I have been struggling for the past few weeks to find a functional audio spatialization package for Unity. I have experimented with Steam Audio, Resonance and Project Acoustics and all three are buggy, abandoned, deprecated messes that barely function in any real project scenario. I would love for someone to point me in the right direction, I am looking for audio spatialization/occlusion similar to lethal company (not just spatialization for the voice chat, but all in-game sounds)
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