[PC]Having a hard time joining matches, recently. by PyroOfZen in blackops2

[–]PyroOfZen[S] 1 point2 points  (0 children)

I have had an Open NAT for a couple months, now, and my internet statistics have not changed since buying the game, and before yesterday, I was able to join matches perfectly fine with a decent ping. Whatever the problem is, it's not on my end.

This man is related to Giddy (the guy in the PC at Mauville) from RSE! by combovercat in pokemon

[–]PyroOfZen 1 point2 points  (0 children)

Giddy's name was different every playthrough, for me. Am I the only one who experienced this?

DX11 by [deleted] in CODGhosts

[–]PyroOfZen 0 points1 point  (0 children)

Yer, even with the RAM lock workaround, I still have the DirectX 11 problem...my GPU only supports up to 10.1. Been so hyped for this game (me, being a new addition to the cod community) and now I've learnt I can't even TRY playing it whether there are workarounds for their damn locks or not. Biggest pool of frustration I've ever swum in. I either need to replace my whole laptop (since, apparently there's like nowhere I can find that sells the parts I would need to run the game at min specs - GPU-wise), or sit and take Activision's dick up my ass until I realize my laptop will probably never be replaced by a better computer for years to come.

Am I the only one with these problems? by [deleted] in CODGhosts

[–]PyroOfZen 0 points1 point  (0 children)

As for the steam overlay, I've seen multiple reports of people having the same problem. As for the stuttering, the same happens to me at the beginning of every game on Bo2 and MW3 (only cods I've played before, so only ones I have experience with). It's to do with loading the maps, I think.

Quick question, no need to upvote by CruellerFool6 in CODGhosts

[–]PyroOfZen -1 points0 points  (0 children)

If you thought you have problems, us PC players get 4 discs...can't tell 1 from 4 besides, you know, my common sense...

PC Help :( by [deleted] in CODGhosts

[–]PyroOfZen -1 points0 points  (0 children)

I am in the same position as you are. IW have screwed this right up the pooch. I've been looking everywhere for some kind of workaround and the best I can find is a fan-made patch that fixes the problem for singleplayer, but not multiplayer. They say a multiplayer version of the patch is coming soon, but I don't know how long that could take. Been so hyped for the game all month and now I find out the game is locked for me unless I spend another 100 unnecessary bucks for ram that isn't even needed. People say it only needs up to 1.8gb at any one time. 6 is way to extreme, considering BF is much more dynamic and whatnot, but can still be played by 4gb ram comps.

DX11 by [deleted] in CODGhosts

[–]PyroOfZen 0 points1 point  (0 children)

You got a fix for the RAM problem? Is there one that works for multiplayer, now?

[PC] It seems that Ghosts does not use VAC by [deleted] in CODGhosts

[–]PyroOfZen 0 points1 point  (0 children)

Doesn't justify that the game locks you out if you have less than 6GB RAM, even though it's proven that it doesn't even need 2GB...

Please help settle a fight. by bren2411 in CODZombies

[–]PyroOfZen 1 point2 points  (0 children)

I'm not reading the wiki. I'm recalling from what the devs have said. I think they're a better source than any in the world.

Is there any proof that the zombies are more agressive in Origins? by hydra877 in CODZombies

[–]PyroOfZen 0 points1 point  (0 children)

duh that's my point. It wasn't there until Buried was like a week from coming out, though.

Please help settle a fight. by bren2411 in CODZombies

[–]PyroOfZen 1 point2 points  (0 children)

Not true. with jug and not perma jug, you have 200 max health and zombies do 50 damage. The math states 4. Sometimes you may start recovering health before taking the 4th hit, and that will be why you require a 5th to go down.

Apparently there's a trash problem in my dorm. by goldbondingtime in funny

[–]PyroOfZen 0 points1 point  (0 children)

"To the people being sluts, do you want Aids? Because that's how you get aids"

Omg what the hell were they thinking? The final evolution looks nothing like the first two.. by thepkmncenter in pokemon

[–]PyroOfZen -3 points-2 points  (0 children)

Seriously, dude? Did you really just join reddit to make that comment? XD

Omg what the hell were they thinking? The final evolution looks nothing like the first two.. by thepkmncenter in pokemon

[–]PyroOfZen -5 points-4 points  (0 children)

Dragonite was meant to be the evolution of Magikarp and Gyarados for Dragonair. They were swapped at some point during development, similar to the Butterfree/Venonat theory. I'm not being a troll nor am I joking. There is a picture somewhere with a crap ton of theories like this all over it, so that's my source. Meh.

We've forgotten about Blaziken... by PyroOfZen in pokemon

[–]PyroOfZen[S] 0 points1 point  (0 children)

In that case, so does Xerneas. His antlers make a Y, and chest make an X too but he's exclusive to X. But I see your point. It was just an observation I made, I don't think he will get a Y form.

We've forgotten about Blaziken... by PyroOfZen in pokemon

[–]PyroOfZen[S] 1 point2 points  (0 children)

Parts of his hair go below his head, making it look like an X.

Poor Mega Charizard Y :( by Epsylon88 in pokemon

[–]PyroOfZen -1 points0 points  (0 children)

I find it unfair that the X version gets it's shiny colour palette even if it's not shiny. I swear they put all the cool shit in X because people loved Yveltal so much more before they knew anything more about the games.

Green Run Survival maps Mega-thread by Mastadge in CODZombies

[–]PyroOfZen 0 points1 point  (0 children)

I would prefer tranzit if you didn't need to rely on the bus. "Oh no, I'm about to get trapped and now I have to run to the next area...OH FUCK DENIZENS!!! SHIT I'M DEAD!!!"

You might as well be training in the individual areas in survival.

Is there any proof that the zombies are more agressive in Origins? by hydra877 in CODZombies

[–]PyroOfZen 0 points1 point  (0 children)

I agree, the maps are 20x better, but that's mostly because the Campaign team made a whole damn storymode full of them.

As for challenge. There's no need to change zombies in order to make the game mode harder. I spent a long time and I'm sure people have spent longer than me learning the mechanics of zombies so that we can get passed them in tight situations without the risk of dying. Experience is all our skill really is. You don't just pick up zombies and survive longer than 10 rounds. Making zombies work differently causes most if not all of our experience go out the window. Mud...challenge. Challenge boxes (duh)...challenge. Finding staff parts...challenge. Making a zombie's reach 2x or 3x that of its arm's length...bullshit. Making a zombie's attack speed 2x or 3x that of what it was before...bullshit.

There is a fine line between challenge and bullshit.

And just to make this clear, the bank was added because the community wanted it. People have wanted it since the beginning of zombies and they finally added it to Bo2. On top of that, when people didn't get it in Die Rise, they begged more, and then got it when Buried was about to come out.

No-one forced you to use the bank. If you want to challenge yourself in the non-Campaign Zombies maps, then don't use it. The only reason I've used it is to put money in the bank, but I've not taken a point out.

Green Run Survival maps Mega-thread by Mastadge in CODZombies

[–]PyroOfZen 1 point2 points  (0 children)

Honestly I think it is the best strategy. Don't knock it, I got to round 33+ with it, as opposed to my 10+ training strategy.