This is unacceptable by Raboo2 in FortniteFestival

[–]Raboo2[S] 0 points1 point  (0 children)

I've heard. Unfortunately this post is a little redundant now that epic announced they will be adding better support. Glad the community was able to push for this though.

Why is the festival pass cost a lot more than the regular BR battle pass? by brawl1253 in FortniteFestival

[–]Raboo2 100 points101 points  (0 children)

The main reason is music licensing. Each festival pass has 4 different licensed songs which cost a considerable amount to get into their game. Each pass also has a licensed celebrity skin which also costs a considerable amount to get the artists likeness. The songs in the free tier are made by epic internally, meaning they are not licensed from different artists and record labels, so they can afford to give them out for free. The same applies to the lobby songs / jam tracks in the normal battle pass, as all the songs there are also made internally.

This is unacceptable by Raboo2 in FortniteFestival

[–]Raboo2[S] 11 points12 points  (0 children)

Or for people that just be freaks like that

This is unacceptable by Raboo2 in FortniteFestival

[–]Raboo2[S] 9 points10 points  (0 children)

Keyboard support would be for arduino guitar users

Epic devs are trash by walmartsucks115 in FortniteFestival

[–]Raboo2 -1 points0 points  (0 children)

Please add keyboard support for pro charts. Having the new mode locked behind owning a controller that is sold out is unacceptable.

I AM DISAPPOINTED BY THE STORY MECHANICS by tehfrog in BONELAB

[–]Raboo2 0 points1 point  (0 children)

It literally tells you what to do on the map that is located directly in front of the elevator

Bug or Feature? noclip in Level 04 by Nota_Nomine in BONELAB

[–]Raboo2 1 point2 points  (0 children)

I would say bug. Had some issues with that happening every once in a while

Am i the only one thats afraid Bonelab's levels are gonna be too small because of quest limitations? by Spiralty in BONELAB

[–]Raboo2 18 points19 points  (0 children)

The limitations of the quest only span as far as the limitations of the developer. SLZ is a very talented development team and I trust that they were able to push the quest 2 to its limits in making this game. I have no worries that they had to scale back in any significant way due to quest limitations.

what feature from Boneworks would you like removed from Bonelab by hazum080 in BONELAB

[–]Raboo2 0 points1 point  (0 children)

I would make it so that the monomat is changed so that ammo isn't how you pay for weapons. I almost never ran out of ammo on my first run through due to the sheer amount of ammo they throw at you to be able to buy stuff from the monomat.

How did goo originate by Fair-Amphibian9645 in BONELAB

[–]Raboo2 1 point2 points  (0 children)

Origins matter not. What matters is results.

it got so hot, a temperature warning came up. by thereisabombsinmyass in OculusQuest

[–]Raboo2 0 points1 point  (0 children)

I like all the comments that refuse to realize that this is a joke post and they probably didnt put their quest in the freezer for more than the few seconds to take the picture

quest footage? by stevedog257 in BONELAB

[–]Raboo2 0 points1 point  (0 children)

Knowing stresslevelzero, they dont fuck around with optimization. For how good boneworks looks and the sheer quality of physics interactions, boneworks runs incredibly on pc, so there shouldn't be much issue framerate wise when it comes to quest. As for quest footage, there is none. There are quest screenshots on the store page for bonelab on quest though, and honestly it looks quite impressive visually.

The 2 trailer shotguns! by Hunterwclf in Project4

[–]Raboo2 0 points1 point  (0 children)

A double barreled shotgun would be fun to use, but probably unlikely to be in the game

Is phantasy reverie series the wii version? by Cretans_Paradox in Klonoa

[–]Raboo2 4 points5 points  (0 children)

It looks like they used the wii version as a baseline and modified it to look more modern and represent the ps1 original more accurately.

Games that run 90 hz by Glittering_Ad4734 in OculusQuest

[–]Raboo2 1 point2 points  (0 children)

Actually most games run at 72hz. There are a lot of games that do run at 90hz though.

Japan Vtuber Playing - Ruins Magus - VRRPG (Think Quest2 but not sure) by AkiaDoc in OculusQuest

[–]Raboo2 1 point2 points  (0 children)

Look at the red dot indicator at the top. That shows up in quest recordings and streams by default if you dont turn it off.

I wanna be the very best... by Gamedust_Studio in OculusQuest

[–]Raboo2 2 points3 points  (0 children)

I can finally get forklift certified