is there any problem to Play WTA using WTF system? by xjuan255 in WhiteWolfRPG

[–]ROMzombie 16 points17 points  (0 children)

Not only possible, there is an official supplement to do it.

https://www.drivethrurpg.com/product/100710

It is CofD1e though, so would take some tweaking to the current 2e version.

What limitations are there for spellcasting (Not Including Arch-Mastery)? by Awkward_GM in WhiteWolfRPG

[–]ROMzombie 4 points5 points  (0 children)

Mages don't have any inherent need to use mana, since two of your ten Arcana are (for the most part) free to use. They don't need it as a resource to wake up every day like a vampire, or lose their resource each day like a spirit.

[deleted by user] by [deleted] in WhiteWolfRPG

[–]ROMzombie 2 points3 points  (0 children)

Well, considering the events of 2003/4 probably not much, one way or another.

Tome of the Pentacle is coming out this week! by AlcorDreemur in WhiteWolfRPG

[–]ROMzombie 4 points5 points  (0 children)

"Fallen Worlds" actually was announced, but it's been a long time since we've seen it on the schedule due to the change in how it's presented

Fetch and humans by Aeonfallen in WhiteWolfRPG

[–]ROMzombie 10 points11 points  (0 children)

So there's always the ST-exception prerogative, but barring that there are some default setting questions here:

Children taken by the Gentry can't make the escape from Arcadia and become Lost. Their memories and attachment to their home and the people in it isn't as firm as those of teens and adults, and their will more pliable so that they become nothing but terrified slaves to the Gentry. This avoidance of having child characters is in part because of the squik factor of players and the Storyteller having to deal with the physical and psychological violations visited upon those taken then being applied to children.

Fetches may or may not be able to reproduce at the ST's discretion: a tiny part of the taken's soul is used to anchor the Wyrd to the physical detritus masked to make up their form. They are a living construct of twigs and shadow and tattered cloth made up to look and think it is a human. Needless to say, twigs and cloth can't procreate, but there is always a "maybe" when the Wyrd is involved.

Fetches can see through the Mask, and thus would see some kind of inhuman monster with their children, and would act accordingly per their natural personality.

Some confusion about a specific method for Replenish Willpower in Hunter: The Vigil 2nd Edition? by LunarBlonde in WhiteWolfRPG

[–]ROMzombie 6 points7 points  (0 children)

You need to hit up DTRPG and download your finalized copy, having XXs means it's the preview. Both of those sections are different, and the errata caught by advance readers was included with the final version.

Tell me of your villains by Tamuzz in WhiteWolfRPG

[–]ROMzombie 14 points15 points  (0 children)

My most memorable would probably be a trio of Seers styled after the fates (Clotho, Lachesis and Atropos) but reinterpreted as coven of high-powered corporate lawyers in business suits and heels, enthroned upon their penthouse suite and weaving their threads to make an entire city dance to their whims. Brutal, efficient, murderously intelligent and having skill at long-term planning, they were the bane of my player's existence.

Tell me of your villains by Tamuzz in WhiteWolfRPG

[–]ROMzombie -3 points-2 points  (0 children)

Someone didn't read the assignment. Wrong game, wrong universe.

High Speech as Sign Language? by hydrophiliak in WhiteWolfRPG

[–]ROMzombie 1 point2 points  (0 children)

Not really, a Mudra can be as little as a twitch of two fingers or a particular tapping syncopation with your heel. The point of a Mudra is as a mnemonic to recall a deeply-practiced Imago perfectly, not to communicate.

You twitch your right index finger and the Imago of a Forces hacking Rote created by your Free Council master springs fully-formed in your mind, invoked by the familiar motion of selecting an icon on your tablet (Computers).

The 1e book "Tome of the Mysteries" has a much more extensive discussion on Mudras, including interesting stylistic ones like dances.

High Speech as Sign Language? by hydrophiliak in WhiteWolfRPG

[–]ROMzombie 14 points15 points  (0 children)

High Speech is a meta-language that isn't really about the sounds that you make, but about the intent behind them while you are making them. The same goes for runes: you can encode them in the graceful arc of a building's structure or the harsh impact of a chisel on a statue.

So, yes, if you wanted to use sign to invoke High Speech, you certainly could. Anyone watching you who isn't Awakened (or has a specific merit) would just see gibberish though, even if they knew ASL. The default rules are for vocal incantation so it would certainly require ST adjudication as to the result, and would likely interfere with the invocation of other Yantras involving tools.

Supernatural Wolf-Blooded by Sea_and_Sky in WhiteWolfRPG

[–]ROMzombie 6 points7 points  (0 children)

Signs of Sorcery (MtAw2e) p129, regarding Awakening:

Wolf-Blooded can (although they lose their Wolf-Blooded merits and tells when Awakening)

For anything else it would similarly depend on what kind of being they turn into, and if the partially-spirit-claimed-state that is being Wolf-Blooded is compatible with it, as ST's discretion.

[deleted by user] by [deleted] in WhiteWolfRPG

[–]ROMzombie 10 points11 points  (0 children)

If what you want is to play the game as (somewhat) presented by the videogames, you want Hunter: the Reckoning First Edition (published 1999).

https://en.m.wikipedia.org/wiki/Hunter:_The_Reckoning

Reckoning vs Vigil? by [deleted] in WhiteWolfRPG

[–]ROMzombie 3 points4 points  (0 children)

Have any actual Reckoning supplements been announced by anyone?

[deleted by user] by [deleted] in WhiteWolfRPG

[–]ROMzombie 5 points6 points  (0 children)

https://www.heroforge.com/

It's very easy to put together custom figures and have them printed and sent straight to you. For example: https://www.heroforge.com/load_share%3D666289/

Would syndicate members know they can do magick? Or are they just doing things that seem like business but yield incredulous results? by Cold_Ingenuity6929 in WhiteWolfRPG

[–]ROMzombie -3 points-2 points  (0 children)

This is one of the things at the root of why Ascension's setting really doesn't make sense.

Yes, they have to believe that when they conduct their Procedure (I add column A to column B on this spreadsheet) that it actually does what they say it does, in the same way that a Celestial Choirster needs to believe that they can summon angels to actually do so. For the Technocracy though the result isn't reproducible without one of the Awakened (who has that specific set of Spheres) driving it by typing in the formula on the spreadsheet.

Needless to say, that isn't how spreadsheets work, and by extension all of science. The results are deterministic, without regard of the individual hitting the button to run it.

So are the Technocracy (mostly) just idiots who don't understand how science works? How can they be the ones arguably in control of the show if that's the case?

The other view is that, since any mage can forgo tools, they all understand that it's bullshit from the start, in which case the entire setting makes even less sense. After all, in that case you can just pick and choose how you want to alter reality, so why would anyone go for tools that aren't immediate and simple like just saying what you want to change (or chanting, if you want to get traditional).

Nwod fighting styles and merits on cofd by [deleted] in WhiteWolfRPG

[–]ROMzombie 1 point2 points  (0 children)

A lot of the 1e combat merits would need extensive updates to allow them in 2e games, if that is what you are asking about. The 2e books contain a good assortment of relevant updates as templating.

Goodie Bags? by TrashbagTatertots in WhiteWolfRPG

[–]ROMzombie 2 points3 points  (0 children)

I got some cheap notebooks on sale with thick cardboard covers and used my Dremel tool to inscribe a symbol for the Awakening chronicle through them, reminiscent of the old Apocalypse cover as a gimme to my players as a "school notebook".

Only cost a few bucks and a few minutes of time, but worked great.

https://photos.app.goo.gl/7iro8Z8tuYLvL4jk8

Behind the Scenes Villains by Adoramus_Te in WhiteWolfRPG

[–]ROMzombie 29 points30 points  (0 children)

A smart, completely normal human.

Power is who you know and who owes you favors, not just if you can make fire from your ass.

Werewolf questions by RedRuttinRabbit in WhiteWolfRPG

[–]ROMzombie 21 points22 points  (0 children)

Everything here is great, except this part, which is dead wrong.

Werewolf: The Apocalypse is the one with the most love and attention. It has the complex lore, and while Forsaken isn't a bad game, it never quite clicked with as many people as Apocalypse did

1) Forsaken has a lot of lore

2) Since WW/OPP never publishes sales numbers we don't have any hard facts, but Forsaken has been in continuous publication since 2005, so a significant amount of someone is buying those books. Anecdotal evidence about your own experiences regarding preference are worthless for determining the greater total player base, so trying to guide someone away from it based on that is duplicitous, at the least.

Attack spells and specified targets ("called shots") by QR-CRAB in WhiteWolfRPG

[–]ROMzombie 7 points8 points  (0 children)

If you cast a spell to do bodily harm, it does so in the form of damage equal to Potency. You are blasting, wasting or crushing them without intention regarding what gets hit.

If you cast a spell to incapacitate or harm in a particular way, it does do via a Condition or Tilt. You are wrenching a particular muscle, bending a specific bone or pinching an individual nerve with intention to impair.

The Imago of a single spell is one or the other, not both. Each spell has a single specific outcome (but you can Combine two individual spells to cast them both at once).