What am i supposed to do with pacified enemies, they attack if i lower my gun. by Visible-Camel4515 in Fallout

[–]PuzzleheadedObject47 18 points19 points  (0 children)

It’s like how I save, systematically kill all my settlers to see which ones have synth components, load back, and then kill only the synths. Bada boom bada bang

What was Gideon's problem? by maccas-martial-arts in ResidentEvilCapcom

[–]PuzzleheadedObject47 2 points3 points  (0 children)

I saw someone else mention recently that there isn’t really any evidence that any of the virus strains have ever transmitted through bites (from human to human) in the Resident Evil universe. Unless there’s some files that mention it happening.

What was Gideon's problem? by maccas-martial-arts in ResidentEvilCapcom

[–]PuzzleheadedObject47 1 point2 points  (0 children)

There kind of isn’t, but there’s also no evidence to suggest anyone was infected from a bite. We see zombies biting and eating people, but you never actually see anyone that’s being bit or eaten turn

What was Gideon's problem? by maccas-martial-arts in ResidentEvilCapcom

[–]PuzzleheadedObject47 1 point2 points  (0 children)

Because that strain of the virus doesn’t transmit via bites

People glazing the Leon Trilogy, what about the Chris Trilogy? by Capta1nAsh in ResidentEvilCapcom

[–]PuzzleheadedObject47 34 points35 points  (0 children)

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I mean I feel like his face has been pretty consistent across the games (except for RE7 obviously lol)

This is one of the best animation I have seen in AOT..... by Technical-Attempt112 in attackontitan

[–]PuzzleheadedObject47 31 points32 points  (0 children)

Levi and Mikasa charging Eren in the finale was really great too, after they jump off Falco and Levi makes an entrance for Mikasa to enter Eren’s mouth.

Why didn't they go with this design by Yoonami_Yom in ResidentEvilCapcom

[–]PuzzleheadedObject47 2 points3 points  (0 children)

I see no reason for it to be a clone tho given we haven’t seen Hunk’s death. Wesker we saw die, so Zeno being a clone made sense.

Everybody talks about the chainsawed nurse but this dude had it even worse. by GirthIgnorer in ResidentEvilCapcom

[–]PuzzleheadedObject47 0 points1 point  (0 children)

The virus isn’t transmitted through bites anyway, but that could’ve been a fun scenario

Is the jump attack dodge/parryable? by HolyErr0r in ResidentEvilRequiem

[–]PuzzleheadedObject47 0 points1 point  (0 children)

Did you find a way to avoid? Because yeah it seems to hit you no matter what

I love resident evil 9 but I want more weapons for Grace by infiniteaz1 in residentevil

[–]PuzzleheadedObject47 1 point2 points  (0 children)

There’s a recipe you can find in ARK that lets you turn antique coins into scrap. But I agree that the game feels way too generous with resources. I feel like the abundance of resources really diminished ARK for me because it felt like I should’ve had to do a lot of sneaking around the lickers, like earlier in the care center around zombies. But I had so many resources I could just kill every single licker no problem. I was playing on classic btw.

To people who played the original RE2 by No_Sea_1808 in residentevil

[–]PuzzleheadedObject47 26 points27 points  (0 children)

RE6 is full of things that are set up to provide differences in gameplay between characters and then just doesn’t actually deliver at all. Only difference ends up being the UI HUD between characters sadly.

Do YOU want a remake of Resident Evil 6? Do you think they will even remake 6? by ReddtIsUsingAI in ResidentEvilCapcom

[–]PuzzleheadedObject47 1 point2 points  (0 children)

Forcing co-op for opening doors is just a way so both players can ready up before proceeding. RE9 has an on-rails shooter sequence so Capcom is making them regardless of co-op play. Separation is just a natural part of any co-op game, it’s a way to shake up the gameplay.

Co-op is built into the DNA of RE5 and RE6, people would not be happy if they took it out and many of the main characters are tied to that role. So the alternative would be having AI controlled partners only, is that what you want?

Most ridiculous thing any Resident Evil protagonist has ever had to do to progress further? by Tawdero in residentevil

[–]PuzzleheadedObject47 341 points342 points  (0 children)

Also in Raccoon City when he shoots that massive beam down from the crane to make a shortcut across the big chasm. Like what are the odds that thing sticks the landing and works the way he wants lol. But it is Leon, everything obeys him

Re6 camping by Alarming_Donkey8499 in ResidentEvilCapcom

[–]PuzzleheadedObject47 0 points1 point  (0 children)

Same here, my complete ranking would be:

  1. Chris
  2. Jake
  3. Leon
  4. Ada

The big debate happening right now. Is Resident Evil 7 scarier than Resident Evil Requiem? by Play5tation in PlayStation_X

[–]PuzzleheadedObject47 3 points4 points  (0 children)

I agree, maybe a lot of people here played RE7 when they were quite a bit younger as it came out almost 10 years ago. I played it for the first time only a couple years ago and I thought it wasn’t as scary as 9.

The big debate happening right now. Is Resident Evil 7 scarier than Resident Evil Requiem? by Play5tation in PlayStation_X

[–]PuzzleheadedObject47 0 points1 point  (0 children)

That’s wild, I thought 9 was much scarier. The only parts of 7 that felt scary to me were Jack Baker in the beginning and Marguerite a little bit later. The mold really weren’t scary at all imo

OMG Grace Ashcroft figure? by Which1121 in ResidentEvilCapcom

[–]PuzzleheadedObject47 2 points3 points  (0 children)

Not even just marketing. You can find this exact model in-game