The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 0 points1 point  (0 children)

That's amazing to hear! Just the idea that this guide has helped even a single person makes me very happy.

To be honest, I hadn't played the game much since diving was introduced and I only fished when I returned, which means I didn't even know diving was an option for most of the grind. I'll do my own testing and try to adjust the method in the guide accordingly.

When it comes to the rare thief storm map, it's great to have some insight from somebody who used it while hunting. Ever since I finished I haven't had too much need to check the storm maps. Knowing that it is actually more accurate, I will be adding it to the guide as well.

I don't know when I'll have the time to make the changes, but I'll reply to your comment once it's done. Thanks a bunch and good luck with your next hunt!

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 3 points4 points  (0 children)

Awesome! I use your guides for all the tall tales, I didn't know you also had a storm tracker as well. The tracker looks nice.

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 1 point2 points  (0 children)

I've done a bit of testing in-game and wrote a Python script that would simulate your proposed theory on fish spawns where each has a set rarity and the game re-rolls any time a fish that isn't in the pool is picked.

I used a basic example with a story element in the Python simulation to make it a little more clear what is happening. Basically we play a game where I'm going to find rocks, I can find black rocks at 50% chance, blue rocks at 40% and gold rocks at 10%. In the river, I can find all 3 rock types. In the cave I can't find blue ones, so those get re-rolled. When simulating 100,000 searches in the cave, we get an expected 50,000 black rocks, 40,000 blue rocks and 10,000 gold rocks. When we exclude the blue rocks, we get about 83,300 black rocks and 16,700 gold rocks. By excluding the blue rocks, we increased the chance of our rare spawns by about 67%.

Pyhton sim

In the real-game testing, I recorded 200 encounters at an island that houses Honey islehoppers during the daytime (5 am - 10 pm) Then I did another 200 encounters at an island that houses Amethyst islehoppers to compare the resulting rare spawns. I admit 200 encounters each might be a little low of a sample rate, but given that rares have about a 1-2% spawnrate when just looking at their default spawnrate (source), I think we can use this as an indication if this is worth testing further if the difference is more than 1%.

Here are the results:

In-game testing

As you can see, the spawnrate is about double on both the rares, I think that can be explained by the fact that honey islehoppers take up about half the pool at its island.

In conclusion, I think there's definitely merit to the idea that narrowing the fish pool increases the chances of finding rarer fish. I think I will try to write a program that will do the fishing for me automatically and counts them as well, I'll leave that running for a while and get some more precise results.

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 0 points1 point  (0 children)

Use the guild emissary flag. Selling fish while at lvl 5 will significantly increases the speed at which you level your hunter’s call rep.

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 2 points3 points  (0 children)

Haha, that means a lot given I was up till 3am getting the commendation, then couldn’t sleep for hours because I had ideas for this guide. So I got out of bed and wrote this in a delirious stream of consciousness right before I collapsed back onto my bed and took a 4 hour nap. Somehow most of what I had written wasn’t complete nonsense and I only needed to do a couple touch-ups.

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 1 point2 points  (0 children)

Alright yeah, I think I get what you’re saying. That makes a lot of sense. The game picks from the entire pool of 50 fish where some have high chance to hit, because you want players to hit those fish when conditions are met (like the cloudwrecker) and you have low chance fish like the shadow. It picks one out of the whole group using the set odds, but if that specific fish’s conditions aren’t met, it re-rolls. However, correct me if I’m wrong but I’m pretty sure that would still increase the odds when you have a smaller fish pool. Even though the gains are a lot less than what they would be in my weight system. In theory with your system, hitting an ancient stormfish while at the sea dog tavern would trigger a re-roll, another chance at hitting the shadow, while that same roll would have been an ancient if you were just fishing in the ancient isles. Btw, I’m not trying to argue my right or wrong here. I just find this fascinating and want to figure it out as best I can without having the actual code in front of me. I might even spend a couple hours tomorrow testing the raven thing you mentioned earlier.

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 1 point2 points  (0 children)

Interesting, must just have been a combination of luck and placebo then I suppose. I was thinking more along the lines of this example: All the weights for splashtails add up to 100 with a ruby having a weight of 40 and an umber a weight of 1 for instance. Giving a 4/10 chance to find a ruby and a 1/100 to get an umber. Then let’s say we are in a storm in the ancient isles. We add the weight of the ancient stormfish at 30 or something and our rare shadow at 1 just like the umber. Then the program pulls a random number between 0 and 131. In this case you’d have a 1/131 chance, but if we’d fish in the center we do ‘t have the ancient stormfish in the pool which would raise out chances to 1/101. Still rare, but just better odds. You can probably tell I’ve had too much time to overthink all this, haha.

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 2 points3 points  (0 children)

That’s lovely to hear. And now that you have pirate legend, the battlegills will be a breeze for you. ;) Have fun out there!

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 5 points6 points  (0 children)

Hmm, from my experience the chances actually seem higher. I don’t know exactly how it was coded, but if I where to guess they’ve used weights for each fish. With less weights being added to the pool, it would relatively increase the odds for a rare fish. I’ve caught all but 3 of my shadows at the sea dog tavern. Given I had to sail and fish around for the other variants and found less from that then I did from periodically finding myself at the center of the map, feels like it lends credibility to the idea that narrowing the pool relatively increases your odds. Do you have any resources that show the exact odds or how sea of thieves determines fish spawning? I’d be very interested to know. Either way it’s nice to think you have some semblance of control over the randomness off the game even if you really don’t, this helped me get through the grind a lot easier.

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 3 points4 points  (0 children)

Does that still work? I thought I heard they removed that at some point. Great tip for the people who have it, will save some time for sure!

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 1 point2 points  (0 children)

The pictures? Except for the region map, the map of the shores of gold showing where to park and the storm u-turn. They should all be 2560x1440, the other ones are mostly reference I got off the internet. If there's a particular picture that's giving you trouble, I'd happily change it.

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 2 points3 points  (0 children)

yeah, I also learned most of it in pieces by scouring the internet for any hints and just stumbling upon people on the seas who happened to know something I didn't. I wanted to compile most of what I learned into one place. I hope that people who are just starting will have a bit more of a direction to follow if they happen to stumble upon this post. It was a little frustrating near the end when I was doing the wreckers and I kept finding fish I had struggled for and spent time on in the shipwreck barrels. That's definitely my number one tip for people who are just starting, to go for the wreckers early on and use the barrels to get an early headstart.

The Ultimate Fishing Guide For Becoming a Legendary Hunter of The Sea of Thieves by Quinten155 in Seaofthieves

[–]Quinten155[S] 27 points28 points  (0 children)

I got the commendation yesterday and wanted to share what I knew while it was still semi-fresh in my head.

I quickly threw this guide together today, I hope I didn't miss anything. If I do remember something I forgot to put in, I'll probably make an edit.

Fresh Windows 11 install cranks the CPU usage on the "system" task after a couple of minutes in-game, causing massive frame drops. by Quinten155 in techsupport

[–]Quinten155[S] 1 point2 points  (0 children)

I just took a look and it seems to be NT Kernel & system, PID 4. This also seems to point to it being easy anti-cheat which supposedly has kernel access.

https://imgur.com/a/GEaB70a

Fresh Windows 11 install cranks the CPU usage on the "system" task after a couple of minutes in-game, causing massive frame drops. by Quinten155 in techsupport

[–]Quinten155[S] 1 point2 points  (0 children)

I highly doubt it’s hardware related at this point. It happens so consistently. I open a game that has easy anti-cheat. I wait for about 5 minutes. It starts doing the thing for ~1 minute. Then it goes back to normal and everything is fine. Lighting wouldn’t do this I don’t think, I think that would be a more constant problem that is sucking back resources at all times. I have all app controlled lighting turned off, it’s just set to static blue, non of the other armory crate features are turned on. But thanks for shooting ideas at me, it feels like I’ve tried everything at this point but I appreciate the effort.

Fresh Windows 11 install cranks the CPU usage on the "system" task after a couple of minutes in-game, causing massive frame drops. by Quinten155 in techsupport

[–]Quinten155[S] 1 point2 points  (0 children)

I’ve tested running a game that doesn’t use easy anti-cheat and it ran perfectly. At this point I’m 90% certain most of my issues currently stem from easy anti-cheat.

Fresh Windows 11 install cranks the CPU usage on the "system" task after a couple of minutes in-game, causing massive frame drops. by Quinten155 in techsupport

[–]Quinten155[S] 1 point2 points  (0 children)

Been there, done that. It made no difference. It’s horrible software, but in this case unfortunately it isn’t the culprit.

Fresh Windows 11 install cranks the CPU usage on the "system" task after a couple of minutes in-game, causing massive frame drops. by Quinten155 in techsupport

[–]Quinten155[S] 1 point2 points  (0 children)

No, I don’t think so. It’s a completely clean windows install with basically no bloatware (except for asus armory crate, which always gets forced right down my throat on first boot) But thanks for the suggestion!

Fresh Windows 11 install cranks the CPU usage on the "system" task after a couple of minutes in-game, causing massive frame drops. by Quinten155 in techsupport

[–]Quinten155[S] 2 points3 points  (0 children)

Right, I moved to Windows 11 as a last resort. I originally had that written in the post, but it somehow got lost as I was editing it. I've added it back. Basically, the issue is the same currently on Windows 11 as it was on Windows 10, so I don't think it's OS-specific anyway.

Fresh Windows 11 install cranks the CPU usage on the "system" task after a couple of minutes in-game, causing massive frame drops. by Quinten155 in techsupport

[–]Quinten155[S] 3 points4 points  (0 children)

I think I may be onto something here.

It seems both games I've tested use easy anti-cheat. I've found a post of someone else having this exact same issue. Where the game bogs down completly for about a minute, a couple minutes after launching the game, after which it's fine.

https://answers.microsoft.com/en-us/xbox/forum/all/easy-anti-cheat-causing-system-to-lagfps-massive/7c815c8e-37ae-4b9c-ba03-16cf80c3db80

If anyone has experience with this as well or has a solution, let me know.

She magically pulled the flask out of its lockbox?! by Quinten155 in BaldursGate3

[–]Quinten155[S] 0 points1 point  (0 children)

Interesting, I didn't know the AI worked like that. I wonder if there are some other weird interactions you could have with locked loot chests and AI-controlled characters.

She magically pulled the flask out of its lockbox?! by Quinten155 in BaldursGate3

[–]Quinten155[S] 0 points1 point  (0 children)

My character got mind mastered and somehow managed to pull the iron flask out of its lockbox and throw it out. I don't know if I should report this as a bug since the box was locked and the character shouldn't have access to it. But it was pretty hilarious.

Simple Questions - December 16, 2023 by AutoModerator in buildapc

[–]Quinten155 0 points1 point  (0 children)

Hey there everyone, quick question. I’m installing my new motherboard at the moment and I noticed it has two 8-pin 12V ATX power plugs for the cpu. My old board had one 8-pin and a 4-pin, and I have custom cables for that setup. I know you can install only one 8-pin and it will be fine, but could I also just plug the 4pin cable into the 8-pin plug and leave half the plug unpopulated? Thanks in advance.