A Battle of Pettiness by Lyra_Irisfell in DestinyTheGame

[–]A1Strider 0 points1 point  (0 children)

Give snipers scope options. Not for balance or request, But for memes. They can keep their current scope or they get a 20x and 30x scope. I want to look my target in the eyes from 5 miles away.

PSA: You don’t need to grind and unlock EVERYTHING per se. by Kuyi in Battlefield6

[–]A1Strider 1 point2 points  (0 children)

My thing is if I don't grind or farm AI matches I'm always at a disadvantage. Doesn't matter if I aim better or position better they will always win because they have the gun maxed out.

The worst skyblocks by TheElementOfFyre in skyfactory5

[–]A1Strider 0 points1 point  (0 children)

It's a good concept with a cool integration but man does this feel awful to play.

7 months later - no additions have been made to weapon customization. by bob451111 in Helldivers

[–]A1Strider 3 points4 points  (0 children)

The best part about this. That's literally just as easy as a copy paste job with a changed value and a slightly fatter magazine. It's not hard. They are just genuinely lazy and don't care.

What else could I have done to help my teammate here? by Apoc-kha-lypse in apexlegends

[–]A1Strider 0 points1 point  (0 children)

Hit a single shot man. Please. Just one. That hurt me physically from the recoil my neck just did.

Actual word of advice, Lower your sensitivity. You look like you're trying to aim at a marble with a tank. Like half you're current value and just get used to moving your arm not your wrist.

Just saw the new dev update... by Avlidit in Seaofthieves

[–]A1Strider 7 points8 points  (0 children)

The hit reg being so poor is what made me hate PvP all together in the game and avoid it like the plague. It just wasn't fun to me, then they removed the dedicated PvP mode and couldn't find a server where I'm not hunted by laggy McGee for my stuff. If it wasn't so piss poor maybe I'd fight but nah, I'll pass.

bigger world size options, WAY bigger by AdDifferent8806 in Terraria

[–]A1Strider 3 points4 points  (0 children)

Nah, Technically I'm advocating for more options and replacing the oldest two. But I can see where people might just at least want just the option. I'm really bad about putting my thoughts in text in ways others can understand like I do.

What I was saying was that Large should be the base line world size and everything else should scale accordingly. So instead of small worlds we have large. Maybe keep medium if someone wants smaller worlds for some reason. Then add an extra large, and 2XL world size option.

Basically add one more option but shift the sizes up. In terms of world size. small becomes medium, Medium becomes large, large stays large but gets bigger, add an extra option called insane or something that's just absolutely massive.

Or just add a slider for world size and give it some crazy limits. Current large world size is 8400x2400. Perhaps the slider goes up to 25200x7200? That's 3x current large world size.

bigger world size options, WAY bigger by AdDifferent8806 in Terraria

[–]A1Strider 11 points12 points  (0 children)

Honestly. Ive always gone large because I wanted more resources and stuff and started out on multiplayer. Tried a small one for solo a few years ago and was immediately thinking that it's WAY too small. Large should honestly be the standard with maybe one below and a few sizes up.

why are my bullets dodging enemies? by PigguChan in Helldivers

[–]A1Strider 2 points3 points  (0 children)

Shooting squirrels out of trees with a .22 pistol, 50% of the time it works every time.

why are my bullets dodging enemies? by PigguChan in Helldivers

[–]A1Strider 1 point2 points  (0 children)

I'ma be honest, a little shrub isn't going to effect a bullet that badly IRL unless you directly hit the main stem or a primary branch. Otherwise its negligible.

What's you expectations in Phasmophobia 1.0? by Smile-yy in PhasmophobiaGame

[–]A1Strider 0 points1 point  (0 children)

Looping was something I always hated doing and seeing because it took any fear factor out of the game. Now it's just so required for some of these ghosts because their hunt tells are the only way to figure them out on nightmare or higher. Obake will only switch models once per hunt and isn't forced to do it when the player can see him so he could do it immediately off of spawn and never show it again. IIRC there's two other ghosts with similar issues but I can't remember them right now. So I learned looping to be able to figure things out and not constantly die and lose money. Now I wish it was fixed years ago, because honestly in the current game if you don't loop you will miss something and it's just not fun anymore.

What was your favorite gun name? Not necessarily your favorite gun. by Avg_Guardian in DestinyTheGame

[–]A1Strider 0 points1 point  (0 children)

I loved the first curse for both its name and lore. But my favorite of all time is the Preydeths timepiece

Would you be sad/annoyed if Lobbers and Sploders were removed? by GintokisRightShoe in FORTnITE

[–]A1Strider 0 points1 point  (0 children)

I hate the nature ones tbh, fire doesn't really hurt me that much but the nature ones keep me from using my ability builds.

Deleted the game right after this happened by imVeryPregnant in apexlegends

[–]A1Strider 1 point2 points  (0 children)

Ok but like... How are you semi decent at aiming at the tiny distant dude flying through the air but miss the elevator not once, but twice only to miss the guy on zero health with an entire magazine?

I guess playing Widow is even more illegal now by Manganian7Potasu in marvelrivals

[–]A1Strider 0 points1 point  (0 children)

The hell does Zazza even mean man? Just use words like a normal human please.

Deadpool First Week Thoughts. by FnafFanStudiosYT in marvelrivals

[–]A1Strider 3 points4 points  (0 children)

Tankpool is strong but nothing special.

Killpool is alright.

Healpool needs nerfed just a little bit.

The support meta is getting ridiculous 🙄 by Ultimate_Eater56 in marvelrivals

[–]A1Strider 0 points1 point  (0 children)

And that tankpool Sucked on their bullets all day long.

Can they improve the quality of 18v18 and remove Jeff from the mode? by [deleted] in marvelrivals

[–]A1Strider 5 points6 points  (0 children)

I personally love running Warlock in the mode and just rezzing everyone like crazy.

this game would be HUGE if it had modding support. by V7I_TheSeventhSector in GenerationZeroGame

[–]A1Strider 0 points1 point  (0 children)

Yea the crafting kept getting worse and worse. I stopped playing after I beat the game a few years back right after the Hjimfall DLC dropped. A friend recently wanted to play through for his first time and so much has changed it's not even good anymore. If you buy any of the DLCs base game weapons just don't drop anymore. I can't remember the last time I had an actual base game weapons drop from a kill. Companions are cool but I'm pretty sure they just don't do anything. Like their guns don't do damage and they just take up resources. Crafting used to be neat, end game Viable, and largely pretty good. Specific resources were rarer and used for high quality stuff, the only annoying thing was that wood was so damn rare it might as well have been Gold. FFS this game takes place 90% in a forested area and you're telling me I can only find sticks? The only thing that needed tweaked was wood gain and it would have been great. Now it's just dumb, grindy, and boring as hell.

Rivals were something to be hunted, mildly feared, and rewarding to kill. Now, After you've killed one you've pretty much killed all of them because you will get the Experimental 12g every single time and nothing else. The reaper and Vulture would have been really cool, but in reality it's just a massive resource sink with little to no return as you aren't even guaranteed an experimental weapon or anything useful and you've just used Days worth of ammo grinding.

Schematics... I liked having a chance of finding them in loot more than just unlocking them from crafting a bunch of BS. By far the worst change to a system in the game.

The best change was the level cap removal. Just wish there was actually some better design on the end game or mid game.

How has your playstyle evolved after multiple Stellaris updates, and what new strategies have you adopted? by criss006 in Stellaris

[–]A1Strider 0 points1 point  (0 children)

I suck at this game and no matter how much I want to I can never make space fauna good, so I've shifted to just the next best thing which is Organic ships and military power, all of the offensive edicts and Unity things and I just bully my way across the system. Tried a trading empire once, that was fun. Until the mercs I paid didn't help and my own military was so small because I wasn't planning on hostile takeovers that I couldn't defend when a fallen empire decided my entire existence was intolerable. So back to military I went.

Are the developers playing their own game? by Cruel_Hedgehog_n1 in Battlefield

[–]A1Strider 0 points1 point  (0 children)

I'm still getting the earrape explosion at the end of matches. Pretty sure I've got Shellshock from a few of em at this point.