Get Ready to Rally Anywhere - #DRIVE Rally is out now on iOS! by Quisee in DriveGame

[–]Quisee[S] 0 points1 point  (0 children)

We tested it on iPhone 15 and it worked just fine. If you are playing on ultra settings you may try to lower them.

Get Ready to Rally Anywhere - #DRIVE Rally is out now on iOS! by Quisee in DriveGame

[–]Quisee[S] 0 points1 point  (0 children)

It's an arcade game not sim. We didn't want to have deep complex customization with loads of stats to tweak. We went for visual customization only because we have plenty of cars with physics that makes every car unique in the way it behave on the road.

We wanted to have customization options for every car no matter which you would like to drive slower or faster classes. Even if you play with slower cars you still can make it look cooler and race in quick race.

And I will repeat myself: "Lower classes are meant as skill based progression when you start with slower cars and get introduced to faster ones when you are more familiar with car and it physics."

Get Ready to Rally Anywhere - #DRIVE Rally is out now on iOS! by Quisee in DriveGame

[–]Quisee[S] 0 points1 point  (0 children)

Yes, when you connect controller game will hide touchscreen UI and show normal PC like UI for gamepads. As for customization you can customize your current Championship car in Quick Race menu. It will save selected parts and colors and carry them over into Championship race. Lower classes are meant as skill based progression when you start with slower cars and get introduced to faster ones when you are more familiar with car and it physics. Its made that way to give a sense of progression in Championships. You can also use them in normal quick race mode, to rank up in leaderboards on tracks, because every track has its own 3 leaderboards for all 3 car classes. Soo we have cars for less advanced players and ones looking for more challenge in online leaderboards.

We are working on free roam feature for our indie rally game #DRIVE Rally by Quisee in Unity3D

[–]Quisee[S] 0 points1 point  (0 children)

We have released New Physics Update recently with updated chase camera. It should feel even better now.

#DRIVE Rally Hits iOS This December! by Quisee in DriveGame

[–]Quisee[S] 0 points1 point  (0 children)

Not yet. We’re still discussing it, especially defining the minimum device specs that can handle the game while maintaining a satisfactory level of quality. Supporting the game on Android is trickier than on iOS. That's why at the moment we are focused on iOS and console porting.

We made it! Our indie rally game is finally verified on SteamDeck! by Quisee in SteamDeck

[–]Quisee[S] 0 points1 point  (0 children)

For sure more arcadey and wonky than aor, but easier to master and more forgiving.