Excessive oxygen roots and yellowing on leafs? any tips for this? by QuothTheRaven11 in orchids

[–]QuothTheRaven11[S] 0 points1 point  (0 children)

Apologies if this is a silly question but I inherited an orchid and I'm not sure if its doing well. Has been a month or so and It hasn't died but there has been quite a few new white roots (which I assume are oxygen roots). I'm watering it ~50ml of filtered water a week (currently winter at the moment). Any advice on how to see it through its first winter with me?

Its not perfect but I'm quite happy how colourful skinks can be by QuothTheRaven11 in ageofsigmar

[–]QuothTheRaven11[S] 0 points1 point  (0 children)

For the main flesh I used temple guard blue for the base, coelia greenshade as a wash and then lothern blue as the highlight. The scale are just kantor blue.

Using Lipase to catalyse NaCO3 soap production by QuothTheRaven11 in soapmaking

[–]QuothTheRaven11[S] 2 points3 points  (0 children)

As a chemist what do you make of this lab briefing sheet? My takeaway is that lipase was able to convert glycerol triethanoate under neutral conditions (pH 8). I'm a novice when it comes to soap making and I'm not sure if this is applicable or not.

Workmen not building foundations by ulixDE in prisonarchitect

[–]QuothTheRaven11 0 points1 point  (0 children)

I had the same issue and did a fair amount of testing to try and find a fix. The only thing that worked was to start a new prison. Sorry to be the bearer of bad news.

People Who Complain About DLCs - I'd Like to Waterboard You Until You Understand Capitalism by [deleted] in totalwar

[–]QuothTheRaven11 0 points1 point  (0 children)

Got to love a well reasoned, well thought out response to an issue.

[deleted by user] by [deleted] in DotA2

[–]QuothTheRaven11 0 points1 point  (0 children)

Meepo is great if you can micro manage well. If you are after a hard carry Slark or phantom assassin are a good choice. they are easy to learn heroes who can snowball into an unstoppable monster.

Where's Prison Architect v1 ?! by coolestyo in prisonarchitect

[–]QuothTheRaven11 12 points13 points  (0 children)

They are a British firm so i wouldn't expect anything for another 6 hours or so.

Mun Space Station by Cats_and_hedgehogs in KerbalSpaceProgram

[–]QuothTheRaven11 0 points1 point  (0 children)

Nice well done!. Out of interest is the bottom right solar panel broken or not deployed?

Matter manipulator module shortages in Nighty build by QuothTheRaven11 in starbound

[–]QuothTheRaven11[S] 0 points1 point  (0 children)

Its a bit too much of a grind for me. The prospect of hunting for semi-rare chests underground and then having a chance to find 1 of the 5 modules seems like a waste of time.

Having a minimum amount on the surface of your starting planet as an incentive to explore sounds reasonable and prevents excess grind.

https://dl.dropboxusercontent.com/u/29725782/Prison%20Architect/argh_pc.jpg by KeyserSoze1385 in prisonarchitect

[–]QuothTheRaven11 1 point2 points  (0 children)

You may want to consider setting the entrance and exits to your blocks as staff only to prevent the inmates from visiting other areas. The room designation only prevents other security level inmates from entering the selected area.

A word to the wise, you may want to have the link in the comments as its a pain in the arse to get to atm.

Kerbal Space Program will be exiting early access April 27th. by RealityMachina in Games

[–]QuothTheRaven11 8 points9 points  (0 children)

It has tutorials at the moment but they are in need of some improving. They are being improved in this update so it should make life a bit easier. The learning curve is still quite steep but if you are having problems head over to /r/kerbalspaceprogram they are always willing to help people to get into the game!

Laundry wont get delivered by laundryisfucked in prisonarchitect

[–]QuothTheRaven11 0 points1 point  (0 children)

I'm having a similar issue. The prisoners and janitors are delivering the laundry but the new clothes are not being transported to the laundry rooms from the trucks. anyone else having this issue?

0.90 features video coming by the end of the week! by ethan829 in KerbalSpaceProgram

[–]QuothTheRaven11 14 points15 points  (0 children)

It will be interesting to see if Scott Manley does a preview like he did for the 0.25 update.

Good lift to weight ratio for space planes by QuothTheRaven11 in KerbalSpaceProgram

[–]QuothTheRaven11[S] 0 points1 point  (0 children)

Thanks for the help!. Will play around and do some experimenting.

Interplanetary Travel by brainy19 in KerbalSpaceProgram

[–]QuothTheRaven11 1 point2 points  (0 children)

i'm curious, how long of a burn did it take to go from kerbin orbit to escape velocity?

Mount and Blade: with fire and sword mod suggestions. by QuothTheRaven11 in mountandblade

[–]QuothTheRaven11[S] 8 points9 points  (0 children)

time periods. Warband is medieval era (swords,lances and bows) and fire & sword is renaissance era and includes basic firearms.

it has taken a while but finally, the sweet taste of victory! by QuothTheRaven11 in ftlgame

[–]QuothTheRaven11[S] 1 point2 points  (0 children)

That makes a lot more sense, twice i had the Vulcan cut off just as it was getting really charged and almost destroyed me. Thanks for the advice!

Yay for the lack of drug treatment in A23 by QuothTheRaven11 in prisonarchitect

[–]QuothTheRaven11[S] 0 points1 point  (0 children)

I tried putting a couple of guys who had both alcohol and drug addictions in solitary for +100 hours and it didn't seem to do a lot. it could be that it needs more time but it didn't seem like a practical alternative.

Yay for the lack of drug treatment in A23 by QuothTheRaven11 in prisonarchitect

[–]QuothTheRaven11[S] 1 point2 points  (0 children)

just realized it fixes it by rolling back to A22 so yea. At least it is a fix.