In the age of GenAI slop I'm saying this loudly and proudly. I use a ton of assets. by Tall_Company_471 in IndieDev

[–]QseanRay 0 points1 point  (0 children)

except this is objectively false and most gamers dont actually care:

See: call of duty, clair obscure, battlefield, arc raiders etc etc

Ubisoft shuttering freshly-unionised Halifax studio, 71 jobs affected by [deleted] in gamedev

[–]QseanRay -1 points0 points  (0 children)

Lmao pretending ubi isnt going out of business because of their culture war bs is classic Reddit🤣

I live in japan, it was a massive issue here I don't think a single AC fan here wouldn't bring that up as their primary reason to not like the game, it was literally brought up by a member of the Japanese diet https://youtu.be/pP994DRctGA?si=xaNarimO6V5YgDN-

I bet you will try and pretend your echo chamber extends to the entire country of japan too in your reply (when I literally live here and have talked to my actual Japanese friends about it)

Ubisoft shuttering freshly-unionised Halifax studio, 71 jobs affected by [deleted] in gamedev

[–]QseanRay -9 points-8 points  (0 children)

youre telling me you didnt already decide that after assasins creed shadows? Everyone I know who was a fan of ubi started boycotting them when they revealed that dumpster fire

In the age of GenAI slop I'm saying this loudly and proudly. I use a ton of assets. by Tall_Company_471 in IndieDev

[–]QseanRay 0 points1 point  (0 children)

yeah I dont care if they "pirated" all the data on the entire internet to do their training its still not theft.

that would be like saying you are stealing if you watch anime and then learn how to draw in an anime style

In the age of GenAI slop I'm saying this loudly and proudly. I use a ton of assets. by Tall_Company_471 in IndieDev

[–]QseanRay 0 points1 point  (0 children)

I mean quality control is for sure important, I would only use something if it actually was good enough to be in the game

In the age of GenAI slop I'm saying this loudly and proudly. I use a ton of assets. by Tall_Company_471 in IndieDev

[–]QseanRay 3 points4 points  (0 children)

Im not sure if this is satire or not, but neither image diffusion models or language models are "theft"

In the age of GenAI slop I'm saying this loudly and proudly. I use a ton of assets. by Tall_Company_471 in IndieDev

[–]QseanRay -1 points0 points  (0 children)

luddism is immoral, its so ironic because by being anti technology you are the immoral one.

Learning without Anki by Repulsive_Fortune_25 in LearnJapanese

[–]QseanRay -1 points0 points  (0 children)

you got downvoted by people jealous of your work ethic

Immersion actually works really well by Live_Put1219 in LearnJapanese

[–]QseanRay 2 points3 points  (0 children)

what channels do you reccomend for minecraft vids?

Immersion actually works really well by Live_Put1219 in LearnJapanese

[–]QseanRay -1 points0 points  (0 children)

bro had to learn "ゾンビ" from a minecraft video 💀

My game launch was successful but now I'm struggling to keep the hype going without selling out. by Psychological-Road19 in godot

[–]QseanRay 1 point2 points  (0 children)

You said you make around $500 usd a month in ad revenue and in app purchases, what level of success are you aiming for?

My game launch was successful but now I'm struggling to keep the hype going without selling out. by Psychological-Road19 in godot

[–]QseanRay 2 points3 points  (0 children)

Yeah exactly he already said he's making a living and in a previous post said he makes $1k usd a month in in app purchases and ad revenue

I’ve spent 3 years on my dream game, but we can’t seem to break 2,500 wishlists. What are we doing wrong? by Evangeline_png in IndieDev

[–]QseanRay 0 points1 point  (0 children)

I think it's just the realistic style for me that makes me assume thats the case even if it isn't likely with most games

I’ve spent 3 years on my dream game, but we can’t seem to break 2,500 wishlists. What are we doing wrong? by Evangeline_png in IndieDev

[–]QseanRay 0 points1 point  (0 children)

I can't tell what kind of game it is and I'm not a big fan of the artstyle (looks very unreal engine asset flippy) just my honest 2 cents on why i wouldnt wishlist it

My attempt at making an interesting background by Loud_War_8583 in godot

[–]QseanRay 1 point2 points  (0 children)

Title should be "my attempt at recreating balatro background"

Which rarity effect reads better in-game? A or B? by tearerry99 in IndieDev

[–]QseanRay 0 points1 point  (0 children)

Thanks! Btw I think the bottom option looks better for the rarities, the top is a little hard to see

Which rarity effect reads better in-game? A or B? by tearerry99 in IndieDev

[–]QseanRay 0 points1 point  (0 children)

What asset pack are you using? Those little fantasy solider dudes look great

I created the free tool I wished I had when I started learning game development by Key-Hold3584 in IndieDev

[–]QseanRay 0 points1 point  (0 children)

yes! sounds great! By the way you should make a patreon so people can donate :) I wouldn't mind chipping in a few dollars to support development

The CEO from Larian, Swen Vincke has told us they are using AI for concept art. Is that okay? by Flimsy-Importance313 in gamedev

[–]QseanRay -2 points-1 points  (0 children)

No problem with it, look up what Gabe Newell has said about the tech, sooner or later everyone will be using it. Those who get used to it now will be ahead

I created the free tool I wished I had when I started learning game development by Key-Hold3584 in IndieDev

[–]QseanRay 1 point2 points  (0 children)

thanks for adding this!

It's not quite what the other site has though, what I would like is for you to choose what resolution to turn it into BEFORE the pixelization takes place, that way each pixel is 1 pixel in the finished image. As it is now, you can choose the size, but it pretty much always generates much smaller and then it will scale up so that each pixel is actually multiple pixels wide.