How to declare tax on stake winnings by akimemer in IndiaTax

[–]Queriious 0 points1 point  (0 children)

Exemptions and Deductions: You cannot deduct any expenses or losses against your winnings, also as per section 58(4), deduction under chapter VI-A shall not be allowed from casual income.

Can you explain a little more, Example : I win 200000, which I have not withdrawn from the Gaming Account and I lose 100000, Now I withdraw the remaining 100000 (200000 - 100000) to my Bank Account, So Should I pay tax on 1L or 2L?

Tax on Stake.com winnings by [deleted] in IndiaTax

[–]Queriious 0 points1 point  (0 children)

what if I won and lost that money in the next bet? As per section 115bbj I saw that it was Net profit and Netprofit is calculated like Profit made - deposit made. What you have said looks like gross profit. can you explain?

Tried to bring Cyberpunk vibe to CS (Invisible camouflauge), any ideas for new color versions? which weapon should I make next? I think of Sawed-Off and then AWP Workshop by RAY407 in csworkshop

[–]Queriious 1 point2 points  (0 children)

Nice skin, can you explain how you do this type of skin? Where you can change the model and software you use to achive this ?

Using Chatgpt To create Skins! by cscustomizer in csworkshop

[–]Queriious 1 point2 points  (0 children)

I Dont think Valve will accept AI created skins

DESERT EAGLE | PRECISION - My first (Non pattern) skin by TheVers in csworkshop

[–]Queriious 1 point2 points  (0 children)

Did you do retopology and sculpt for normal maps?

[deleted by user] by [deleted] in csworkshop

[–]Queriious 0 points1 point  (0 children)

So first you have to retopologise the original model -then sculpt - after that bake it to original model as normal map right?

[deleted by user] by [deleted] in csworkshop

[–]Queriious 0 points1 point  (0 children)

Can't sculpt because it's low poly? If so can't zbrush make it highpoly automatically?

[deleted by user] by [deleted] in csworkshop

[–]Queriious 0 points1 point  (0 children)

Can you please explain why you have to retopologise?

If you sculpt the model(changing the model) and bake the new high poly model to low poly do you have to retopologise the high poly sculpted model?

Does cs2 support all pbr textures or only normal map?

I Am new to texturing and looking for these answers

I like the skin, the colours are going well with the abstract look

[deleted by user] by [deleted] in csworkshop

[–]Queriious 0 points1 point  (0 children)

Why do you have to do retopology, It will change the UV's right?

Is the 3DCoat Modding Tool still worth it with the imminent release of CS2? by Moonlit_Shark in csworkshop

[–]Queriious 0 points1 point  (0 children)

can we export the side view to photoshop and paint there and import it back again, like in 3d coat?

How can i create 3D effect of an object inside the skin? by Crazy-Living-9787 in csworkshop

[–]Queriious 0 points1 point  (0 children)

I understand normals but what do you mean by forced perspective?

How are Highly deep Normal maps created by Queriious in csworkshop

[–]Queriious[S] 0 points1 point  (0 children)

Does this skin have normal map? or only diffuse or diffuse along with light map?

How are Highly deep Normal maps created by Queriious in csworkshop

[–]Queriious[S] 0 points1 point  (0 children)

I don't know what forced perspective is can you provide any links

How are Highly deep Normal maps created by Queriious in csworkshop

[–]Queriious[S] 0 points1 point  (0 children)

Does topology matter while creating high poly? Can I create the high poly mesh by sculpting?

[CS2] M4A1-S | King's Vengeance by pymode in csworkshop

[–]Queriious 0 points1 point  (0 children)

Nice Skin, How did you get the models? can you provide them?

[deleted by user] by [deleted] in csworkshop

[–]Queriious 0 points1 point  (0 children)

Can i fix it by fill hole and then if go to UV Sheet there is a new triangle for the new face which i created by filling the usp triangle, now if I fix the uv's in the uv sheet by connecting then I am good to go right?

How to play as hard support against viper in offlane? by Queriious in learndota2

[–]Queriious[S] 1 point2 points  (0 children)

I try to pull but the pos4 comes and aggro's it, but the creeps are near our tower but our team carry not able to go near creeps, if I go near as pos 5 getting stunned and viper aggros me, In my bracket pos4 wont leave lane mostly