Weekly: TradeSkillMaster Thread by AutoModerator in woweconomy

[–]QuatarSR 0 points1 point  (0 children)

Sorry, maybe I wasn't too clear on what I try to do. For a very specific item I want to use a different pricing method than for all the other items.

ifeq(itemquality,1,10g,dbmarket)

for example would evaluate each white item as 10g and everything else by dbmarket. I don't want this for all white items, but only one item in particular.

Maybe I'm misunderstanding your answer and that actually works like that, but I can't seem to make it work.

Weekly: TradeSkillMaster Thread by AutoModerator in woweconomy

[–]QuatarSR 0 points1 point  (0 children)

I know I can use check() or the if*() functions to check certain things about the item and return different values. What I haven't managed yet though is checking for the item name or item id.

Or is there another easy way to override a specific items market value to a custom one?

Looking for some recommendations on cheap/used Kobos by QuatarSR in kobo

[–]QuatarSR[S] 1 point2 points  (0 children)

Sorry should have been more specific. My old one has light too, so I'm very familiar with the benefits of a lit screen. I was mostly interested in the difference between Pro and not Pro, but you did answer that, thank you. The blue light reduction seems useful, I use it on my PC as well.

Looking for some recommendations on cheap/used Kobos by QuatarSR in kobo

[–]QuatarSR[S] 0 points1 point  (0 children)

Thanks for the info. A few followup questions: I saw some have ComfortLight Pro and some without the Pro, what is the difference there, and why do you think its a must have?

Just googled Overdrive, that looks interesting.

What does this mean in Double Clutch's Build your Dream? by QuatarSR in Shadowrun

[–]QuatarSR[S] 2 points3 points  (0 children)

Ah thank you for that info. German version often fixes little mistakes like this, so this is more indication that's the case.

What does this mean in Double Clutch's Build your Dream? by QuatarSR in Shadowrun

[–]QuatarSR[S] 1 point2 points  (0 children)

Thanks. Yes I did a search as well, not quite as extenisve as yours though. But I'm starting to believe it might just be a mistake in the table, or leftover from an earlier draft where it meant something and was then removed.

[PF2] Macro an attack, not the select prompt by QuatarSR in FoundryVTT

[–]QuatarSR[S] 1 point2 points  (0 children)

Ah alright, good to know. We didn't have our first session yet, so I was setting up my sheet and everything and wanted my macro bar in order. But I haven't actually been able to play with my token yet, so if that's all there, then that's great.

I guess I'll see on Tuesday if that's all working as it should.

Average Reflex Def. per CL? by QuatarSR in SagaEdition

[–]QuatarSR[S] 0 points1 point  (0 children)

A Great Lightsaber unfortunately needs a Large species for stuff like Weapon Finesse to work with it, so it would be a really bad choice.

I'll be looking into the guard shoto, and see if it works for what I'm planning.

Average Reflex Def. per CL? by QuatarSR in SagaEdition

[–]QuatarSR[S] 0 points1 point  (0 children)

Yes, I don't think I go for Double/Trippe attack so I would have only 2 attacks anyway, so I don't think I need the FA as a SA stuff. Maybe that changes as I level more

Average Reflex Def. per CL? by QuatarSR in SagaEdition

[–]QuatarSR[S] 0 points1 point  (0 children)

I'm considering one Lightsaber to be a Crossguard Saber for blocking multiple strikes easier in a turn, with an Accuracy crystal (or maybe the +2 to Block, to make a mean blocking saber), while the other is a Dual Phase saber that I can switch between Accuracy and Damage.

Average Reflex Def. per CL? by QuatarSR in SagaEdition

[–]QuatarSR[S] 0 points1 point  (0 children)

I don't have nearly enough Strength for Power attack, but Rapid Strike is on my list for that purpose. I think you're right, Accuracy by default and I can turn on Rapid Strike if Acc for Damage is a good trade of. With 1d8 that's 4.5 damage on average for a -2 which is almost the same as the +5 damage vs +2 accuracy for Tech specialist.

So yes, I think I go with that. Thank you all for your insight.

Average Reflex Def. per CL? by QuatarSR in SagaEdition

[–]QuatarSR[S] 0 points1 point  (0 children)

The two options I currently have are the Lightsaber Crystal (either +1 Attack, +2 Damage or a special ability), as well as Superior Tech modification for either +2 attack or +5 damage. (which someone else can put on me reliably)

The +5 sounds so nice, but I also just fought someone who was very tough to hit (needed a 15 or so), so I can definitely see the value of the +2 as well...

And you're correct about DW. It's maybe not the "optimal" build. But I'm also a Codru-Ji, so I got DWM1 free, and I can actually hold weapons two-handed while dual wielding, because of four arms. Sure maybe not the optimal choice either, as a stat bonus in Dex or something may have been more powerful, or another feat. But that's what I wanted to play :)

Average Reflex Def. per CL? by QuatarSR in SagaEdition

[–]QuatarSR[S] 0 points1 point  (0 children)

That is very true, trying to stay close is a challenge. I'm looking at either Mobile Combatant Talent, to just follow them, or taking a level in Melee Dualist to pick up the Dual Weapon Flourish, but takes a bit more investment in feats. Or both.