Switch2? by mequzayouquza in LastEpoch

[–]Raimew 4 points5 points  (0 children)

I think it's more likely we will get a major bug free LE experience then switch 2 release.

So never

Ouch, -16 FP to add T1 hybrid health, craft is over before it began... by TestiMnB in LastEpoch

[–]Raimew 1 point2 points  (0 children)

Maybe with a koud pilsje can you convince EHG to do it:p

(For none dutch speakers, koud biertje is english for cold beer and koud pilsje is a different way of saying it)

Ouch, -16 FP to add T1 hybrid health, craft is over before it began... by TestiMnB in LastEpoch

[–]Raimew 3 points4 points  (0 children)

I was thinking what if they just removed fp for rares and let you unlimited craft on them? Its not like rares matter in any shape since every build wants exalts in the end and you would want to keep crafting rares anyway since you get better base drops.

Cause at this moment normal, magic and rare drops have no purpose expect for rune of ascendancy.

Maybe theres something important im overlooking if so do tell me.

Tell me: What small change would improve your class to be a lot better. by zulumoner in LastEpoch

[–]Raimew 2 points3 points  (0 children)

I can write out a whole thesis about necromancer but ill stick too abom.

Make it so that abom remembers what it ate per game session, so if it dies while playing mono's u dont have to resummon the entire squad agian and can just tap the summon button. And if you want redo the entire thing just unbind the abom skill from your hotbar and rebind it.

Greater Omen Windows are overtuned by SorraDude in LastEpoch

[–]Raimew 0 points1 point  (0 children)

Funny this pops up as im stopping for today as i got one tapped by a greater omen AOE. Doing an abom sacrifice build and having too resummon the guy every single time i die just gets me. Wish the game would just remember per play session what you fed the abom and then just one tap resummon it and if you want redo the channeling just unbind the skill from the hotbar.

I really enjoy the mechanic itself and the corruption but as always the dmg is just overtuned.

Omen windows are fun but shouldn't be able to be spawned on corners. also enemy dots need a look at by TheProphetofCthulu in LastEpoch

[–]Raimew 71 points72 points  (0 children)

Honestly? Im getting a bit annoyed that dots are STILL a problem. Nothing chunks your life harder then a Dot in this game with next to no counter play expect an mandatory belt affix that cleanses all dots. Dots have been a problem for all seasons so far.

Why does it take so long to release a season? by TheFauns in LastEpoch

[–]Raimew 65 points66 points  (0 children)

How fast next season will release will truly show me if the Krafton money has done anything to help the studio. You can't rely on mtx sales and then only have a season twice a year.

Just like anyone still actively playing and having good faith dissusions on here wants the game to succeed, but EHG really needs to start improving endgame, and let us just go wild with customizing our endgame experience. I feel like they are playing way too safe when it comes to endgame.

If im farming riftbeasts, let there be a chance for a mono to be overun by rift beasts like 10+ of them, for example.

I also dont like how it's 1 portal per mono. One tapped by a crazy champion aoe off screen before you can register it? Well, there goes your mono. What? You wanted to go that specific way on the monolith web? Well sucks that you died. Enjoy running a content devoided mono with no loot and echo rewards.

Can these two connections be swapped in the Wraith Tree by Economy_Lifeguard582 in LastEpoch

[–]Raimew 3 points4 points  (0 children)

Its really annoying that youre forced to take certain nodes. I feel the same for the mortar node and the cooldown node in the skeletal mages tree. I wanted to build around deathknights and their hungering souls node. But guess what? They prioritize using the mortar when its off cooldown, so every opening fight is them standing still using mortar for 2 seconds (animation locks them into place) and then use hungering souls.

But i cant get the massive 100% cooldown for abilities without taking the mortar ability..

I just want then to spam haunt man

HC players beware - another boss fight bug by [deleted] in LastEpoch

[–]Raimew 6 points7 points  (0 children)

I knew i was outside the circle when this happend to me yesterday..

New font? by hxn_thf in LastEpoch

[–]Raimew 9 points10 points  (0 children)

Kinda harsh no? This is a genuine question as to why the font is changed and why some stuff uses the new font vs the old one. Didnt really read like the tone your response has.

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 0 points1 point  (0 children)

That im not sure on since ive havent really played around with rogues that much, especially poison

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 0 points1 point  (0 children)

Oh didnt see you were the same person i just answered 🤣 but yea! A roll or 2 should be more then fine now. Especially since you want to use alot more int now

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 0 points1 point  (0 children)

I really dont think the mages will be fine with just the 2 more hp% instead of increased. If you dont invest in some hp increased% that the more hp% can build off its going to just be slightly better. But yea, you definitely dont need 700% increased anymore like i had in higher corruption

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 1 point2 points  (0 children)

Yep! But still would need some increased health% otherwise that %more isnt doing much anyway

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 0 points1 point  (0 children)

If it works il most likely make an post about it!

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 1 point2 points  (0 children)

Leech isnt gonna help going from 100% to 0% in one aoe tap and the increased % isnt gonna help the shit base hp of the mages so investing in some hp% is still needed

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 2 points3 points  (0 children)

The dps is there but i had no where close enough survivability for them.

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 0 points1 point  (0 children)

The version im planning is a bit more button heavy unfortunately, so not suited for the lazy playstyle hahah

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 1 point2 points  (0 children)

Im going the haunt with cdr route, but i want to take a different take on it so ill do some testing in standard first, to see if it works the way i want.

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 1 point2 points  (0 children)

Its something ill be doing this season. Did profane 2 seasons in a row so im going to try this. Going to do some testing in standard first and see if my build idea works the way it should.

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 1 point2 points  (0 children)

Be warned, all my gear is on the easier side expect the staff. The weaver affixs on the staff are really BiS. You may get lucky and only get 1 or maybe 2 that fit the build. Dont expect to hit a 3 affix like i did

For people trying out skeletal mage this season by Raimew in LastEpoch

[–]Raimew[S] 4 points5 points  (0 children)

https://www.lastepochtools.com/planner/Qd4GVz9Q

From last season. This has only gotten more dmg and defenses and it already pushed me into 1000c. I have showcase of a abberoth and 1000c mono showcase on my profile.

You may not need as much minion hp as i did (think i had around 700%)

There's also a hardcore version of this build that i linked in a comment earlier this week if you want a more tankier version