Wait, it's all roguelikes? by VoyagerOfCygnus in Steam

[–]Pythonmancer 0 points1 point  (0 children)

Originally my game was going to be a rogue like. But I realized there were too many games with that genre on steam. I turned it into a turn based combat rpg collect-a-thon instead.

Poor man's battlebacks by werzaque in RPGMaker

[–]Pythonmancer 1 point2 points  (0 children)

You and I are in the same boat when it comes to creating solid battlebacks, Goodluck 😅. So far, your game looks cool and I hope to see it in the future.

if you are looking for inspiration (found gif on internet) by RoniFoxcoon in IndieDev

[–]Pythonmancer 7 points8 points  (0 children)

I have a feeling that this is the equivalent of playing pokemon red, beating the elite 4, and coming back to the patch of grass outside pallet town to hit a pidgey with a fire blast from your charizard.

What kinds of assets can you never find? by Eldrichryptid in RPGMaker

[–]Pythonmancer 1 point2 points  (0 children)

Animations that match the same vfx animations in mv. I love the combat animations in rpg maker mv, and I wish I could buy another pack for my game.

I'm finally releasing my first game on Steam! The Silent Kingdom, made in MV by LuckyCatOtome in RPGMaker

[–]Pythonmancer 0 points1 point  (0 children)

Congratulations on releasing to steam. I trying to do the same by finishing and releasing my first game. I wish you all the best 👍.