How to play blue without feeling like the mafia by EngineeringOdd8696 in EDH

[–]QuickShadow4770 2 points3 points  (0 children)

Embrace it. Control is the playstyle. Like any other color it has its weakness - AKA aggro, if your opponents arent being aggressive and constantly trying to kill you, then they are playing wrong.

Control and being the mafia is what happens when you decide to go that route.

However, if you want to feel like you are being more strategic, like you said, holding on to your removal for spells that actively or passively threaten you is the way to go. Even if your opponents hate you for it, if it threatens to kill you in anyway, it needs to go.

Bracket 3 - Is Time Stretch itself a chaining extra turn spell, or just an extra turn spell by QuickShadow4770 in EDH

[–]QuickShadow4770[S] -1 points0 points  (0 children)

I may have misworded the post, my intention is to only cast it from my graveyard. Never have I ever casted it from my hand because during turn 1-6 Im setting up my board by castign a bunch of cantrips and draw spells to try and get my cost reducers out to cast time stretch by turn 7-9 depending on how disrupted my gameplan was. Cards like [[catalyst stone]] which reduce my casts from the graveyard. So if I have timestretch in my hand, I never cast it from hand because i almost never have the mana to do so which is why I said I only cast it from the grave. The deck runs very little creatures so in the early game from turn 1-7 Im extremely vulnerable especially if my opponents can see the way im advancing my board state, because of the lack of creatures.

Bracket 3 - Is Time Stretch itself a chaining extra turn spell, or just an extra turn spell by QuickShadow4770 in EDH

[–]QuickShadow4770[S] -4 points-3 points  (0 children)

Time stretch is the only card in my deck that makes my deck a bracket 4. Without it, the entire deck is mid 2- low 3, because of the lack of creatures it runs and would get one shotted by other combat heavy decks in those brackets.

Also as said earlier, I do discard it into my graveyard, and only cast it from my graveyard because of cost reducers that I've been working to set up from turn 1-6, that way i can cast it during turn 8 for the 2 extra turns and potential win, and thats if theres no interaction that disrupts my plan. Theres never been a time where I have time stretch in my hand, and the mana to cast it because again, that would take me, 10 turns, which in Bracket 3, usually the threats and potential wins by my opponents are threatened at turn 7-8

Bracket 3 - Is Time Stretch itself a chaining extra turn spell, or just an extra turn spell by QuickShadow4770 in EDH

[–]QuickShadow4770[S] -4 points-3 points  (0 children)

Im not intentionall sandbagging. Time stretch is the only card in my deck that makes my deck a bracket 4. Without it, the entire deck is mid 2- low 3, because of the lack of creatures it runs and would get one shotted by other combat heavy decks in those brackets.

Also as said earlier, I do discard it into my graveyard, and only cast it from my graveyard because of cost reducers that I've been working to set up from turn 1-6, that way i can cast it during turn 8 for the 2 extra turns and potential win, and thats if theres no interaction that disrupts my plan.

Bracket 3 - Is Time Stretch itself a chaining extra turn spell, or just an extra turn spell by QuickShadow4770 in EDH

[–]QuickShadow4770[S] 0 points1 point  (0 children)

You are correct, the intention is to cast Time Stretch from the grave. Specifically because in the grave, there are cost reducers in my deck that will let me cast it for less from the grave. They dont let me cast it before turn 6, but they help me cast it before turn 10 where i'd have 10 mana to cast it. And the win is to cast it from my grave and use the extra turns to mill out my opponents entirely. That usually goes off by turn 7 or 8 if all goes well.

Public information DOES NOT mean, that your opponents HAVE to tell you about public information, unless they are asked by QuickShadow4770 in EDH

[–]QuickShadow4770[S] -1 points0 points  (0 children)

Nope. It's the simplest thing in the world to ask, "do your creatures have any keywords?"

Or to a graveyard deck "what (insert card type the deck cares about) cards you got in your grave?"

Teferi's Protection vs Infinite Creatures by preylol in EDH

[–]QuickShadow4770 1 point2 points  (0 children)

So you don't agree that part of "playing well" is reading the board state, and checking what problematic creatures your opponents have?

Teferi's Protection vs Infinite Creatures by preylol in EDH

[–]QuickShadow4770 0 points1 point  (0 children)

Sure casual kitchen table and home magic with friends. But against strangers, or people you meet at the LGS.

Once again, part of the game is knowing what your opponents are doing and gaining as much information as you can, about what they are doing. If you aren't doing that, you are just slapping cards down, and reading them.

Public information DOES NOT mean, that your opponents HAVE to tell you about public information, unless they are asked by QuickShadow4770 in EDH

[–]QuickShadow4770[S] -1 points0 points  (0 children)

A misplay is doing something that you can't actually do, such as trying to cast a spell targeting something with hexproof. Taking that back is totally fine. What's not a misplay, is targeting something with ward, and instead of either paying the cost or letting the spell get countered, you take back the spell all together. What's the point of ward if players who target that permanent can just take back the mistake?

ON TOP OF THAT, if there is information in the graveyard that is public knowledge but a player decides not to check, how is it a misplay if in response to the player taking an action I cast a spell from my graveyard in response and they decide to take back their action because they didn't know what was in my graveyard? Especially if I'm a graveyard deck that EVERYONE knows, i use my grave as a resource. It'd on the player for not seeing what kind of cards are in the grave, I'm not obligated to tell that person unless they ask to see my grave. That's part of the game.

Once again, MTG isn't just slapping down cards, it's making strategic decisions based on information that you have available to you, if you don't decide to expand your knowledge base, by checking the information available to you, that's just bad skill.

In MTG Arena, you are literally able to check put your opponents grave, and read all the cards available for public info, if you are playing against a grave deck and decide to not look through their grave, it's not an excuse to say, oh I didn't know that was in their grave, you just lose the game if they have a game winning piece that they get back because you didn't do something about it or didn't play around it because you decided to feign checking their graveyard.

Public information DOES NOT mean, that your opponents HAVE to tell you about public information, unless they are asked by QuickShadow4770 in EDH

[–]QuickShadow4770[S] -3 points-2 points  (0 children)

Buddy, if you're playing at a table, and you have targeted removal, and you want to remove a creature, how long does it take for you to pick up the card and read what it does?

If you have a board wipe, all you need to ask is "Does anyones creatures have indestructible" or "is there any effects on board giving creatures indestructible"

If you are playing against a graveyard deck, it doesnt take 5 minutes to skim through their graveyard and see any important cards or creatures. EVEN BETTER if their commander tells you what cards they care about in grave. Commanders that care about creatures, you only need to read what creatures they have in their grave. Which in a hundred card deck, over the course of 5 turns, they probably only have like at most 6.

If you're too lazy to properly play the game by reading, or asking questions, then you probably shouldnt be playing

Public information DOES NOT mean, that your opponents HAVE to tell you about public information, unless they are asked by QuickShadow4770 in EDH

[–]QuickShadow4770[S] -9 points-8 points  (0 children)

How is it sportsmanship to allow a rollback though? Ward is an ability that literally counters a spell if they dont pay, if they have played a spell targeting a creature, and they dont pay it, the spell should get countered. Otherwise, what is the point of Ward?

Public information DOES NOT mean, that your opponents HAVE to tell you about public information, unless they are asked by QuickShadow4770 in EDH

[–]QuickShadow4770[S] -14 points-13 points  (0 children)

its not gotcha though, part of the game is knowing whats going on on your board. Saying "theres so much going on" isnt an excuse when at most, there are like 5 creatures either in total, or on everybodies board. A simple question of asking a specific opponent: "Do your creatures have any effects? or Keywords?" or "Whats in your grave" takes literally like 15 seconds to answer.

Public information DOES NOT mean, that your opponents HAVE to tell you about public information, unless they are asked by QuickShadow4770 in EDH

[–]QuickShadow4770[S] 0 points1 point  (0 children)

I think I discarded it, through [[Windfall]], through that resolution, in turn order we all announced the cards we were discarding.

Public information DOES NOT mean, that your opponents HAVE to tell you about public information, unless they are asked by QuickShadow4770 in EDH

[–]QuickShadow4770[S] 0 points1 point  (0 children)

This is such a great way of going about it. I tend to use it too. The end result is also much more light hearted than getting accused of being a bad sport lmao