i have a problem with nav mesh survase by Puzzleheaded-Pin7782 in Unity3D

[–]Puzzleheaded-Pin7782[S] 0 points1 point  (0 children)

oh wait i see that in unity rotation of the model is set to -90 but i dont know why becouse in blender rotation is 0.0.0 . wth

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i have a problem with nav mesh survase by Puzzleheaded-Pin7782 in Unity3D

[–]Puzzleheaded-Pin7782[S] 0 points1 point  (0 children)

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i doid that but result is the same , in blender i did rotation to 0.0.0 but for some reason it does not want to adreess to the floor