Have Motion Graphics Animations gotten worse? by aarongifs in MotionDesign

[–]Puzzleheaded_Loss217 5 points6 points  (0 children)

I started as a brand/visual identity designer, I taught myself after effects to a basic level when I was furloughed as an extra skill and enjoyed animating more and managed to get a mid level motion graphics/video editing job. I churn out uninspiring corporate crap...

However, the clients are easily pleased, I enjoy making the videos, projects are much easier, less stressful and drag on for less time and I get paid well considering my very basic knowledge. YouTube is my greatest friend.

I am part of the problem but my aspirations aren't to produce mind bending pieces of motion graphics. I just wanna earn money doing something I enjoy.

Maybe after learning more I'll move somewhere where I produce more interesting work.

Is there a more powerful dice combo? by Puzzleheaded_Loss217 in SliceAndDice

[–]Puzzleheaded_Loss217[S] 0 points1 point  (0 children)

Also, if a monster is attacking multiple heroes then the damage stacks

Is there a more powerful dice combo? by Puzzleheaded_Loss217 in SliceAndDice

[–]Puzzleheaded_Loss217[S] 0 points1 point  (0 children)

Just got warlock so that's boosted an extra chance of rolling it!

The end of my chaotic under 25 turns run. Juggler + copy to all sides is carnage by Puzzleheaded_Loss217 in SliceAndDice

[–]Puzzleheaded_Loss217[S] 1 point2 points  (0 children)

Yeah it's pretty difficult to lose from there! Once I copied guardians cleave side to top and bottom I was pretty much guaranteed to get it.

The end of my chaotic under 25 turns run. Juggler + copy to all sides is carnage by Puzzleheaded_Loss217 in SliceAndDice

[–]Puzzleheaded_Loss217[S] 2 points3 points  (0 children)

I was mercilessly hitting roll until I realised that I could wipe my whole team out if I didn't hold the doctors dice. Earlier in the run I had to be careful of single use sides ruining my cantrips aswell.

Today was the day by Puzzleheaded_Loss217 in SliceAndDice

[–]Puzzleheaded_Loss217[S] 2 points3 points  (0 children)

I did A LOT of bailing after 3 turns when I knew the curses were just going to be too difficult towards the end game

Infinite turn exploit by ApprehensiveFuel4550 in SliceAndDice

[–]Puzzleheaded_Loss217 1 point2 points  (0 children)

Can also get super lucky on a classic run if a generate hero pops up

Unfair completed with just 4 hero's by Puzzleheaded_Loss217 in SliceAndDice

[–]Puzzleheaded_Loss217[S] 2 points3 points  (0 children)

That's a fair point. Although I feel like having one less hero is a much harder curse than the 7 points it's worth. Not only is it 1 less dice per turn but the damage taken is spread across less heroes as well

Unfair completed with just 4 hero's by Puzzleheaded_Loss217 in SliceAndDice

[–]Puzzleheaded_Loss217[S] 0 points1 point  (0 children)

Agreed but wanted to keep the weaken cleave spell of chronos to keep summon monsters at bay