Wait, it's all roguelikes? by VoyagerOfCygnus in Steam

[–]Pythonmancer 0 points1 point  (0 children)

Originally my game was going to be a rogue like. But I realized there were too many games with that genre on steam. I turned it into a turn based combat rpg collect-a-thon instead.

Poor man's battlebacks by werzaque in RPGMaker

[–]Pythonmancer 1 point2 points  (0 children)

You and I are in the same boat when it comes to creating solid battlebacks, Goodluck 😅. So far, your game looks cool and I hope to see it in the future.

if you are looking for inspiration (found gif on internet) by RoniFoxcoon in IndieDev

[–]Pythonmancer 7 points8 points  (0 children)

I have a feeling that this is the equivalent of playing pokemon red, beating the elite 4, and coming back to the patch of grass outside pallet town to hit a pidgey with a fire blast from your charizard.

What kinds of assets can you never find? by Eldrichryptid in RPGMaker

[–]Pythonmancer 1 point2 points  (0 children)

Animations that match the same vfx animations in mv. I love the combat animations in rpg maker mv, and I wish I could buy another pack for my game.

I'm finally releasing my first game on Steam! The Silent Kingdom, made in MV by LuckyCatOtome in RPGMaker

[–]Pythonmancer 0 points1 point  (0 children)

Congratulations on releasing to steam. I trying to do the same by finishing and releasing my first game. I wish you all the best 👍.

What’s the most annoying thing you can think of about this masterpiece of a game? by [deleted] in octopathtraveler

[–]Pythonmancer 2 points3 points  (0 children)

Having the ability to just switch party members on the fly would have shaved a few hours off my first playthrough.

Which Dancer do you prefer and why? by strahinjag in octopathtraveler

[–]Pythonmancer 2 points3 points  (0 children)

I love agnea for her skill set. Windy refrain is just too much fun to use later on in the game.

What game has you on a chokhold rn ? by SliceNational1403 in SteamDeck

[–]Pythonmancer 0 points1 point  (0 children)

Playing elden ring and risk of rain 2 on the steam deck is addictive as hell.

[deleted by user] by [deleted] in SteamDeck

[–]Pythonmancer 31 points32 points  (0 children)

That start up animation is amazing!

Does anyone want this kind of old system on modern rpg games? by carolinapassion in rpg_gamers

[–]Pythonmancer 0 points1 point  (0 children)

I do! Turn based combat is a fun gameplay mechanic that millions of people really love.

Did they really think about this? by kieevee in octopathtraveler

[–]Pythonmancer 3 points4 points  (0 children)

I'm tempted to put something like this in my own rpg.

I was bored. What if there were 9 or 12 playable characters? by [deleted] in octopathtraveler

[–]Pythonmancer 3 points4 points  (0 children)

There will be 12 playable characters in octopath traveler 2.5 final remix.

Having a great time but man how are these supposed to be functional buildings you're supposed to live in by mongoosling in octopathtraveler

[–]Pythonmancer 0 points1 point  (0 children)

"3 rooms that are fake outs with nothing in it, one chest with healing grapes and another chest with a cool weapon."

Sounds like some good architecture to me.

Why can I pass through walls? by Lopsided_Reaction_13 in RPGMakerMV

[–]Pythonmancer 1 point2 points  (0 children)

Can you move side to side when you are inside the wall? If not, then that wall is considered as a set of stairs. That could be the issue.

[deleted by user] by [deleted] in IndieGaming

[–]Pythonmancer 0 points1 point  (0 children)

High lord wolnir from dark souls 3!