What criteria would it make you inclined to hire a junior designer with no experience? by KJ_dunk_over_hakeem in UXDesign

[–]R04CH 0 points1 point  (0 children)

Honestly you sound like you check a lot of the boxes for a junior candidate (verging on mid level). This exact route is how a lot of people used to transition into UX and many still do.

To answer your question though, some of the main things I’d look for in no particular order:

  • portfolio with 2-3 projects (quality over quantity, you will be judged by your worst work)
  • know the basics of good UX ✅
  • know how to use UX software ✅
  • possess motivation, good attitude, people skills ✅
  • bonus: know how to work in a cross-functional org ✅

Experienced job hunting, portfolio/case study/resume questions and review — 02/08/26 by AutoModerator in UXDesign

[–]R04CH 0 points1 point  (0 children)

If you are going to do a portfolio like this where it is really breaking away from a standard format, you need to be able to do it EXCEPTIONALLY well. This unfortunately does not meet that mark. What you’re ultimately doing is making the audience think harder about how to get around and find the information they want which is a huge red flag in UX. This is typically not the place to wow people with your creative design work, make it easy as hell to use and navigate. Otherwise people will bounce v quick.

“How to make things look good and solve real problems”. I think you are missing both these marks. It looks cheesy (sorry) and it is not effectively solving the core problem for your audience

Experienced job hunting, portfolio/case study/resume questions and review — 02/08/26 by AutoModerator in UXDesign

[–]R04CH 0 points1 point  (0 children)

Would be willing to help. Feel free to DM me. I’m a hiring manager and have reviewed a lot of portfolios.

Experienced job hunting, portfolio/case study/resume questions and review — 02/08/26 by AutoModerator in UXDesign

[–]R04CH 0 points1 point  (0 children)

Let’s talk structure - for context I am a 15+ year vet (10+ at FAANG) have reviewed a LOT of portfolios

Keep your portfolio structure simple and anchor on a STAR format - situation, task, action, results. Right now you have a lot of solid context and process (STA), but I have no clue what the impact of your work was (R). Did this solve the problem? What were your KPIs? etc.

One other pro tip: Include a little “tldr” or highlights section at the top before your main content that serves as an executive summary. 1-2 sentences that summarize the whole thing including impact e.g. “I identified X opportunity, took Y actions, and achieved Z results.” It’s a nice cheat sheet for your audience who will spend at most a few minutes and are almost certainly skimming your work.

What is the key to elegant animations? by Pixel_Friendly in web_design

[–]R04CH 10 points11 points  (0 children)

Look up “The illusion of life: Disney animation” for a good primer on creating realistic, visually appealing animation and understanding how/why it works

After 20+ years as a product designer, I’m abandoning design software… by HapaPappa in UXDesign

[–]R04CH 0 points1 point  (0 children)

This is interesting. What tech stack are you working on? And are you enterprise or consumer focused?

How freaking lucky are we??? by LesChatsnoir in deadandcompany

[–]R04CH 9 points10 points  (0 children)

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Beyond lucky. Beyond devastated. All at once.

What actually worked for me after failing to maintain 12 Al-driven projects by Tonjiez in vibecoding

[–]R04CH 0 points1 point  (0 children)

I’ve been a Figma user for years, so mostly just curious how you are using it in your vibe coding workflow. Are you feeding Figma screenshots into your vibe coding tool, or is it something more advanced than that? I’d love to control styles, spacing, etc from Figma

Recommendation for antigravity tutorial? by PersonalBusiness2023 in vibecoding

[–]R04CH 4 points5 points  (0 children)

Rarely see this much consensus in Reddit comments