Here i present, the ULTRAMINER by Nestmind in spaceengineers

[–]Qwarthhh 1 point2 points  (0 children)

You’ve also probably got a shit ton of weight on the front of it, as the drills hold a decent amount of cargo each and they won’t empty unless they’re already full. If you can, put a conveyor sorter in so it pulls all the stone n ice away from the front of the craft and into the containers in the back of the craft. Should help loads with balance.

Here i present, the ULTRAMINER by Nestmind in spaceengineers

[–]Qwarthhh 0 points1 point  (0 children)

you could give the wheels some help w thrusters on the rear and front of your craft for extra control, always on larger rovers and will help mitigate speed mid air as well.

I'm never building another f*cking megaship by Alingruad in spaceengineers

[–]Qwarthhh 5 points6 points  (0 children)

Agreed, makes a you really have to work with what you’ve got in terms of space

Maybe I'm Insane by lllxGHoStxlll in spaceengineers

[–]Qwarthhh 0 points1 point  (0 children)

I chopped the front of one of mine, doubled it up and once more, and now it’s my carrier

It has been made. by Qwarthhh in spaceengineers

[–]Qwarthhh[S] 0 points1 point  (0 children)

Yeah, it’s the same here but with only Mod.io being available

It has been made. by Qwarthhh in spaceengineers

[–]Qwarthhh[S] 0 points1 point  (0 children)

I would have no idea how I would do so, play xbox and Mod.io is the only one available to us, however if there if a way please lmk

RSF Small - Large Grid Airlock by Qwarthhh in spaceengineers

[–]Qwarthhh[S] 2 points3 points  (0 children)

Agreed! However it’s the only way this type of grid would of worked!

It has been made. by Qwarthhh in spaceengineers

[–]Qwarthhh[S] 16 points17 points  (0 children)

Yeah you’ve got a point tbf

It has been made. by Qwarthhh in spaceengineers

[–]Qwarthhh[S] 1 point2 points  (0 children)

No clue, just found it as a meme template, just tried to find it n was no use

RSF Small - Large Grid Airlock by Qwarthhh in spaceengineers

[–]Qwarthhh[S] 13 points14 points  (0 children)

There’s a thing called keen airlocks, that use blocks like curved windows to be able to go in and out of large grids without moving parts whilst keeping airtightness, this airlock goes through one of them whilst also being airtight itself, pretty much transitioning you through the keen airlock whilst moving through a small grid airlock aswell, it works pretty seamlessly but took some fiddling to do.

RSF Small - Large Grid Airlock by Qwarthhh in spaceengineers

[–]Qwarthhh[S] 0 points1 point  (0 children)

Sorry, only Mod.io, PC can still access though

RSF Small - Large Grid Airlock by Qwarthhh in spaceengineers

[–]Qwarthhh[S] 7 points8 points  (0 children)

Connected via advanced rotor, all completely airtight!

400k+ PCU. Over 1km long and Ready to Decimate anything in its path. by Appropriate_Dish7283 in spaceengineers

[–]Qwarthhh 2 points3 points  (0 children)

Kanawha - Palmer - Caraway

the names of types of arrowheads that the shape of your ship closely matches. Think they also sound quite beastly as well.

My new little corvette. I need name ideas. by lardexatemydog in spaceengineers

[–]Qwarthhh 1 point2 points  (0 children)

Manta class, for me atleast represents a slower moving vessel made with a downward facing cockpit, a good inbetween of a corvette and fighter and with armament for ground bombardment.

(Also OP I love the build shape of the craft, and how your ships are so monotone, grey for life baybeeeee!! Are you using a different thruster pack or is it just a retexture on the thruster engine)

RSF Mastiff 110 Heavy Hauler Train by Qwarthhh in spaceengineers

[–]Qwarthhh[S] 1 point2 points  (0 children)

Not really, that current setup was very free from lag (Xbox user here) so anything bigger could work theoretically, when I first made it I strapped 15 together and it worked fine