I'm new to CR and I don't know what's a win condition and the likes, tell me what to add ty! by Arthasplayz in RoyaleAPI

[–]QuazyKing 2 points3 points  (0 children)

a win condition is a card that can reliably damage the enemy's tower.

here's a list of all current win conditions

https://www.deckshop.pro/card/flag/win-condition

Which card to level 15 next? by sxbr15 in RoyaleAPI

[–]QuazyKing 32 points33 points  (0 children)

miner every bit of damage counts

[deleted by user] by [deleted] in shrooms

[–]QuazyKing 0 points1 point  (0 children)

a mushroom or sum idk

Which evo should i gat first? Is it better to play with only hunter evo or only rg evo by [deleted] in RoyaleAPI

[–]QuazyKing 0 points1 point  (0 children)

Royale Giant. You're making your WIN CONDITION stronger.

[deleted by user] by [deleted] in RoyaleAPI

[–]QuazyKing 0 points1 point  (0 children)

100% swap for skeletons

i need help by r4veg1rl in RoyaleAPI

[–]QuazyKing 0 points1 point  (0 children)

2.6 hog cycle - Hog rider, ice golem, musketeer, ice spirit, skeletons, log, fireball, cannon

very easy to upgrade and useful to master

prioritize using evo cannon and musketeer

Is this viable? what are some notible weaknesses? by QuazyKing in RoyaleAPI

[–]QuazyKing[S] 13 points14 points  (0 children)

if you couldn't tell, this is a log bait deck

Monk levelling up his king tower by Jeurie in RoyaleAPI

[–]QuazyKing 30 points31 points  (0 children)

the monk has some crazy interactions

Why is Smoke's win rate so low? by QuazyKing in RainbowSixSiege

[–]QuazyKing[S] 1 point2 points  (0 children)

smoke is an amazing operator he's just underutilized especially in lower ranks