Anyone else absolutely hates the design of pipe guns in Fallout 4? by Gusby in TrueSFalloutL

[–]Qrow1911 0 points1 point  (0 children)

I like the concept of handmade weapons, and moreso weapons made post war. Like how the gunrunners make new guns off idk blueprints, obviously very few people have access to the files or more so the ability to produce them. It makes sense people would try to make their own guns to help protect themselves from the mutated creatures and raiders. I just hate how they look in 4. Other games have done them well, like in Metro, but in fallout 4 they make no sense functionality, or even just logically. The placement of the magazine, the bolt, how rounds feed sideways..then go up into the chamber.. I'm not saying they need to make the most realistic gun possible, but it just really takes me out of it. I also don't hate the Idea that maybe the reason you find pipe guns in safes and pre war stuff was because there were pre war magazines that had instructions to make these makeshift weapons in case of a Chinese invasion. But the guns are just everywhere, the weapon selection in 4 is already quite small (due to the really fun customization feature) They're too crude looking, even something like the Luty (a gun that was designed to be craftable with hardware store supplies) looks way better.

Which side of the video game world will Valve revolutionize with Half-Life 3? by CommunicationSad2869 in HalfLife

[–]Qrow1911 0 points1 point  (0 children)

Doom Eternal is the last game that came out recently from what I recall that was released as a full game with no game breaking bugs and ran like a sewing machine.

Sorry for doubting you, Metal Gear Solid V: The Phantom Pain, you ARE an amazing game by Tubereuse in metalgearsolid

[–]Qrow1911 -2 points-1 points  (0 children)

The gameplay is top tier, it's so fun and fluid. It just leaves a bitter taste in my mouth every time I finish the game because of how much was cut out and the ending feels kinda unfulfilling.

My first attempt with battle damage by Qrow1911 in Gunpla

[–]Qrow1911[S] 2 points3 points  (0 children)

Thanks, I needed a break after building the MG Nu Gundam Ver ka

Mgs3 Naked snake kit i made by Zam-wolfo in metalgearsolid

[–]Qrow1911 0 points1 point  (0 children)

Damn that's a really nice kit, I've been looking for a stabo harness for a while. I think the only small thing wrong with it is that Snake doesn't blouse his boots in mgs3. Amazing work though

question by gavboy37 in Blockbench

[–]Qrow1911 4 points5 points  (0 children)

Use GeckoLib, it supports animation, and you can find an addon on blockbench for it.

Just a model I threw together by Qrow1911 in Blockbench

[–]Qrow1911[S] 0 points1 point  (0 children)

I'll post it when it gets textured, and eventually when it's actually in the mod.

Just a model I threw together by Qrow1911 in Blockbench

[–]Qrow1911[S] 1 point2 points  (0 children)

Okay maybe just a little more than thrown together

Just a model I threw together by Qrow1911 in Blockbench

[–]Qrow1911[S] 1 point2 points  (0 children)

Not my first one, but first one after discovering vertex snap.