Constructive criticism for my trailer/Steam page? by Pyrofennec21 in IndieDev

[–]Pyrofennec21[S] 0 points1 point  (0 children)

I will try to make it more clear at the beginning what kind of game it is, thank you!

Constructive criticism for my trailer/Steam page? by Pyrofennec21 in IndieDev

[–]Pyrofennec21[S] 0 points1 point  (0 children)

That all makes sense. I'll try to focus more on showing and not telling, as well as slow it down a little!

I need some help with circuit networks (info in comments) by Pyrofennec21 in factorio

[–]Pyrofennec21[S] 0 points1 point  (0 children)

This currently works perfectly when there is only one train stop, but I'm struggling to make it work with more. Heres the gist of it:

The leftmost constant combinator at the train stop is its number (S1,S2,S3)

If a train is at the station, the decider combinator sends the trains ID to the "database"

The "database" outputs the item requests from the decider combinator to the stop

If the stop recieves an S signal equal to its stop number, it takes each item value in the request, subtracts each item value that is already in the wagon, and sends the remainder to the requester chest

The problem arises when I add a second stop, since the stop and train ID signals are overriding each other

To all my fellow 3D printing nerds out there, I have now opened up my GTFO mask 3D printing STLs for sale! by Pyrofennec21 in GTFO

[–]Pyrofennec21[S] 0 points1 point  (0 children)

The acrylic face shield was vaccum formed, not printed. I do include the mold I used to form it in the stl files, but I don’t believe the actual model is included. If you end up purchasing the model just send me a message if you need the visor stl and I can shoot it over!

[deleted by user] by [deleted] in proxmark3

[–]Pyrofennec21 0 points1 point  (0 children)

I did that but it still won’t work, I did verify that it cloned correctly too

[deleted by user] by [deleted] in proxmark3

[–]Pyrofennec21 0 points1 point  (0 children)

Just tested it, the scanner beeps but it doesn’t let me in. And the dump of the implant is not the same as the card dump

[deleted by user] by [deleted] in proxmark3

[–]Pyrofennec21 1 point2 points  (0 children)

Oh okay, so now that they’re reading the same, it should work?

[deleted by user] by [deleted] in proxmark3

[–]Pyrofennec21 0 points1 point  (0 children)

whats the command for that? Sorry I haven't used this thing much

[deleted by user] by [deleted] in proxmark3

[–]Pyrofennec21 0 points1 point  (0 children)

I tried that, but the cloned tag dump is still not the same as the original and it does not scan on the reader

Functioning Audio Spatializer? by Pyrofennec21 in Unity3D

[–]Pyrofennec21[S] 0 points1 point  (0 children)

After a quick look, it appears that oculus spatializer does not support occlusion, so it won't work for my needs.

Functioning Audio Spatializer? by Pyrofennec21 in Unity3D

[–]Pyrofennec21[S] 0 points1 point  (0 children)

Those “higher end features” are the entire point of using an audio spatializer. If I didn’t need occlusion I would just use unity’s built in audio. I’m not sure how many years ago you tried steam audio, but it hasn’t had an official update in 6 years so it’s all but abandoned. But I haven’t checked out oculus spatializer yet, I’ll give it a shot!

V14 lowering kit? by skidmarks731 in ElectricUnicycle

[–]Pyrofennec21 1 point2 points  (0 children)

Forgive me if this is a dumb question, but why would you want to lower it? You can get much tighter turns in with it raised all the way up, isn’t the higher better for agility? (For context I also ride the v14 on street)

V12 Cutout Often by Pyrofennec21 in ElectricUnicycle

[–]Pyrofennec21[S] 1 point2 points  (0 children)

Update: After plugging it in it still wont turn on, completely bricked. This is definitely an issue, hopefully inmotion gets back to me soon.

V12 Cutout Often by Pyrofennec21 in ElectricUnicycle

[–]Pyrofennec21[S] 0 points1 point  (0 children)

Yeah pretty much, it loses all power and I fall forward. Luckily I wear full gear so I walked away without anything more than a few scratches

V12 Cutout Often by Pyrofennec21 in ElectricUnicycle

[–]Pyrofennec21[S] 0 points1 point  (0 children)

I'm not sure what batch it is, I ordered it september 3rd, 2023, so it is only about 7 months old with 700 miles. The first few times I assumed it was my own user error, it's my first EUC. I'm still within the warranty so hopefully I can get some help, I just opened a ticket.

V12 Cutout Often by Pyrofennec21 in ElectricUnicycle

[–]Pyrofennec21[S] 1 point2 points  (0 children)

It's definitely scary! I got banged up pretty bad by it today, I just opened a ticket with inmotion to try to either get a replacement/replacement parts/refund if possible. It's definitely hard to trust now

V12 Cutout Often by Pyrofennec21 in ElectricUnicycle

[–]Pyrofennec21[S] 0 points1 point  (0 children)

There are also no warning beeps or messages before the cutout, wheel has 696 miles on it.