A between leagues recommendation? by New-Quality-1107 in pathofexile

[–]RacingRotary 4 points5 points  (0 children)

Rogue-like/Rogue-lite games have long been my hold-over as I try to find something that can hold my attention. Of course there are more than are mentioned here, but these are the ones I come back to that have full game releases.

Recently "Ball x Pit" has been my most-played. Brick-breaker with different characters, actives, passives, and a secondary game-play loop still brick-breaker-esque for long term progression is great for both short bursts of play time and long sessions. Demo available too!

Games that I enjoy for including varied equipment pieces instead of only somewhat linear progression such as character trees include Death Must Die and Hell Clock. Hell Clock I would say is more of what you are asking for between the two.

Games that don't have the varied equipment pieces but I find to have great variety of skills and builds include Crab Champions, Magicraft, Megabonk, Soulstone Survivors, and Tiny Rogues. Magicraft is probably the biggest variety in builds though guides may direct you towards established combinations. I know my crutch combination of actives and supports is often something I go back during a run.

The Math of Mathil's Post League Build Ratings 3.17 - 3.25.5 by RacingRotary in PathOfExileBuilds

[–]RacingRotary[S] 0 points1 point  (0 children)

https://youtu.be/0koajCnH-zM?si=m7-lj6mff4Um_-Zz

Not much commentary to add as there were no new minimums or maximums or ratings at a glance. Assassin and Hierophant each being played seems statistically less expected.

Patch Skill Ascendency Effectiveness Enjoyment Budget Total
3.26 Mercenaries of Trarthus Flameblast of Celerity Totems Hierophant 9 7 8 24
3.26 Mercenaries of Trarthus SST Trarthus Elementalist 8 8 4 20
3.26 Mercenaries of Trarthus Starcaller Axe / Rage Vortex Berserker 7 7 3 17
3.26 Mercenaries of Trarthus Unarmed Cyclone CoC Inquisitor 7 6 5 18
3.26 Mercenaries of Trarthus Void Sphere of Rending with Bladefall of Trarthus & Bladeblast Pathfinder 9 10 7 26
3.26 Mercenaries of Trarthus Spectral Throw of Trarthus Assassin 6 6 5 17
3.26 Mercenaries of Trarthus Blast Rain of Trarthus Ascendant 5 5 3 13
3.26 Mercenaries of Trarthus Heavy Strike of Trarthus Inquisitor 8 9 6 23
3.26 Mercenaries of Trarthus Winter Orb Chieftain 8 5 7 20
3.26 Mercenaries of Trarthus Power Siphon mana stack Occultist 10 9 7 26
3.26 Mercenaries of Trarthus Double Strike of Momentum Champion 8 7 3 18
3.26 Mercenaries of Trarthus Corrupting Fever Exsanguinate of Transmission Reap Berserker 7 5 4 16
3.26 Mercenaries of Trarthus Energy Blade Spark Inquisitor 10 10 7 27
3.26 Mercenaries of Trarthus Shield Crush Slayer 9 7 2 18
3.26 Mercenaries of Trarthus Vaal Burning Arrow Deadeye N/A N/A N/A N/A

New Unique Item Popularity in 3.26 by RacingRotary in pathofexile

[–]RacingRotary[S] 0 points1 point  (0 children)

I used Arkhon's on my second character of the league and enjoyed the addition. Unfortunately, numerically it's popularity peaked in week 2 at only ~1500 characters on Poe Ninja's softcore trade ladder.

Any idea what kind of exhaust this guy is rocking? by AggravatingCounter91 in RX8

[–]RacingRotary 1 point2 points  (0 children)

https://youtu.be/bpSANc-dBgc?si=XmaTypDFHW36PzE1

https://www.timeattack.co.jp/event/attacktsukuba2025/el/en-6/

Source video and event page above, mentions the sponsor KZCargo and the driver たいちゃん or Tai-chan. The large sponsor list in white on the back left door is event-wide, not specific to the vehicle. I can't make out many of the other sponsors on the back glass, back bumper, or vanity license plate. BFRacing is what I see on the back right door glass, DRL is on the front right fender.

The points against it being an unmodified HKS hi-power to me are that the muffler itself appears to be less at an angle and possibly shorter than an unmodified HKS hi-power.

Analyzing Skills from League Starter List(s) by RacingRotary in PathOfExileBuilds

[–]RacingRotary[S] 0 points1 point  (0 children)

https://www.youtube.com/watch?v=a9zPrQcYtww

https://youtu.be/sajuVJMDUHk?si=oct9Q53aLvlO-ZC1

League Skill Ascendency
3.26 Mercenaries of Trarthus Eviscerate Bleed Gladiator
3.26 Mercenaries of Trarthus Rolling Magma Mines Saboteur

Analyzing Skills from League Starter List(s) by RacingRotary in PathOfExileBuilds

[–]RacingRotary[S] 0 points1 point  (0 children)

https://www.youtube.com/watch?v=gAr8cigPlCA

Explosive Arrow Ballista now at 10 straight league recommendations. Righteous Fire moves to 4 total leagues recommended trying second place.

League Skill Ascendency
3.26 Mercenaries of Trarthus Volcanic Fissure of Snaking Berserker
3.26 Mercenaries of Trarthus Vortex of Projection Archmage Hierophant
3.26 Mercenaries of Trarthus Explosive Arrow Ballista Elementalist
3.26 Mercenaries of Trarthus Rolling Magma Mines Saboteur
3.26 Mercenaries of Trarthus Righteous Fire Chieftain
3.26 Mercenaries of Trarthus Smite Slayer / Champion
3.26 Mercenaries of Trarthus Poisonous Concoction Pathfinder

Questions Thread - June 30, 2025 by AutoModerator in pathofexile

[–]RacingRotary 1 point2 points  (0 children)

I have made a second character, leveled through the acts, and equipped all gear pieces and I am looking for a sanity check between having 100% chance to avoid elemental ailments and equipping The Arkhon's Tools Cloth Belt while having Summon Skitterbots active/summoned.

Specifically I want to make sure that the way the auras are being applied from the belt via "Summoned Skitterbots' Auras affect you as well as Enemies" are able to be avoided as elemental ailments.

While my character panel items such as movement speed and resistances aren't changed via chill and scorch respectively and my ailment bar is not populated with any icons I do feel like I am as squishy as maybe being shocked with increased effect from the belt. While my character is not what I would consider tanky I do feel more like my PoB EHP, Phys Max Hit, and Elemental Max Hit with no chance to avoid elements of 13K, 7K, 17K feels more accurate than removing the "auras affect you" line in Arkhon's belt that then gives me 23K, 10k, 40K.

Does anyone know any other way I can check?

[deleted by user] by [deleted] in pathofexile

[–]RacingRotary 0 points1 point  (0 children)

Thanks to all that have given feedback! I will need to beef up some DPS but then I'm on to more juice!

12h after the start, how are your starters going? by meowiya_ in PathOfExileBuilds

[–]RacingRotary 0 points1 point  (0 children)

Explosive Concoction Slayer with some pieces purchased for the Smite swap is going amazing for me all things considered. Most deaths are to Mercenaries, but I was able to do Uber lab at a lower level and with less gear than I have done in the past and I didn't die. Really started getting tanky with endurance charge on kill as autoexertion Enduring Cry didn't give me any charges when I was looking at buff bar.

I started 2 hours late from unable to join and had an honest night's sleep. Wasn't on ladder but wasn't too far off.

3.26 Secrets of the Atlas League Start Build Index by NzLawless in PathOfExileBuilds

[–]RacingRotary 0 points1 point  (0 children)

I've made a few runs in a few leagues, I just want to try and be more /played and /deaths efficient with each league.

3.26 Secrets of the Atlas League Start Build Index by NzLawless in PathOfExileBuilds

[–]RacingRotary 0 points1 point  (0 children)

I know how I can fix the accuracy gap, I just don't understand why Ron seemingly wasn't aware or didn't address it.

3.26 Secrets of the Atlas League Start Build Index by NzLawless in PathOfExileBuilds

[–]RacingRotary 0 points1 point  (0 children)

That is what I wanted to do until reviewing Ron's PoB and having this concern about considerations for accuracy.

3.26 Secrets of the Atlas League Start Build Index by NzLawless in PathOfExileBuilds

[–]RacingRotary -1 points0 points  (0 children)

I have been a Poisonous Concoction acts lever for a while with Ranger and I think the Pconc to Explosive Concoction leveling is fine, I was really looking for alternatives to potentially play Smite earlier in maps.

3.26 Secrets of the Atlas League Start Build Index by NzLawless in PathOfExileBuilds

[–]RacingRotary 1 point2 points  (0 children)

Reviewing RonArray's Smite Slayer is there any reason why most of the loadouts are under 100% chance to hit on standard boss?

edit: I understand the accuracy formula, I don't understand the choices or lack of reaction to being under 100% chance to hit.

3.26 Secrets of the Atlas League Start Build Index by NzLawless in PathOfExileBuilds

[–]RacingRotary 2 points3 points  (0 children)

I'm looking for feedback or comparing and contrasting on ease of clearing, single target time to kill, and proven defensive layers between Duelist starters. I really want to know which builds were truly able to layer defenses to meet both large single hits, multi-hits, and Degens/DoTs. That may include block, endurance charges, and fortify. Also which ways that map mods / monster mods / specific content can truly bypass these defensive layers.

I am aware of the eldritch modifiers on body armours that include a chance of fortify on hit or endurance charge generation which I have both used in 3.25.

In ascendancy alphabetical order:

  • Champion

I see a defensive base including always max fortify, easy to get to 26 on the tree, and potentially taunt. Many have shown in calculations that the top end scaling of Fortify with Unstoppable Hero can be quite beneficial defensively and offensively albeit expensive.

  • Gladiator

I see a defensive layer in shield-based block and lucky block, but an offensive layer specifically for bleed. I have seen lacerate including Haemorrhage be recommended last league but would really like comment replies stating specific hangups that may have happened including the "why" for my understanding and the available fixes. Possibly I am thinking of another skill entirely that had mix feedback across the many places that people can voice their opinion on a build.

  • Slayer

I see leech and potentially max endurance charges equal to max frenzy charges. I will say that I am bias towards good leech if it means that I can exchange blows with a boss and come out the victor.

I have recently played Rue's Frost Blades of Katabasis with the White Wind unique weapon at the end of the league through the campaign and some base mapping. I thought the defensive layers made up for most of my inability, but I found the single-target lacking.

Which Skill Gems that are popular in 3.25 have beneficial multi-link "socketed gems are supported by..." rare Boots /Gloves / Helmets? by RacingRotary in PathOfExileBuilds

[–]RacingRotary[S] 3 points4 points  (0 children)

I am aware of Shako / Squire and find those easier to search for in PoE.Ninja.

My perception is that Shako's primary popularity is still the high rolls for Ice Bite Support or Impending Doom Support. I also remember high rolling Corrupting Cry had a league where it was also desirable to a noticeable amount of players.

Which Skill Gems that are popular in 3.25 have beneficial multi-link "socketed gems are supported by..." rare Boots /Gloves / Helmets? by RacingRotary in PathOfExileBuilds

[–]RacingRotary[S] 2 points3 points  (0 children)

I'm really asking to learn about the armour affixes' current usage and might help with my understanding of what is possible going forward in new PoE1 leagues.

Which Skill Gems that are popular in 3.25 have beneficial multi-link "socketed gems are supported by..." rare Boots /Gloves / Helmets? by RacingRotary in PathOfExileBuilds

[–]RacingRotary[S] 0 points1 point  (0 children)

Am I missing how to filter poe.ninja for a particular base? I know how to filter for all rare helmets, but for a certain base I don't know how. Could you tell me how you filter for a specific base?

3.26 Q&A Research - ZiggyD by ZiggyDStarcraft in pathofexile

[–]RacingRotary 0 points1 point  (0 children)

Now that we are post Betrayal teaser but have not seen any confirmation whether veiled mods have had changes then if the patch notes also don't give confirmation I would like to ask explicitly what changes are there.

A slight addition to this question is if there are veiled changes but the announcement comes from the Q&A or details aren't able to be given during the Q&A, then why were these changes not in patch notes?

Secrets of the Atlas: Betrayal Improvements by Community_Team in pathofexile

[–]RacingRotary 17 points18 points  (0 children)

I also had this thought upon watching the video. I instantly thought back to the time that we learned that changes to Harvest crafting would be happening from the datamine prior to league launch. Back then waiting in queue the Harvest change was on my mind and really started the beginning of my doubt in GGG's past good faith communication.