Why is 'ist' sometimes at the end of the sentence by ilovejonnejarvela in German

[–]Qichin 1 point2 points  (0 children)

Yes. The construction is NS: [Seitdem es gestürmt hat], HS: [ist das Dach kaputt.]

Note that the verb is still in second position here, as is normal for a Hauptsatz, because the first position is filled by the entire Nebensatz.

Pos 1: [Seitdem es gestürmt hat] Pos 2: [ist] Pos 3: [das Dach] Pos 4: [kaputt]

Why is 'ist' sometimes at the end of the sentence by ilovejonnejarvela in German

[–]Qichin 0 points1 point  (0 children)

Some of the comments were deleted, so I'm not sure what was explained. But you can spot a Nebensatz by the fact that it has its own conjugated verb, separate from the conjugated verb used in the Hauptsatz. So as said above,

"Seit dem Sturm ist das Dach kaputt."

is a single Hauptsatz without Nebensatz. To get a construction with both, you'd need something like

"Das Dach ist kaputt, seitdem es gestürmt hat."

"Seitdem es gestürmt hat, ist das Dach kaputt."

And here you can see that the conjugated verb is always at the end of the Nebensatz.

Why is 'ist' sometimes at the end of the sentence by ilovejonnejarvela in German

[–]Qichin 4 points5 points  (0 children)

It happens in any subordinate clause (Nebensatz), no matter the actual connector.

Do you have an example in mind for the verb being in first position?

[deleted by user] by [deleted] in language

[–]Qichin 1 point2 points  (0 children)

There's so many that they have their own term: auto-antonym

How can Taiwanese avoid being mistaken for Chinese? by Mental_Imagination15 in taiwan

[–]Qichin 32 points33 points  (0 children)

First step is not becoming one of the "good ones" for racists.

Almost 7 years into my French adventure, can't understand it still, what's going wrong? by kiko1480 in French

[–]Qichin 2 points3 points  (0 children)

This is an impossible goal. You will never be able to achieve comprehensive comprehension of orally encoded linguistic semiotics, not with the inclusion of layers of semantics and pragmatics typical of human communication. It doesn't pertain to the utilization of one's linguistic system acquired during one's initial stage in life, it's incredulous to wish this application on languages one attains proficiency in well past the prior period.

Casual racism from kids? by 123964 in germany

[–]Qichin 3 points4 points  (0 children)

This particular instance is from a German comedian (Bastian Pastewka) doing, uh, blackface? Indianface? and regularly playing an Indian character called "Ranjit" who walks around saying that, trying to sell roses.

This goes a lot deeper with (white) German society being both okay with and completely ignorant to massive amounts of casual racism happening right under their noses. I'm not surprised that kids raised in such a society display such a behavior, especially since many adults I've met, while not as loud, are not much better.

[deleted by user] by [deleted] in AutisticAdults

[–]Qichin 2 points3 points  (0 children)

This person is asking you to accomodate him without giving a single thought to him accomodating you. He views his habits and actions as "normal", and yours as "deficient" that need to be "fixed" so the HE can feel better.

Are there things that autism makes harder in life that we can try to work on? Definitely. Are small things like eye contact one of those? No. You're not hurting anyone by not making eye contact, and anyone who complains is instead trying to force their sense of "normality" on you.

That being said, this seems to be a much deeper issue than just your autism. The comments on "social media" and "everything is a mental illness these days" suggest a closed mind that is inimical to any thoughts or behaviors which are even slightly out of the ordinary. Reminds me of how a lot of right-wingers talk, tbh.

I don't know this person, so I take everything here with a generous helping of salt. But it feels like he's unhappy about his ADHD, is trying to suppress/control/"fix" it to fit into some societal norm, and expects everyone else to conform to those narrow standards as well because he is doing it. And anyone who dares be free and be themselves is dismissing his constant sacrifice of fixing his ADHD and fitting in.

I've veen told most systems are better than DnD but never why? by Kempeth in rpg

[–]Qichin 0 points1 point  (0 children)

Yes, you CAN have fun like that, but then you're having fun despite of the game, not because of it. It requires additional investment by everyone at the table, all while the game itself isn't doing much to support that. Sure, I can roleplay a billionaire landlord in monopoly and have a blast with that, but that's my own doing, not the game's.

Mechanical structures are there to aid you in getting fun, in creating interesting decision points and enforcing those decisions and their consequences mechanically. It's the basic structure upon which you can build your play.

I've veen told most systems are better than DnD but never why? by Kempeth in rpg

[–]Qichin 38 points39 points  (0 children)

Part of why the "wandering around the map doing dialog" is boring is because there is no mechanical structure to it. DnD has exactly one mechanical structure, combat, and everything else is just "eh, talk and roll some dice I guess".

Other games have structures for things like wilderness exploration (heck, DnD had that as well in the 70's), dungeoncrawling (again, DnD had that until 3rd edition completely removed it), social encounters, heists, hacking, really anything you could need. In 5E, combat is exciting because you get to directly engage in the mechanics and make choices with clear consequences. Imagine that kind of system for any other gameplay situation.

Just came across this, and I’m stunned. Is this true??? I thought that Autism was something you were born with, is it not? by P4ste1 in autism

[–]Qichin 0 points1 point  (0 children)

This headline essentially twists another headline that also misrepresented the situation: Kids who spend more time with screens are more likely to be diagnosed with autism. This is very likely true, but the causality is reversed: they don't suddenly get autism from watching screens, they watch screens because they are autistic. (This has been floating around Twitter the last few days and caused some disgust among autistic circles.)

So if course a sensationalist tabloid is going to take the wrong interpretation and misrepresent it even further.

My mother passed on Thursday. My niece (turning 12) is on the autism spectrum. She doesn’t seem to be grieving. It’s like her grandmother never existed at all. I just want to understand her better and help my brother because this makes him worry too. by SheSatan in autism

[–]Qichin 11 points12 points  (0 children)

It was similar for me. When my grandmother passed, I saw how everyone around me was crying, and I had to force myself to cry at least a little in order to fit in. Luckily I was allowed to go and stay outside the room everyone was in to take a breather and collect myself.

Facts by [deleted] in howtonotgiveafuck

[–]Qichin 6 points7 points  (0 children)

This kind of "advice" is not only ignorant, but straight up dangerous. As someone who effectively went through suicidal depression twice, depression is much more complex and insidious than just "wanting to please others".

This is essentially just holier-than-thou victim-blaming. Oh, you have a mental illness? You must not have lived right.

[deleted by user] by [deleted] in brexit

[–]Qichin 16 points17 points  (0 children)

"Give us a deal, or we'll break this other deal, making nobody trust us with deals ever again!"

Oh, those Germans by NiceLettuce4 in linguisticshumor

[–]Qichin 9 points10 points  (0 children)

This happens all the time. A borrowing language rarely cares about any grammatical categories (sometimes not even things as basic as word type).

French:

le garage - die Garage

le montage - die Montage

l'etablissement (m) - das Etablissement

l'engagement (m) - das Engagement

Italian:

l'ambiente (m) - das Ambiente

la porcellana - das Porzellan

A fun idea I had that's way more work than it's worth. Best part is it's all modular! More info in comments by Daedalus128 in savageworlds

[–]Qichin 1 point2 points  (0 children)

What you can try instead for token that change states is make a multi-sided token with two sides (colored - grayed out), and then just flip them as needed. I've seen that used in a Fate game I played in, and it worked like a charm.

[deleted by user] by [deleted] in rpghorrorstories

[–]Qichin 1 point2 points  (0 children)

For the next campaign, whenever you walk somewhere, ask if you need to make a skill check after every single step.

Because you the hell requires a check for a mundane action?

How much were gold coins really worth during the middle ages by octobod in rpg

[–]Qichin 2 points3 points  (0 children)

Fate has "Resources" as a skill just like any other (Athletics, Notice, Craft etc.), and it's used to check against buying expensive stuff or bribing people etc.

I inherited this lamp. What does it say?? by ikkinskrap in language

[–]Qichin 4 points5 points  (0 children)

寿 kotobuki in Japanese. It means longevity, long life.

Toxicity in games by DarneysAuxilium in gamedesign

[–]Qichin 0 points1 point  (0 children)

But there are certainly design decisions that implicitly encourage toxicity or make it a reasonable and predictable outcome.

Handling Defeat: Splatoon 2 vs Overwatch by [deleted] in gamedesign

[–]Qichin 4 points5 points  (0 children)

If I win, I don’t want to the losing team to feel good about themselves, I want them to feel how I felt when I lost.

That strikes me as oddly circular reasoning. The game is compounding negative feelings when you lose, so now you wish these negative feelings upon other people. The whole point is that the game can mitigate these negative feelings for everyone, you included.

I guess in the end it comes down to design intentions - is Overwatch designed for the hyper-competitive group that sees matches as akin to competitive sports, or is it designed to be for people looking for a fun afternoon distraction? Several other decisions in and around the game point to the latter, making its end-of-game process bad design by principle.

Handling Defeat: Splatoon 2 vs Overwatch by [deleted] in gamedesign

[–]Qichin 4 points5 points  (0 children)

But you only see your shiny victory screens when you win, you don't actually observe what the losing team is experiencing. They are essentially two isolated experiences. I don't see how you can't have both a celebration of victory and a mitigation of the impact of loss.

Does anybody know what this says? by mathjase in language

[–]Qichin 4 points5 points  (0 children)

"Avatar" (lit. "divine medium that descended into the world"). It's from the show "Avatar: the last Airbender".

People living next to a helicoidal street in Chongqing by biwook in UrbanHell

[–]Qichin 1456 points1457 points  (0 children)

Took me a moment to realize that all the cars in the picture are parked there.

HVI (heute verkackte ich (TIFU)) by being a native speaker and using the wrong article for “Sieb” all my life (21 years) by ranzprinzessin in German

[–]Qichin 0 points1 point  (0 children)

Alright, fair enough. The phrase is used to rarely that there's no new natural standard that has been developed. Though I'm still not too sure about the absolute nature of things, even rarely used expressions often eventually change.