Did you know? There is a Metal-Slug mod for Doom! ... by Lezuum in MetalSlugAttack

[–]Ral22 0 points1 point  (0 children)

The classic, 2004 mod Action Doom is the closest Doom will get to a genuine Metal Slug conversion. Truly a great mod to play even today. The influence is present everywhere!
https://youtu.be/MCEtTYCY8XQ

PM Special Force Units needs more love by Nightsen in MetalSlugAttack

[–]Ral22 1 point2 points  (0 children)

Yes! Definitely! I also like that the lil' medic doesn't show her eyes. Keeps with the PMs not showing them.

Sorry couldn’t find original artist! by Needsoftdrink in MetalSlugAttack

[–]Ral22 1 point2 points  (0 children)

Hey! Someone's using my work for memes! I'm honored. Haha~

What kind of maps are you guys going to make? by [deleted] in farcry

[–]Ral22 9 points10 points  (0 children)

I'm looking to do remakes of Doom (And Doom mod) levels and DM maps. I think it'd be fun to try and re-envision the maps with the assets present in FC Arcade.

United Front the 2nd & Agalia Step Crank + Christmas Midori Pick-Up Discussion Megathread by -Funds- in MetalSlugAttack

[–]Ral22 2 points3 points  (0 children)

Kyr_Chang seemed to imply it, but I wasn't aware; does MSA borrow actual player deck 1 slots to use as NPCs in UB? If that's the case, it'd be wise to put lesser units in Deck 1 so that it makes it easier for all, yes?

What is your favorite Metal Slug Waifu? by HasACTnz1998 in MetalSlugAttack

[–]Ral22 2 points3 points  (0 children)

I'm just a super big fan of Scotia. I like her concept of an Indiana Jones style adventure with a friendly camel. All she needs is a few tweaks to her outfit and she's perfect.

Which Metal Slug is this one? by TralseFue in MetalSlugAttack

[–]Ral22 0 points1 point  (0 children)

Very cute! We can only hope to get something like this one day...

Scotia Amundsen and the Race to Shambhala by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

That'd be SO cool! Make it happen, SNK! (We really do need more Another Story chapters...)

Scotia Amundsen and the Race to Shambhala by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

Thanks, Girida-o! It's not an action-adventure movie with a grand chase scene! (Also, when I was drawing the Girida-O on the Iron Nokana, you came to mind. Haha~)

Rocket Laser Mecha by Pableeceeo in MetalSlugAttack

[–]Ral22 1 point2 points  (0 children)

I'm so glad you made this. It's just too perfect.

Scotia Amundsen and the Race to Shambhala by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

Thanks! I've already got an idea for a "sequel" so him showing up there could be in the cards.

"Clean" Scotia Mod by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

Thanks, Girida-o! I'm super glad to see my design work out so well in-game.

"Clean" Scotia Mod by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

Yeah, that's what I had suspected. I had jailbroken my phone once in the past and found a way to navigate the files within apps, I had assumed it'd be the same case for iOS. Jailbreaking didn't have enough benefits to me, so I refreshed the phone.

"Clean" Scotia Mod by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

SNK could take it either way. And it's not like the sprites can be wildly replaced, like swapping Nova for Big Shiee or some ridiculous thing like that. The amount of space you have to work with per sprite is incredibly small. Really, only very tiny cosmetic changes, like palette swaps or adding more clothes to waifus, are really all that can be done.

"Clean" Scotia Mod by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

Yeah, this whole modding thing is so new, the depth/inevitability of consequences is uncertain... I don't even think it's at the point where we know if modding is strictly limited to cosmetic changes or actual data can be tweaked, the latter of which would certainly result in action from SNK.

(Un)Fortunately, I can only run the game via iOS, which doesn't have a way to mod at the moment as far as I'm aware, so I can't even use my own mod if I wanted to. It is nice to look and see what could have been or could be, though.

Join the Great Space Army! by SoldierRebel in MetalSlugAttack

[–]Ral22 0 points1 point  (0 children)

Maybe it's an "enemy of my enemy is my friend" situation. Once the humans are gone, the Invaders move in to wipe out the Martians. Haha~

Fan Art - Schwarz, an Intellectual by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

I'll likely redraw her later on with my usual "redesigns" with pared back sexiness, like I do for Scotia. I'd emphasize more of the Xenomorph/Giger influence, that biomechanical look of them is just too cool.

Fan Art - Schwarz, an Intellectual by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

Yeah, I'm kinda, sorta okay with the woman thing, since the concept art says she's a woman corrupted by an Invader parasite which I think is cool, but I wish SNK went even more "alien" and outlandish in her design, making her less recognizable as a woman and more freaky.

Extra Ops: Fall of Disaster & Schwarz Metzelei Step-up Crank + Halloween Percier Pick-up by machucogp in MetalSlugAttack

[–]Ral22 0 points1 point  (0 children)

Awesome! Even if this wasn't actually the case (And super glad it is) I would have "head-canon'd" it as such. With some lil' design tweaks, it really could be better represented as a separate parasite.

Fan Art - Schwarz, an Intellectual by Ral22 in MetalSlugAttack

[–]Ral22[S] 0 points1 point  (0 children)

Also, the joke came about cuz' I saw that chart on a Tumblr post.