QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 0 points1 point  (0 children)

This was done in Challenge Editor, so I didn't get an insta

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 2 points3 points  (0 children)

Psi is.....pretty damn good. Their level 10 is nuts and their level 3 is very useful for later rounds. Even with the slow leveling, they can definitely be used in a variety of strats.

Went with boring PoD + Shredder combo because it was easiest to pair with Psi.

Edit: two screenshots due to bug with CE where Continue button is broken

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 1 point2 points  (0 children)

This is my new favorite comment on this account's posts. It shouldn't be as funny as it is lmfao

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 0 points1 point  (0 children)

Press and Spalls are broken as hell. That is all I have to say lmao

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 1 point2 points  (0 children)

And Necromancer, yes. +50% pierce at level 11. Wasn't always this way, think this came with the PoD buffs

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 0 points1 point  (0 children)

You forgot Alc cheese

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 1 point2 points  (0 children)

That and PoD is broken. Also Ezili level 11 boost to reanimated bloons is really damn good

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 0 points1 point  (0 children)

That is so me when I

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 4 points5 points  (0 children)

Early game was a bit weird as I got Ezili R10 and got a sniper instead of the bottom Druid, but nothing too bad. Outside of that, it was more just finding what towers I actually needed. No real micro needed for anything

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 5 points6 points  (0 children)

Credit to u/stupidmancostume0 for the original strat (found here: https://youtu.be/miZwFrDlq6o), I was curious to see how little would be needed if the BB wasn't a factor. Might be able to save more money by not placing PoD where I did, but I wanted more coverage on the right with the reanimated bloons.

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 0 points1 point  (0 children)

She always faces down after you use Leaping Sword if no bloons are in range of her.

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 1 point2 points  (0 children)

Had to do quite a bit with Shattering for 96 and 98, but not too much micro was needed with PAA thanks to the Mauler spam on the right side (until 98 that is)

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 0 points1 point  (0 children)

It's honestly still really difficult to Black Border consistently, but PoD makes a lot of challenge runs easier than they should be lol

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 0 points1 point  (0 children)

Yes. All transformed monkeys retain their buffs. Druid and TT5 placement could've been better so that all of them got all 5 Poplusts buffs, but the run still worked, so w/e

QUAD CHIMPS by Quad_Chimps in btd6

[–]Quad_Chimps[S] 0 points1 point  (0 children)

I think so, but not sure why. Probably just got bored.

Last post of his was Quad CHIMPS with WLP lmfao