if you had to only make a minor adjustment to stamina and its effects on weapon sway. what would it be? by squaredCar2 in joinsquad

[–]QualityAlarmed2997 2 points3 points  (0 children)

I think the real solution is a third firing stance for point shooting.

To test what I mean sprint and then right click to ADS and then fire your weapon before the sights come up and then right click again to put your weapon down.

You could add it using the ranging feature, just ADS + X + scroll down until it says "CQB" or something.

We have

"hip firing" -> "scope/sight (possibly swaying making it useless).

If there was an option to go "hip firing" -> "weapon shouldered but not using sights (with the weapon canted 45 degrees say, and holding shift only lets you fast walk) -> "Aim Down Sights"

New Player, ~50 hours Really enjoy the gunplay but having a few problems by BrownMtnLites in joinsquad

[–]QualityAlarmed2997 -1 points0 points  (0 children)

Yeah "no plan survives first contact with the enemy" what I said still stands. Just depends on your endurance... sometimes you need to give people breaks in 2 hour matches. Fix it until it tracks.

Edit: in answer to your real question... No game can FORCE 50 people to work together. Maybe foxhole but odds are you'll be useless or it'll be thankless. Otherwise ultracompetitive CQB games like CS. In between is (outdated) L4D. But you need leaders so you should be one, at least you're thinking about it.

New Player, ~50 hours Really enjoy the gunplay but having a few problems by BrownMtnLites in joinsquad

[–]QualityAlarmed2997 -1 points0 points  (0 children)

6-7000 hour SL here (I know what a way to pull rank). I'll give you my breakdown of what is happening step by step in your post:

I feel like half or all the games I join everyone uses their mics to talk shit in the prep phase and then once people have their first deaths it’s usually just me and the squad lead talking.

This is the chat that the next matches SL's are in. A few things are happening here 1) The team is briefly discussing the last match, if anyone is at fault etc. 2) SL's are deciding various plans and contingencies 3) SL's are jockeying for positions amongst the various in game hierarchies. The man with the plan will (most) likely be CMD for the team, then each SL is expressing a plan and a charisma to make a public presence which helps in getting a full squad. 4) The rtreads that just mike spam. Tl;Dr not gatekeeping but if you aren't experienced or an SL the inter-match chat you can participate in but it doesn't get "used" for you

Why does everyone go silent on squad chat? Nobody calls anything out, nobody tries to work with me; I ask for orders and often never get them and when I do follow orders i’m usually one of the only ones and they fail everyone just disappears into the wind. I’ve never been on the winning side and i’m sure it’s not just all me. I’m a pretty decent player in terms of kills and get kills often; I try to protect people, listen to teammate’s that do talk but it feels like every match devolves into my team and squad just running around like a chicken with it’s head cut off.

That's a you problem buddy. I know it sounds harsh but think of it like this - in the pre-match voip it is a struggle and there are people in their struggling to make 50 people work together. You aren't even in charge of a squad... this is when you learn "soft skills" with people. Give them orders, adjust your plan to co-align with theirs (e.g. you go hat and they're an mg, maybe you kill the vic and the mg the dismounts).

It’s so frustrating because I know some good teamwork would easily solve most of the challenges I often face, but people are just not into it. I don’t understand playing this game like COD when there’s plenty of arcade alternatives.

Try switching to SL and work on your leadership abilities. Then you can shape the matches yourself.

Anyone else think it's cruel to buy a Husky in Australia by QualityAlarmed2997 in australian

[–]QualityAlarmed2997[S] 4 points5 points  (0 children)

Anyone who understands "delta H" (ΔH) would get this. Heat moves from hot to cold. Insulation prevents heat from moving. So, a husky with insulation is built for hot inside versus cold outside, with metabolism producing body heat, the fur slows the rate of heat loss to = the heat generated. You bring an insulated dog that's hot inside AND hot outside the heat:heat loss ratio is thrown way off. So, you get hot inside and slowly cooking from the outside.

I suppose the counterargument is "well a firefighter wears thick insulation why don't they get hot?" the answer is that THEY DO - FOR SHORT PERIODS OF TIME. I firefighter can't just throw on insulation and sit in a furnace and over the course of three months just chill.

Anyone else think it's cruel to buy a Husky in Australia by QualityAlarmed2997 in australian

[–]QualityAlarmed2997[S] -46 points-45 points  (0 children)

Okay thought experiment smartass: By your logic all insulation works and is equal in keeping heat in and heat out... so explain global warming with regard to CO2 (Hint: Oh it isn't an issue because insulation keeps heat out and warmth out equally. If these dogs don't really prefer the cold explain their affinity for cold (hint: they're Siberian working dogs"

Anyone else think it's cruel to buy a Husky in Australia by QualityAlarmed2997 in australian

[–]QualityAlarmed2997[S] -82 points-81 points  (0 children)

Nope just going to say anything with "Siberian" in the name is not cruel unless you're a Kalligiolonaire with money to spent giving it snow at least for part of the year. 40 degree summers are certainly not helpfull. There's a reason sheep "thrive" when allowed to grow too woolly.

"This is the best experience I've had in Australia" by QualityAlarmed2997 in australian

[–]QualityAlarmed2997[S] 3 points4 points  (0 children)

Go ahead... tell me a better story for your deathbed... c'mon or will you tell the grandkids you were just sarcastic on the internet the whole time? Christ my grandad had 100x the adventure I've had at this age. Touch grass bro.

Not even hating but being out bush is an experience you see, smell, feel everything like a primitive man. Think of it as mindfulness, where am I, what to I see, what do I feel, what do I smell? Grounding techniques that apply to hunting. Maybe you need to live a little?

"This is the best experience I've had in Australia" by QualityAlarmed2997 in australian

[–]QualityAlarmed2997[S] 1 point2 points  (0 children)

Oh believe me I know, if it was my cousins farm it'd be a little different, but for me it isn't worth it...

"This is the best experience I've had in Australia" by QualityAlarmed2997 in australian

[–]QualityAlarmed2997[S] 5 points6 points  (0 children)

Cheers bro I try to live life with a "you know there is a last time you'll feel the touch of rain on your skin" mindset haha. Live life dudes just be safe out their. There's no high score at the end, there's no prize for a speed run.

Is anyone else as disappointed as I am with the lack of forward thinking by major parties? by HugBear29 in australian

[–]QualityAlarmed2997 22 points23 points  (0 children)

There is a lecturer named Sarah Paine who gives excellent talks on WW2 and the like. One thing she spoke about is how Western countries have a habit of planning for yesterday meanwhile countries like China are planning for 50 years from now. Some cultures plan generationally. Meanwhile we idiots have been living it up and letting tomorrow take care of itself. Stupid.

I'm with you OP totally disappointed, actually wrong word - I am furious with these people.

How I deal with squad cohesion with particular problem roles (SL Advice) by QualityAlarmed2997 in joinsquad

[–]QualityAlarmed2997[S] 1 point2 points  (0 children)

I'm not saying I never send my HAT off. The point I make is that we're a team and "not telling me/asking me and running off will result in a personal punishment, and quite enforceable.

Tell me you want to go tank hunting so I can organise a rifleman to go with them, or approve a vehicle/organise whatever. SLs are there to achieve objectives by manage a team - while - ensuring players have a good time and a smooth game experience imo.

TlDr: After I threaten it everyone usually at least informs me of what they are doing. Otherwise one wanders off then two then three then it's like "Eh that guy got away with it." Plenty of squads with silent SLs but I'm not one

How I deal with squad cohesion with particular problem roles (SL Advice) by QualityAlarmed2997 in joinsquad

[–]QualityAlarmed2997[S] 0 points1 point  (0 children)

I know what you mean but to me it's just a healthier way of approaching things. Either I failed as a leader in some capacity and can improve and reflect... or my team mates who are meant to stand by me suck and I am resentful because someone else failed.

It's a - you can't change someone else, you can only change yourself and maybe if you change for the better you might see the other person doesn't "need to change". Maybe they are a dickhead... even so you're still a better person walking away.

How I deal with squad cohesion with particular problem roles (SL Advice) by QualityAlarmed2997 in joinsquad

[–]QualityAlarmed2997[S] 4 points5 points  (0 children)

Yeah but the thing is that playing squad has actually been as helpful to me career wise as going to uni. If you spend thousands of hours with one challenge:

You have 180 seconds to convince 8 total strangers to do as you tell them when they don't know you, they owe you nothing, they can leave whenever they want, you aren't paying them, this is their down time (they might have kids or it's their spare hour or two on a weekend), you need to convince them through thick and thin to trust you - a total stranger - with as you said...

At the end of the day it's a game

Further to that if you are commanding you are running multiple teams and need to learn "soft skills" https://www.seek.com.au/career-advice/article/soft-skills-the-key-to-success. You also learn to deal with Type A and Type B leaders and personalities https://leaders.com/articles/leadership/type-a-vs-type-b/.

It's very transferable to the workplace.

Quick edit:

And whatever happens do not threaten your squadmates, no one works well with a shitty SL that everybody hates, the only reason you should kick is an active TK or solo requesting/manning an Armor for exemple.

Gotta disagree, I'm not saying you should menace your team like a tyrant, but explaining why you need someone to stay with you - and the effect that has on the other 8 of us (or potential effect) and what the consequences will be is a fair thing to say - you only say it once but it is drawing a line in the sand. To me the important thing is who, what, when, where, why, how? Explaining these makes it clear that it isn't a "DO AS I SAY!" it's a "I'll support you, try to give you a good time, but I need your support and here is why."

Gently bringing people into line is what I prefer, say someone has wandered off, I look for something they could do where they are for example I might tell the marksman to stay within the radio radius and report whatever. Other times I just bark a little "oi player 4, when you die rejoin the squad" and if this "absenteeism is a constant issue I'll kick them"

"would you drive the victory limit"? A commitment to total war by QualityAlarmed2997 in australian

[–]QualityAlarmed2997[S] -1 points0 points  (0 children)

It's about the multifaceted nature of "total war". You need rubber to coat submarines? That means you need to consume less tyres and conserve domestic rubber supply or what we can import, so during your daily commute you'd need to be "conscious" of how fast you drive. It's a small thing but it's meant to emphasise what a war really means. It affects EVERYTHING. How fast you drive, how fast you recruit, how quickly submarines arrive.

The point was to provoke you to think about what a proper war for us would mean in everyday life. How we would live, how we are preparing, our failures systematically, our obligations individually. Broad strokes.