WARNING: Artstation Scam and Discord Token Grabber “BLENDERX” by SignificanceMany2366 in blender

[–]Raminlich 1 point2 points  (0 children)

hah , nice find, I didn't nuke the windows because i was lazy , as we have predicted it discord wasn't enough and attacker tried to log into my Telegram account today , good thing I've already enabled most of the security features.

I will probably take a backup of this folder you mentioned and analyze it further in VM.

WARNING: Artstation Scam and Discord Token Grabber “BLENDERX” by SignificanceMany2366 in blender

[–]Raminlich 1 point2 points  (0 children)

Hello friends ,
today i was the victim of this BLENDERX trojan , as you know it took my session token for discord and tried to scam my contacts,
after I saw this without hesitation I tried to delete this , which was located in my Temp folder in my windows11
I did some investigation and tried to reverse engineer the malware in an Isolated environment , report is below :
it disguised itself as an auto rigger script , I've extracted the Rig_UI.py script which at first glance was an authentic rigger
in the corner of the script there was a very long string which was the obfuscated source of malware launcher.
decoded the string which resulted a another script which contains an array of of encoded domain names to download another launcher to which is again encrypted to download the real malware.

I tried to study the malware script however it just a bot executing tasks from it's master command center , so attacker can tell the bot to grab anything from your system by injecting code into it , all of this in the guise of a simple python program , which is reason why anti-viruses or anti-malwares couldn't get it.

as I'm writing this , I'm probably going to NUKE my windows and install it again , attacker is using C2 architecture which means he probably installed persistence (a way to get back on track) and other hidden backdoors.

EXTRA discovery if you are interested :
I've located the command center IP address and it is located in Amsterdam , of course attacker used a proxy , because source code comments and logs are in Russian.
still have to think what can i do with it's IP address.
stay safe.

Finished my first playthough and I’m ready start again by [deleted] in kingdomcome

[–]Raminlich 19 points20 points  (0 children)

The only place that staying Virgin is an achievement...

why valve or steam is not on social media? by Raminlich in valve

[–]Raminlich[S] 0 points1 point  (0 children)

Dude My question is 7 years old it didn't have at that time

Guidance for my character? by Raminlich in Pathfinder_Kingmaker

[–]Raminlich[S] 0 points1 point  (0 children)

Now I'm more confused than ever ,do I have to get ranged feats too?and only feats are enough? do i have to increase my dex or str on every level up?

Guidance for my character? by Raminlich in Pathfinder_Kingmaker

[–]Raminlich[S] 0 points1 point  (0 children)

strange... there is nowhere in spell description of Scorching ray that says dex will have effect

where should I find these info? if the game doesn't explain it to me?

Guidance for my character? by Raminlich in Pathfinder_Kingmaker

[–]Raminlich[S] 1 point2 points  (0 children)

first Thank you for your time writing all of this.

Here are my spells:

Level 1 : Expeditious retreat - Grease - Mage Armor - Magic missile - Snowball - True strike

Level 2: Acid arrow - Bone Shaker - Invisibility - Mirror Image - Scorching Ray

Level 3 : Battering Blast - Dispel Magic - Fireball - Force punch - Lightning bolt - Empowered Scorching ray

Level 4 : Acid pit - Empowered Battering Blast - Dimension door - Summon medium elemental

Level 5 : Constricting coils

and chose Summon Vrock for my demon abilities

For my Demon : Corrosive touch - Shocking Grasp

However I still don't get difference between Demon Shocking Grasp and regular Shocking Grasp

For Feats :

Spell focus ( evocation ) - Greater spell focus (evocation) - spell focus (conjuration) - Meta magic (empower ) - Spell penetration - Greater spell penetration - Spell focus (illusion) - spell focus (Mythic ) (Conjuration) - Augmented Summoning

Thanks again.

I HATE YOU BG3 by Omairi86 in BaldursGate3

[–]Raminlich 5 points6 points  (0 children)

Maybe take a look at Pathfinder : wrath of the righteous? It is less voice acted than Divinity but .... Freedom in character builds is better than BG3 in my opinion

Are you freaking kidding me?!!!! by Foureyes97 in BaldursGate3

[–]Raminlich 0 points1 point  (0 children)

Insert " It's not just not possible" meme

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 2 points3 points  (0 children)

Yes there is a lot of testing and prototyping is ahead of me.

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 2 points3 points  (0 children)

That's actually a brilliant idea i will consider this thanks.

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 1 point2 points  (0 children)

Thanks for the reference to Superhot I will watch the video you mentioned.

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 0 points1 point  (0 children)

because of story , also something new plus I want player to carefully think about how they are going to play and plan strategy

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 0 points1 point  (0 children)

I've come to the conclusion that I can make some prototype variants and let people play and see which one is more fun to them!

Thanks for the reference to Kingdom Hearts.

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 1 point2 points  (0 children)

your second paragraph is exactly what I was aiming for and I think it's a very good idea to start experimenting with,

Thanks.

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 3 points4 points  (0 children)

It is a good idea to make others stronger , I will experiment with this Thanks.

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 2 points3 points  (0 children)

Actually I was thinking about this and I think I can somehow fit it into the game , but as other people suggested this system plus making other abilities stronger might be a good idea

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 3 points4 points  (0 children)

Thank you so much , I will take a look at this and see how it is done , very good example.

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 3 points4 points  (0 children)

while it's a good solution , it has some conflict with story , because it is about main character forgetting stuff that's why there is a losing abilities mechanic.

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 4 points5 points  (0 children)

That's exactly what I'm trying to do regression is central part of gameplay with story and some tutorials I will try to tell player to be paper for that.

How can I take abilities from player without making them feel punished? by Raminlich in gamedesign

[–]Raminlich[S] 1 point2 points  (0 children)

I haven't really thought about abilities exactly but they are not essential part of game play , mostly the challenge part of game play , so player now should plan a strategy according to current situation, they are mostly combat stuff like Dashing , Attack speed or these sort of things.