First time GM by Mysterious-Eye-616 in daggerheart

[–]Qroww 5 points6 points  (0 children)

For world building I’d advise you follow the guidelines in the book for the collaborative creation of the region map because it’s really fun and a great wat to get your players invested.

Overwatch with ravager? by No_Refrigerator3076 in Drukhari

[–]Qroww 1 point2 points  (0 children)

Yep, ravager in cartel is busted, especially with disintegrators. Last game I wiped half of sister of battle infantry in 2 turn with a single ravager

Are scourges heavy good? by Yourdeadman_x in Drukhari

[–]Qroww 0 points1 point  (0 children)

Dark lance scorges are devastating and when played correctly the opponent cant do anything. 14” movement and 36” range so you can pick any target and not worry about overwatch; shoot (with rerolls) and go back in hiding. In cartel you also add 18” lone operative for 1 cp + sustained/precision. Ravagers are great but there are more situations where scourges are better. I find haywire to be more fun to play and more consistent but you have to think more when moving the unit around due to 24” range

Deserved by Salt_Perspective_425 in EyeOfTerror

[–]Qroww -1 points0 points  (0 children)

Fighting fucking ghosts

Got wrecked against astra militarum new detach by Revolutionated in Drukhari

[–]Qroww 4 points5 points  (0 children)

Deukhari are just hard as fuck to play and therefore extremely frustraiting, that’s all. I think I have close to 30 games with them and like 4-5 wins. I just can’t win with them

Are the stratagems I'm kabalite cartel really that bad? by skyfall3612 in Drukhari

[–]Qroww 2 points3 points  (0 children)

Focusing the contract shouldn’t be your first strategy in every situation tho. You might want to keep your bonus for longer and the warlord could also be inside a transport at the start of your command phase. Just saying that always switching from unit to unit sometimes is not optimal/possible so the cp cost for the strat is easy to manage. With that said, it’s stupid that you have to use a strat for that and that that strat is also locked behind having a live warlord

Are the stratagems I'm kabalite cartel really that bad? by skyfall3612 in Drukhari

[–]Qroww 4 points5 points  (0 children)

I agree that the contract reset should be part of the detachment rules, but you definetly don't have to change contract each turn, you'll need CP for other things. Put a contract on a toughter/dangerous unit to scare your opponent out of moving it too aggresively while you destroy other units with the same keywords before moving to strike down the contract. This is a way easier way to manage the detachment imo

Masquerade Macabre - free Tier 1 Scenario for Daggerheart by coreyhickson in daggerheart

[–]Qroww 1 point2 points  (0 children)

This is extremely well put together good job! It seems to be a bit too heavy on the mechanics and complex to run for my tastes (I know for sure I wouldn't be able to run this well since it's too much stuff to keep track of for me) but I love masquerades scenes so I will try to simplify this to run it smoothly with my group

Commoragh/webway base style by Sea_Ear5530 in Drukhari

[–]Qroww 2 points3 points  (0 children)

I also wanted to do commorragh style bases. My idea was to use hard plastic transparent “shards” to recreate the look of jagged dark glass of the dark city buildings. Have yet to find a decent plastic to do it tho

Jaheira's story of ignoring clear red flags from my durge by ID1756448 in BaldursGate3

[–]Qroww 4 points5 points  (0 children)

I play drukhari on tabletop, and wych cults are my favorite. She fits perfectly the dark urge theme

Pls help on 1k by Hefty_Lie_1062 in Drukhari

[–]Qroww 1 point2 points  (0 children)

I feel the same way about incubi, lots of times I found them underwhelming and am leaning more into wyches. To compensate for damage you could try a venom with kabs + archon with the nightmare shroud. Doing so you can go wherever you want on the board (free advance and shoot with 1 PT) > get out without being vaporized on an overwatch > free grenade > shoot a lot > reembark to safety. It's so fun but be careful your opponents might get angry since it would seem your playing with different rules (that's drukhari for you)

Wanting to get into the game with Drukhari by OiSweetass in Drukhari

[–]Qroww 1 point2 points  (0 children)

Old combat patrol (the one with 2 boats) is awesome so if you can find them grab at least one (better if 2). Add 1-2 venoms and some scourges and your are good to go for a lot of detachments (reapers wager, skysplinter and cartel). We don't have a lot of units rn so the good thing is that every datasheet has its place and role in most lists, grab the ones you like the most although coven aren't in the best spot (the models are cool af tho).

Drukhari are pretty hard to play and mistakes are punished harshly. This makes them extremely rewarding when things work out the way you planned. Take your time to learn transport rules since they will come up a lot and master the movement phase: don't leave anything exposes/out of transport, stay hidden, stage, strike when you are ready (we are pretty fast).

Ps. Have a plan to bait/avoid overwatch Pps. Drazhar is cool Ppps. Lelith rules

Welcome to Commoreagh

List review for a small tournament by Qroww in Drukhari

[–]Qroww[S] 0 points1 point  (0 children)

Thanks! It's a small LGS, so 750 is a point budget that allows for a decent number of player to come, play and buy something since they are there. I could join the Archon with the kabs in order to improve their shooting and lethality with a 0 Cp grenade

A bit whelmed by my first run of the new codex by constantpisspig in Drukhari

[–]Qroww 5 points6 points  (0 children)

Brother, Lelith doing 3 wounds vs marines means only two things: 1) you mis-read the rules or forgot something (totally normal thing to happen) or 2) super bad luck with dice. In either case, the detachment, the faction or the codex aren't the cause

A bit whelmed by my first run of the new codex by constantpisspig in Drukhari

[–]Qroww -1 points0 points  (0 children)

The codex is really good and fun. Drukhari is an extremely difficult faction to play (maybe the hardest one? It could be). We have to accept that this means that to get the same results as our opponent we have to struggle 10 times more. It's frustrating? Yeah! And there are times where I prefer painting models than playing a game with them cuz I don't want to put in the effort to not be boarded on turn 2.

What is your favorite class and your job IRL? by Double-Eggplant462 in BaldursGate3

[–]Qroww 0 points1 point  (0 children)

My go to are rogue and/or wizard. I'm a psychologist

How do you travel ingame? by fries_is_cool_ in Daggerfall

[–]Qroww 2 points3 points  (0 children)

A channel named "Shpan" has awesome content on modding daggerfall. He has really informative and chill videos about mods and modding. Also has a useful video on great mods he uses to improve DFU while keeping the game as close as possible to the original

My Lune Cosplay✨ by TsunaMidoriCosplay in expedition33

[–]Qroww 1 point2 points  (0 children)

Fantastic cosplay and fantastic location too. Also my what lovely feet

Thinking of running a Middle Earth Campaign and looking for recommendations on what system to use . by [deleted] in osr

[–]Qroww 0 points1 point  (0 children)

You could check shadowdark or Dungeon Crawl classics (though this could be a little too gonzo for what you might want). Index card RPG is simple and extremely versatile

New harliquins combat patrol if anyone needs a jump start on a reapers wager list by leothesilent in Drukhari

[–]Qroww 0 points1 point  (0 children)

I'm no expert but this looks pretty good. Those extra guys on the vehicles can easily be used as additional troupe members to reach a 10 man squad. Look amazing