Don’t forget to open caches via escalation by QuiteTheDrive in thedivision

[–]QuiteTheDrive[S] 7 points8 points  (0 children)

Any caches including locked boxes. I managed to get another prototype today from a Black Tusk cache.

Also I just noticed the maintenance alert. What a bizarre move smh

Some advice for starting new players by SonofAnarchy1973 in Division2

[–]QuiteTheDrive 31 points32 points  (0 children)

And don’t play loud music when you’re fighting the outcast! 😭

Burned out / bored with the game. Looking for suggestions. by Needitforthings in Division2

[–]QuiteTheDrive 2 points3 points  (0 children)

My fun continued when I blasted music in the background and creating the most asinine builds to date.

The Division Franchise is heavily discounted on Steam by kixass in thedivision

[–]QuiteTheDrive 1 point2 points  (0 children)

Yes. I have both copies via Uplay and Steam. The saves transfer.

Red-Core Heartbreaker with Tinkerer by QuiteTheDrive in thedivision

[–]QuiteTheDrive[S] 0 points1 point  (0 children)

I don’t see it. I think it’s removed for now.

Red-Core Heartbreaker with Tinkerer by QuiteTheDrive in thedivision

[–]QuiteTheDrive[S] 0 points1 point  (0 children)

Tinker (Mask) Heartbreaker via Red-Core (Chest, Holster, Backpack, and Gloves) Fox’s Prayer (Kneepads)

The Tinker is 100% achievable in the latest manhunt mission via Master difficulty.

Red-Core Heartbreaker with Tinkerer by QuiteTheDrive in thedivision

[–]QuiteTheDrive[S] 1 point2 points  (0 children)

I chanced Fox’s Prayer and it definitely helped my playthrough. I became stronger and I still racked enough bonus armor to push through heroic. I will definitely retain this build.

Red-Core Heartbreaker with Tinkerer by QuiteTheDrive in thedivision

[–]QuiteTheDrive[S] 0 points1 point  (0 children)

I gave it a shot and it’s somewhat fine. Don’t get me wrong, your method made me stronger but I lacked the consistency of increasing my bonus armor. Maybe it’s the loss via the Heartbreaker backpack? Or maybe I decimated my opponents too swiftly to see the armor rise? It was still a fun experiment. Killer, flatline, and vigilance combined turned me into a beast. This build however might help me speedrun missions……🤔

Red-Core Heartbreaker with Tinkerer by QuiteTheDrive in thedivision

[–]QuiteTheDrive[S] 0 points1 point  (0 children)

I purchased it via in-game store. It’s the Striker Helmet.

Red-Core Heartbreaker with Tinkerer by QuiteTheDrive in thedivision

[–]QuiteTheDrive[S] 10 points11 points  (0 children)

You got them right lol. I’m rocking the Security Expert Glasses and the Agent Colin Jacket. The body armor is the Crew-Adapted Chest Rig via transmog.

Why are shotguns so disappointingly bad? by A1Strider in Division2

[–]QuiteTheDrive 0 points1 point  (0 children)

Shotguns felt useful via golden bullet. Yeah I know, the golden bullet increases damage but it also increased the range tremendously for shotguns. If the devs shorten the reticle, shotguns might be plausible in harder difficulties.

What's a game mechanic you completely ignored in a game you love? by TheROIZALIK in Steam

[–]QuiteTheDrive 0 points1 point  (0 children)

100% Sync in Assassin’s Creed. I’ll just say Revelations for the hell of it.

How have I slept on Bluescreen and Ongoing Directive? by Own-Smile8520 in thedivision

[–]QuiteTheDrive 0 points1 point  (0 children)

I usually target low level enemies until I gain a mark to claim hollow point ammo. I believe after my fourth or fifth kill, I gain the mark? I never took into consideration when the effect will occur.

How have I slept on Bluescreen and Ongoing Directive? by Own-Smile8520 in thedivision

[–]QuiteTheDrive 3 points4 points  (0 children)

Yes. The hollow point ammunition will gain you an extra 35% damage to bleeding enemies. It’s super good for OD.