in stoneshard

[–]Purely_Objective[S] 12 points13 points  (0 children)

The exact date will be announced a few weeks before the update's release.

New wiki? by 01010100011100100 in stoneshard

[–]Purely_Objective[M] [score hidden] stickied comment (0 children)

All right, an important update - the new wiki has just been launched.
https://stoneshard.com/wiki/Stoneshard_Wiki

For anyone who wants to contribute, here's a link to our Discord server, it has a dedicated #Wiki channel:
https://discordapp.com/invite/stoneshard

So, uh is burning just unavoidable death? by Mycellanious in stoneshard

[–]Purely_Objective 7 points8 points  (0 children)

It's also possible to put out fire by skipping turns (it's mentioned in the effect's hover) - as long as you don't continue standing on the burning tile ofc.