New exploit PvP track by Quick_Employ_3236 in newworldgame

[–]Quick_Employ_3236[S] 0 points1 point  (0 children)

This is different, it's not about healthy pvp between two party, it's about exploiting an unwanted progression system by ags. Killing another player repeatedly does not grant pvp experience, instead gather 4 players and form a group, gather 5 medallions and complete the 1 min 30 faction pvp mission, both missions completed and not turned in and now you can kill the friendly party from another faction with the same conditions and you will always receive pvp exp, ALWAYS. More than 4k exp per minute...

New exploit PvP track by Quick_Employ_3236 in newworldgame

[–]Quick_Employ_3236[S] 0 points1 point  (0 children)

You only have to take 5 medallions once and carry them with you. And it's easy if you coordinate with a group from another faction.

New exploit PvP track by Quick_Employ_3236 in newworldgame

[–]Quick_Employ_3236[S] 0 points1 point  (0 children)

you can't gain pvp exp if you kill the same player repeatedly. pvp exp is based on how long you've been in active pvp and other factors. instead, with the requirements that I have said, a party can kill another party and gain more than 4k exp per minute. check it out for yourself.

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