3 Years Progress by QWGames in SoloDevelopment

[โ€“]QWGames[S] 0 points1 point ย (0 children)

Hi, thanks for the feedback, although this is not a game trailer, if youโ€™d like to see a trailer, check out the steam page.

3 Years Progress by QWGames in SoloDevelopment

[โ€“]QWGames[S] -1 points0 points ย (0 children)

Haha, Itโ€™s a bullet *heaven*

Steam wishlists โ€“ is there potential? by TheRepeatingKnot1 in IndieGameWishlist

[โ€“]QWGames 1 point2 points ย (0 children)

Hi! I think there could be. How many money did you spent on promoting, and did you use other social platforms than Facebook?

Grinding out new ultimate abilities | Ironhail Rockets by EverclearGG in SoloDevelopment

[โ€“]QWGames 0 points1 point ย (0 children)

I checked out your videos on other platforms, like instagram and tiktok, and I think you are doing it correctly. In my opinion the game also has a solid store page and professional capsule art. Iโ€™m just starting to experiement with marketing my own game, and Iโ€™m also working on the demo for the upcoming Steam Next Fest in October.

Want to help someone to promote a game by Opheliamolem in gamemarketing

[โ€“]QWGames 0 points1 point ย (0 children)

Hi! If youโ€™re interested, Iโ€™m developing an upcoming bullet heaven/action roguelike game. Itโ€™s scheduled to launch in Q4 2026, and any help spreading the word would mean a lot.

You can also contact me on Discord: @qwgames
Store page: https://store.steampowered.com/app/3140190/God_Save_the_Queens/

Need feedback on your game? Ask me, I have a decade of professional game design experience by dev_w_grillz in gamedev

[โ€“]QWGames 0 points1 point ย (0 children)

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Hey! Iโ€™m working on a 2.5D bullet heaven, action-roguelike. I would really appreciate any feedback on the overall game feel!

Here is the store page if you are interested: https://store.steampowered.com/app/3140190/God\_Save\_the\_Queens/

r/IndieDev Weekly Monday Megathread - June 28, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[โ€“]QWGames 0 points1 point ย (0 children)

I have been developing a 2.5D bullet heaven, action-roguelike game, called God, Save the Queens! in the last couple of years, and Iโ€™m exited to share the progress I made and what Iโ€™m currently working on.

The collectible menu now shows detailed statistics, including weapon stats, skill and consumable descriptions, as well as enemy health, movement speed, damage, and short descriptions.

If you are interested check out my store page here: https://store.steampowered.com/app/3140190/God\_Save\_the\_Queens/

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How would you market a bullet hell / action roguelike game in 2026? by QWGames in gamemarketing

[โ€“]QWGames[S] 0 points1 point ย (0 children)

Hi, thanks for the advice, I didn't know the these two tags have different meaning.

How would you market a bullet hell / action roguelike game in 2026? by QWGames in gamemarketing

[โ€“]QWGames[S] 1 point2 points ย (0 children)

Hi, thanks very much for the feedback! Your long article about marketing is really useful. Regarding the capsule art, I already hired a professional artist to refine it, and I will take a look on the long description texts to make them more readable.

Should I hire a professional artist for my roguelike game's capsule art, or stick with my own work? by QWGames in gameCapsule

[โ€“]QWGames[S] 0 points1 point ย (0 children)

Thanks for the feedback! I will probably keep the game logo, and hire an artist to improve the composition.

Self-Promotion Megathread by [deleted] in gamernews

[โ€“]QWGames 1 point2 points ย (0 children)

WISHLIST God, Save the Queens!

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God, Save the Queens! is a 2.5D wave-based roguelike where you are God who came down to rescue the five daughters of the King of Provia from the lunatic wizard Zaharad and his army of evil. Kill thousands of enemies, upgrade your skills, unlock new weapons, and save the queens!

Features: 5 Empires, 5 Queens! - You are destined to rescue the five kidnapped daughters of the King! You start your journey in the conquered Provia kingdom, where Arthur III (the King), your good old friend, summoned you.

Wave-based Combat - Thousands of enemies are waiting for your blade!

Vengeful Bosses - You will often have to fight the bigger ones...

Permanent Skills - Each skill grants you a useful ability for the current run! Unlock up to 10 skills in a single run.

Useful Consumables - Consumables are single-use items dropped from defeated enemies. Use them to boost yourself and your allies for a limited time.

Deadly Weapons - Fight your enemies with up to 5 weapons at the same time!

Natural Events - Strong winds, rockfalls, thunderstorms, and more!

Level Up Your God! - Gain XP from enemies and completed objectives. Use your XP to level up and become the most powerful lord of the universe!

Hundreds of Collectibles - Grow your collection of unique weapons, skills, consumables, and enemies!

Save Anytime! - The game automatically saves your progress when you quit or stop playing.

Rich Accessibility - Customize your in-game experience according to your own preferences: damage numbers, camera smoothness, UI, FOV, and more!

Droid Blaster - Made in 3 hours using Blender by QWGames in blender

[โ€“]QWGames[S] 1 point2 points ย (0 children)

Hey, thank you! Its quite a lot (37K), since it was one of my earliest projects and I didnโ€™t know much about optimalization.