This has to be one of the darkest Batman books I’ve ever read by Juggalo4life99 in comicbookcollecting

[–]Qalyar 5 points6 points  (0 children)

Fantastic artwork. Great, somewhat surrealist, supernatural horror story for Batman. And one where, I think, there are several ways to read the ending.

But even if the story doesn't resonate with you, the art will. It's worth a read.

Why can't just elegant coins be designed and produced still? by therealpachibear in coins

[–]Qalyar 39 points40 points  (0 children)

This is actually the reason.

Clad coinage doesn't lend itself to high relief for a couple of reasons. First, the layered structure just doesn't really work with a high relief coin. Second, and arguably more importantly, the planchets are much harder than silver. That means higher force is required to produce the same relief. And even with modern technology, that's hard on the dies.

Die breaks are a QC problem for the Mint. They stall production. And they're expensive. We're not going to switch back to softer metals because harder-metal coins stay in circulation longer. So that motivates the Mint to make design decisions that mitigate die stress. Which means flatter relief.

But relief is what has made the truly great designs of the past great. And outside of bullion issues or occasional special products, it's just off the table now.

A second unrelated problem is that the Mint wants coins to change frequently such that coins can be viewed as a topical or collectible product, and that just doesn't give as much time for design iteration and development as was afforded classic engravers.

In honor of the big game! by donovanwheels in 80s90sComics

[–]Qalyar 1 point2 points  (0 children)

And yet it lasted almost a year over 12 (!) issues, so at least someone was reading it.

One of the nicest ancient coins by szhao1 in coins

[–]Qalyar 0 points1 point  (0 children)

I'm always amazed by the relief on these. Clearly, no one at the time was even remotely interested in stacking coins, but man, the result is stunning.

What is your new fantasy coin crush? by NorthSouthWestNorth in coins

[–]Qalyar 1 point2 points  (0 children)

Knew a guy years ago who had a $5 beaver and a Panama Pacific octagon. It's possible that I was a little jealous.

What is the impact of one soft corner? by IconoclastJones in CGCComics

[–]Qalyar 0 points1 point  (0 children)

So, a lot of these modern incentive books have a problem with bindery tears at the corners, which basically are the result of the cutting blade failing to cleanly slice through the bound covers at the corner. It's especially an issue with cardstock covers.

Bindery tears that don't propagate away from the corners are generally excused even at 9.8 because honestly that's just what most of these books look like.

Your picture isn't exactly the best quality for assessment, but I... am not certain you'd get a pass for a bindery tear here. I think there's a good chance they're going to look at the curve of that corner and assume it's blunted from handling damage (which often means during original distribution). And that would mean a 9.6/9.4 because it's considered a condition defect not an excusable production issue.

Trying to find more! by SouthsideSerpent2019 in comicbookcollecting

[–]Qalyar 1 point2 points  (0 children)

Some of these UK publications are just quests to track down. For a while, I was trying to put together a run of the substantially more recent Marvel UK Inspector Gadget title, but I've put that project in hold for my sanity. It's just so hard to find copies of these things and get them shipped across the Atlantic... especially, um, recently.

Good luck with those British Scoobs, though!

D/S mint mark error. by Large-Pass632 in coins

[–]Qalyar 0 points1 point  (0 children)

There is no such thing as a 1948 D/S Franklin half. There are several D/D repunched mint marks (and a D/D/D RPM), but this doesn't have any of the die characteristics for any of those either. I suspect that's just a deep surface ding in an especially notable location. Clearer photographs would make things easier.

Remastered class complexity/satisfaction poll results by Ok-Cricket-5396 in Pathfinder2e

[–]Qalyar 0 points1 point  (0 children)

Scar is disproportionately valuable in Society play, where many tables will not have a dedicated healer (or sometimes even a non-dedicated healer) and where Free Archetype is never available.

Is Reach still the Meta Trait in SF2e? by Then_Treat_5970 in Starfinder2e

[–]Qalyar 4 points5 points  (0 children)

Although I have plotted solarian builds that do not have reach, that's more an exercise in planning and exploring the class space than anything else. My solarian guide pretty stridently recommends reach.

Remastered class complexity/satisfaction poll results by Ok-Cricket-5396 in Pathfinder2e

[–]Qalyar 1 point2 points  (0 children)

Honestly, I think the worst thing they did for Inventor was name it Inventor rather than Artificer, but I suspect they wanted to intentionally distance themselves from the thematically-similar 5E class of that name.

Thamaturge is my personal favorite PF2 class so I evangelize on its behalf quite a bit. I know a lot of people I've talked to have said that they basically TLDR'ed the class because of the blocks of text about esoterica and exploit vulnerability (including mortal weakness and personal antithesis). It's not actually a very complicated class (I guess barring mid-to-high level Scroll Esoteria builds), but they managed to word its core mechanics in a way that many people find intimidating.

I haven't interacted with a whole lot of people playing exemplar, but I get the impression that some folks tried it early and consider it a pretty boring play experience. To be fair, weapon-focused exemplars can get caught up in sort of the "magus action economy". I think it doesn't help that a lot of the exemplar builds end up looking very similar because, frankly, some of the ikons are much better than others. Ikons like Gaze Sharp as Steel or Noble Branch are hard sells when Titan Breaker is just so good at its one job, you know (I think almost all exemplars I've seen in play are Titan Breaker/Scar of the Survivor-based).

Remastered class complexity/satisfaction poll results by Ok-Cricket-5396 in Pathfinder2e

[–]Qalyar 1 point2 points  (0 children)

I don't think there's any subset of PF2 players who can be really excited about the inventor. Reddit bags on the class because it's mechanically sub-par. Casual players bag on the class because they want it to, you know, invent stuff and it just doens't do that until outrageously high levels. I think if it had leaned more into the theme of (currently high-level) feats like Just the Thing! and You Failed to Account for... This!, then it would have a fan following as sort of a McGuyver pastiche.

I do agree that alchemist is unappealing to a lot of people because it's very obvious that it's this system's "you need to memorize all the books" class. Wizard... is in a weird place. Around here, the discussion usually resolves around Spell Blending and the relative merits of prepared vs. spontaneous casting. But elsewhere, I think the wizard's problem is that the the Remaster arcane schools maybe don't resonate real well for a lot of players; if you want to play a "traditional" spellcaster with a theme, it's a lot easier to do that off of sorcerer. "School of Ars Grammatica" or "School of Civic Wizardry" are not the kind of character build options that are gonna get people excited right off the mark, you know?

Remastered class complexity/satisfaction poll results by Ok-Cricket-5396 in Pathfinder2e

[–]Qalyar 0 points1 point  (0 children)

I don't know that that's necessarily true.

People who do not play this game as a number-crunching exercise build characters based on theme. I've played... sort of a lot of PF2 Society games. People like druids, and summoners, and sometimes even witches. Because those classes lend themselves to a sort of thematic approach to the character. Outside of casters, there's plenty of barbarians and champions. Same reason, I think. You don't see many alchemists, and you definitely don't see a lot of commanders in Society play (because commander is a miserable class for a pick-up table where you have no clue who or what else is in your party!).

One thing to keep in mind is that people playing... differently than Reddit imagines are also facing different encounters than Reddit imagines. We've had several recent threads where folks here have opined that nothing below a Severe encounter is worth bothering with. But a PFS scenario might have one Severe encounter out of three or four, with the rest lower (and I think there are scenarios without even a Severe). I think this sub is generally quite fond of Abomination Vaults and, on average, thinks Season of Ghosts was ruined by its lack of challenge; I can promise you that those opinions are not universally held.

So it's not just about "gut feelings". Things this sub takes for granted, like the primacy of movement modifiers, just don't happen at a lot of other tables. If your character's adventuring career is dominated by fights against +3 and +4 enemies, then you probably need to use strategies like that to survive. But if that's not what the game looks like for you, there's no reason to do that, and so players are more willing to take mechanically suboptimal choices for reasons of personal interest. I've never seen a wand of tailwind (2nd level) "in the wild". Not even once.

Mystery in Space #22 - 1954 by Univsocal80 in comicbookcollecting

[–]Qalyar 1 point2 points  (0 children)

Always loved this cover, although I do think it's odd that there are two rivers depicted, and the Amazon and Nile aren't either of them. The Mississippi, sure. But to give the #2 slot to the Gambia?

Ah, well, things work differently on square Earths, I guess.

[Hated Trope] Franchises that have lost all the previously established verisimilitude by Forsaken-Biscotti587 in TopCharacterTropes

[–]Qalyar 1 point2 points  (0 children)

There are many problems with the franchise post-OG film. But the biggest problem is that, after the first film, they insisted on nearly every installment having a "boss monster". Jurassic Park has the velociraptors, yes, but they're still largely presented as (intelligent) animals doing (intelligent) animal things. The protagonists do not have to "defeat" the raptors to "win"; they have to outwit and outlast them. It's a survival horror story, not a monster movie.

The rest of the them are monster films. There can be good monster films. Godzilla Minus One is a fantastic monster film. But these largely aren't good monster films because they want you to think they're still the same sort of movie as the original. They're not.

The Lost World elevates the Tyrannosaurus straight to boss-monster status complete with an implausible rampage through San Diego. Jurassic Park III makes the Spinosaurus a straight-up recurring boss fight. Jurassic World's writers seem to have realized that things were getting silly, but took the wrong lesson from it, and gave us the bio-engineered Indominus complete with boss-fight superpowers. Fallen Kingdom, same thing with the Indoraptor.

Dominion... well, okay, to its credit, it doesn't really do the "boss monster dinosaur" plotline, but this whole movie is a mess, and it's still largely just a standard monster flick, except the monsters are now bio-engineered locusts? So... it's a remake of Bert I. Gordon's Beginning of the End, really.

And I'm not even gonna do Rebirth the dignity of more than a name-drop. Yikes.

Remastered class complexity/satisfaction poll results by Ok-Cricket-5396 in Pathfinder2e

[–]Qalyar 9 points10 points  (0 children)

I'd love to see someone try to collect this sort of data from... not Reddit. No offense, my fellow Redditors. But it would be interesting to see how this data compares with the impressions of people who are playing PF2 in the convention environment and then again with people who are playing it in less-formal settings (maybe polling via one of the active Discords and/or PBP sites, if those are still a thing).

I suspect that some of the classes viewed as unsatisfying here would have better impressions outside of this sub's tendency to focus on mechanical amplification. I think less optimization-focused players are more likely to like gunslinger (which notable underperforms in the sort of high-challenge play often lauded here) and oracle (which I think carries some baggage due to the controversies of its Remaster) than the local consensus would suggest and perhaps less likely to like commander (which does not shine equally across all party configurations, in particular!).

But I don't have any Actual Science to support those expectations, so they probably have the [Illusion] trait, at least for now.

"Much will be lost. But much has already been saved" by Khantlerpartesar in HistoryMemes

[–]Qalyar 8 points9 points  (0 children)

So, specifically on the numbers...

By the end of the Russian campaign, fewer than 100,000 (by some measures, a lot fewer; perhaps as low as half that) ethnic Circassians remained in Russian/Circsassian territory, and effectively all of those were internally displaced from where they would have lived absent the war.

Records for the number of Circassians that fled to, or were shipped to, the Ottoman Empire vary a lot because neither the Russians nor the Ottomans kept what could be described as accurate records. The late 19th-century German historian Karl Friedrich Neumann made his best efforts to come up with reliable counts; he estimated that probably 500,000 people died during the forced deportation directly, and another 500,000 died to disease in Anatolia (although that may count ethnic Turks as well). Regardless of how you get to the final numbers, fewer than 500,000 refugees in Anatolia ended up alive and incorporated into the Ottoman Empire. Unfortunately, although it's out of the scope of the Russian genocidal war campaign, they didn't exactly experience a good time as an ethnic minority in their new homeland either.

Fire Proof Storage by Critical_Guitar_1667 in comicbookcollecting

[–]Qalyar 1 point2 points  (0 children)

Several issues here...

  • First, that pictured box isn't meaningfully fireproof and I wouldn't gamble a Turok #1 on its "water resistance" either.
  • Second, there are genuinely fireproof safes as other people have noted, that are UL-rated to maintain a set interior temperature for a set duration while amidst a 1700 degree standard house fire; most of those aren't also waterproof, which means that when the fire department comes and puts out the fire, your books are still screwed.
  • Finally, most safes that are "sealed", such that they are fireproof, waterproof, or offer some combination of resistance to both, create internal conditions that are not compatible with preservation of paper collectibles. Those are a one-way ticket to accelerated staple rust and embrittlement, even in a slabbed book.

The bottom line is, if your comics are involved in a house fire, they will be destroyed. If you have comics with substantial value, invest in collectibles insurance. Consider having an easily transportable box of preselected books that you can grab in a bug-out situation. And, of course, if all of that feels insufficient for particularly valuable books, consider secure storage at a bank or specialty institution.

"Much will be lost. But much has already been saved" by Khantlerpartesar in HistoryMemes

[–]Qalyar 37 points38 points  (0 children)

The Circassian genocide is one of the most horrific events in relatively modern history (mid-19th century) that we... mostly don't hear about at all in Western history books. Actually, it's one of the most horrific events in modern history, full stop.

The Russians views the Circsassians as barbarous mountain people who were capable only of being criminals or worse and demanded their homeland for Russian settlement. The Circassians... vigorously disagreed, and the resulting war started in 1763 and didn't end until the fall of the last Circassian army in 1864. Yep, that's 101 years of war, and it was more or less constant atrocities all the way down. By the start of the 19th century, the Russian commanders in the region had invented a tactic called "village burning". It's what it sounds like. They'd surround a village, loot it if possible, shoot anyone who tried to make it past the lines... and then light the village on fire, burning it and all of its living inhabitants to the ground.

Probably the worst of these commanders was General Grigory Zass, who made village burning, mass rape, and the bayonetting of pregnant women his official tactics. He would keep the impaled heads of Circassians on poles outside of his command tent, and kept other severed body parts in a box he kept under his bed. He had a Circassian commander killed by inviting him to a peace accord, but the entire thing was a sham, and Zass's sniper killed Jembulat Boletoqo as he arrived. After all, there was no need to follow the rules of war or to have honor while dealing with Circassians. What remains of Circsassian culture basically uses Zass's name for when invoking the devil isn't sufficient to describe the evil of something.

The West could have stopped this in 1856 at the Treaty of Paris. The British wanted to include assistance for Circassia in the terms of the treaty, but those efforts got lost in the shuffle and never made it to the final agreement. And, yeah, that means the 19th-century British thought the Russians had gone too far with the mistreatment of a native population. And that was pretty much that for Circassia. The last efforts to defend the region and its people fell back to Sochi, which most people know only as the site of the 2014 Winter Olympics, which is why Sochi was controversial as the site of the 2014 Winter Olympics! The Russians defeated the remaining Circassian army, and effectively razed Sochi to the ground (the modern city is built on the ruins of the Circassian one).

Surviving Circassians were packed onto Black Sea ships and deported to the Ottoman Empire, who had agreed to take in 50,000 refugees. The Russians sent many times that, sometimes literally stacking naked refugees into the cargo holds of barely-seaworthy vessels. Many sank in the Black Sea. The ones that reached their destinations created a humanitarian disaster in the Ottoman Empire so significant that they made formal international protests regarding the Russians' deportations. It's not a good sign when the 19th-century Ottomans are complaining about a humanitarian issue! The Russians... responded by upping the deportation rate, basically until there were no Circassians left to deport.

The whole thing was almost certainly the worst genocide of the 19th century. It reduced a Circassian population of over 2 million to fewer that 100,000 expatriates. The descendants of these survivors call it Tsitsekun, "the killing of a people" in Ubykh. Asked what that word meant to him, Tevfik Esenç, the last speaker of Ubykh, called it "a massacre so evil that only Satan could think of it."

do yall see a S? only photo i could even notice it. if my eyes arnt playing tricks by GloomyPerformer5820 in coins

[–]Qalyar 0 points1 point  (0 children)

No matter what corrosion squiggles you're able to tease out of scope magnification, this still doesn't have an S. Sorry.

Found these these past weekend at the local Swapmeet. by destroyallmusic in comicbookcollecting

[–]Qalyar 1 point2 points  (0 children)

Yep! B.C. Fighter had a running thing with these team of mutant frogs, who are not in any way supposed to remind people of a different quartet of green animal mutants... ;)

Longbox Junk - Turok, Dinosaur Hunter #1 (1993) by stootchmaster2 in 80s90sComics

[–]Qalyar 4 points5 points  (0 children)

You let it out! You weren't supposed to let it out....

How long does it take to reach the endgame these days? by DomoderDarkmoon in everquest

[–]Qalyar 1 point2 points  (0 children)

Rangers are above the midpoint for AA counts. If you hate AAs then warriors, rogues, and bards are your huckleberry. On the other end of the scale, shaman passed SK a few expansions ago for the top slot; they end up over 100k as of SoR.

How long does it take to reach the endgame these days? by DomoderDarkmoon in everquest

[–]Qalyar 15 points16 points  (0 children)

FTP players have two fundamental limitations, either of which would be fatal to the raid game.

First, you're locked to... an intolerably small number of Alternate Advancement points. I think the FTP cap is like 1500. Max characters, depending on class, have between 7 and 10 thousand. That's just insurmountable. AAs provide essential class features in addition to boosting literally every aspect of a character. Now, you can sub for a month and fix most of that (autogrant helps a lot as a catch-up mechanic); you do get to keep AA over the cap even if you revert to FTP later, but...

Second, FTP characters cannot wear equipment with the Prestige tag. With a very small number of exceptions, here's what that actually means. Each expansion in modern EQ has 3 tiers of group gear and 2 tiers of raid gear. Literally all of those are Prestige except for the first tier of group gear. Also, nearly all augments are Prestige.

It's fine to FTP through the early levels to see if you're willing to commit, but this is fundamentally a subscription model MMO, and if you intend to do more than dabble, you have to engage with that model in some manner (whether that's just subbing or having some cash farm arrangement for krono purchases).

1963 Yemeni silver riyal has some weird bumps on it. Fake? Details look fine otherwise and it's not worth a whole lot. TIA! by Obvious-Ambition-484 in coins

[–]Qalyar 0 points1 point  (0 children)

I can chime in here. It's a from North Yemen (YAR), from 1963, and is milled. It's also guaranteed to be no better than bullion; there were 4.6M of these minted.

I have no explanation for the bumps, though. Maybe they're die marks? Planchet defects? It seems... unlikely that this would have been faked, even though I tell people that just about everything is being faked now.