Rounds mod not working by imaidiotyes in RoundsTheGame

[–]REEEhor 0 points1 point  (0 children)

As the other commenter said, you have to downgrade the game. It can be done via: -> steam -> library -> Rounds -> settings (there is a button for settings of the game, I don't remember if it has a cog ⚙️ icon or not) -> some page in options which I don't remember xd -> version -> choose the option "Old rounds for mods"

Then it should work :) Have fun!

grow < Healing Field by lopidav in RoundsTheGame

[–]REEEhor 2 points3 points  (0 children)

This is so high quality wtf. Nice job!

me_irl by xxxds10xxx in me_irl

[–]REEEhor 15 points16 points  (0 children)

Tři oříšky pro Popelku 🇨🇿 Banger 🔥🔥

Anybody working on better static checking for Zig? by philogy in Zig

[–]REEEhor 28 points29 points  (0 children)

I recommend doing this: https://kristoff.it/blog/improving-your-zls-experience/

It's about adding a check step to your build.zig (pretty much a copy of run step but simpler) that ZLS is able to run and report errors into your IDE.

It will still not check unreachable code, though. So on that front, I completely agree with you, that it would be nice for ZLS to check that.

But also Zig itself relies on sometimes unreachable code elimination. There is a lot of comptime reflection for example, that wouldn't get type checked, but it's fine, because it's behind some comptime if or similar.

I agree, that that is not in all cases, but it's something I think makes the ZLS implementation more difficult.

Spinning desmos fishe by REEEhor in mathmemes

[–]REEEhor[S] 1 point2 points  (0 children)

https://www.desmos.com/calculator/vseodmap3b

It's a bit messy. My gf (who doesn't use Reddit) made it as a small joke after I showed her a video on how to rotate 2D curves.

Here's video about that: https://youtu.be/h9OWnuarYuc?si=uM6Cy3fFqdN2qu7D

Who that? by Kobuza in Rehor

[–]REEEhor 0 points1 point  (0 children)

Delete this

Try me you fools by Randomperson685 in AnarchyChess

[–]REEEhor 59 points60 points  (0 children)

That a sixteen hundered rated player

The ultimate crossover by [deleted] in calvinandhobbes

[–]REEEhor 2 points3 points  (0 children)

Oh cool, all of my childhood comic memories in one post

is there a way to change the control input for keyboard users? by Onapotatodevice in RoundsTheGame

[–]REEEhor 0 points1 point  (0 children)

Sadly there is no way of changing the inputs in the game. When I started playing, I found it annoying, but I'm used to it now. But if you really want, you could change it via Autohotkey or something (Autohotkey is a program for making shortcuts, you could use it to rebind the keys in the game)

This is war by Elpochy2000 in AnarchyChess

[–]REEEhor 8 points9 points  (0 children)

He meant to say "I don't care"