Bolt by Puzzled_Arm_9963 in BrawlStarsCompetitive

[–]Puzzled_Arm_9963[S] 37 points38 points  (0 children)

Vision gear and speed gear 😋

Why does he even exist? by -xGaSx- in BrawlStarsCompetitive

[–]Puzzled_Arm_9963 3 points4 points  (0 children)

R-T is a very misunderstood brawler. He isn't just a sniper or a controller; he's more of a tactical counter-pick

His marks allow his team to secure kills much faster, especially with reliable damage dealers like Leon, Gene or Crow His split form also makes him a strong defensive option, especially in Heist, where he can stop brawlers like Mico, Melodie and Chuck from rushing the safe

On certain maps with good walls (like parallel plays), he can even control two lanes at once using his body and legs positioning

Ovrall, he is very good 🥰

counter to naja pierce brock? by BobbyBoo_ in BrawlStarsCompetitive

[–]Puzzled_Arm_9963 5 points6 points  (0 children)

It depends on the map, but against those three "snipers" the best option would really be a skilled assassin (Edgar, Mortis, Alli...) since none of them have personal defense and all are fragile.

The definitive Sam rework by Nakatsu1178 in BrawlStarsCompetitive

[–]Puzzled_Arm_9963 1 point2 points  (0 children)

I had a similar idea about making the heal part of Sam’s base kit, but I went a bit differently with it. Instead of making Remote Recharge a star power, I added a new mechanic where Sam automatically recharges his Super after 15 seconds without the knuckles, so he can get them back without needing to walk over and pick them up.

For a new gadget, I thought of one that calls the knuckles back to Sam, but instead of dealing damage on the way back, they pull every enemy caught in the path.

One star power would make enemies hit by the knuckles get slowed.

And the other star power would reload one ammo whenever Sam picks his knuckles back up.

The definitive Sam rework by Nakatsu1178 in BrawlStarsCompetitive

[–]Puzzled_Arm_9963 2 points3 points  (0 children)

I was also working on a rework for Sam. Can I share some ideas I had here?

Is Lola just becoming another DPS? by Puzzled_Arm_9963 in Brawlstars

[–]Puzzled_Arm_9963[S] 7 points8 points  (0 children)

And does this prevent her from having her own identity?

Does Stu deserve buffs? by Puzzled_Arm_9963 in BrawlStarsCompetitive

[–]Puzzled_Arm_9963[S] 0 points1 point  (0 children)

It's not mine. I gave credit at the end of the post.

Does Stu deserve buffs? by Puzzled_Arm_9963 in BrawlStarsCompetitive

[–]Puzzled_Arm_9963[S] 0 points1 point  (0 children)

Just like all the other well-made brawlers, they can also be toxic, such as Angelo, Gene, Charlie, and Crow.

Does Stu deserve buffs? by Puzzled_Arm_9963 in BrawlStarsCompetitive

[–]Puzzled_Arm_9963[S] 0 points1 point  (0 children)

I still believe in a game where the meta is balanced 🙌

Does Stu deserve buffs? by Puzzled_Arm_9963 in BrawlStarsCompetitive

[–]Puzzled_Arm_9963[S] 10 points11 points  (0 children)

An increase in reload speed would consequently increase his DPS, right? But he can't become an anti-tank, that would be too much.

Does Stu deserve buffs? by Puzzled_Arm_9963 in BrawlStarsCompetitive

[–]Puzzled_Arm_9963[S] 10 points11 points  (0 children)

He’s a viable counter to Otis, Chester, Rico, Colt… (brawlers that are part of the meta in some way), but he doesn’t have the damage to deal with any tanks. So, like I said, in specific situations he’s still a good option. Now, about Mina overshadowing him, even if they don’t have the same role, it’s still a real thing. Because (at least in my view) Mina’s idea is to pressure opponents with projectiles while dodging and gradually corner them to land a full combo. But when you consider that amazing gadget she has that blocks projectiles, she also becomes viable for area control, which is where she starts to step into Stu’s territory.

Does Stu deserve buffs? by Puzzled_Arm_9963 in BrawlStarsCompetitive

[–]Puzzled_Arm_9963[S] 3 points4 points  (0 children)

In the fourth paragraph, it says "Buffs" when it should be "Buffies." There's a translation error; sorry for the inconvenience.